Super Smash Bros. Ultimate

Unlimited Rebellion Gauge glitch: Difference between revisions

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{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The '''Unlimited Rebellion Gauge glitch''' was a glitch/exploit in ''[[Super Smash Bros. Ultimate]]'' that was discovered in patch 5.0.0. which allowed {{SSBU|Joker}} to gain [[Rebellion Gauge]] faster in team battles involving {{SSBU|Pokémon Trainer}}'s [[Pokémon Change]].
The '''unlimited Rebellion Gauge glitch''' was a glitch in ''[[Super Smash Bros. Ultimate]]'' that allowed {{SSBU|Joker}} to gain [[Rebellion Gauge]] faster in team battles involving {{SSBU|Pokémon Trainer}}'s [[Pokémon Change]].


This glitch/exploit no longer works as of patch 6.0.0.
This glitch was discovered in version 5.0.0 and no longer works as of version 6.0.0.


==How to Perform==
==How to perform==
To perform this glitch, the match setting must be set to team battle regardless of friendly fire and choose any type of stage. Set the first and second players in the same team with the third player in the opposite team. Then, have the first player play as {{SSBU|Joker}} and the second player play as the {{SSBU|Pokémon Trainer}}. The third player can choose any character they want to be and start the match. Once inside of the match, have the third player damage the Pokémon Trainer's Pokémon ({{SSBU|Squirtle}}, {{SSBU|Ivysaur}}, or {{SSBU|Charizard}}) continuously without KOing them until they reach to its high percentage. After receiving enough damage, the second player must use [[Pokémon Change]] which should fill up Joker's [[Rebellion Gauge]] to almost half of his full gauge faster with no effort of Joker taking damage. This glitch can be repeated multiple times, allowing Joker to summon Arsene much quicker.
To perform this glitch, the match setting must be set to team battle (the friendly fire setting does not matter). Set the first and second players in the same team with the third player in a different team. Then, have the first player play as {{SSBU|Joker}} and the second player play as the {{SSBU|Pokémon Trainer}}. The third player can choose any character. Once the match starts, have the third player damage the Pokémon Trainer's Pokémon without KOing it until it reaches a high percentage. Then, have the second player use [[Pokémon Change]]. This would cause Joker's [[Rebellion Gauge]] to fill significantly. This would happen each time Pokémon Change was used at high damage, allowing Joker to summon Arsene much more quickly.


==Explanation==
==Explanation==
In doubles, Joker receives a small portion of his rebellion gauge when his teammate receives damage. Since the addition of the glitch involving {{SSBU|Pokémon Trainer}} and [[Pokémon Change]], the game registers each Pokémon character as new, which gives Joker more Rebellion Gauge based on the Pokemon's current percentage to compensate. [https://twitter.com/SonicfiendSmash/status/1170891071590735874]
In team battles, Joker's Rebellion Gauge fills slightly when his teammates receive damage. Before the glitch was patched, the game registered each Pokémon character as new when brought in with Pokémon Change. So, for instance, if Squirtle was at 100% damage when switching to Ivysaur, Joker's Rebellion Gauge would fill as if Ivysaur had just taken (another) 100% damage.<ref>https://twitter.com/SonicfiendSmash/status/1170891071590735874]</ref>


==In Competitive Play==
==In competitive play==
After the glitch was discovered, this technique resulted Joker and Pokémon Trainer to be completely banned from playing in doubles due to being considered [[broken]]. A prominent incident is when [[MkLeo]] and [[Tweek]] decided to try to pull off this technique in the competitive tournament, [[Glitch 7]], to "abuse the glitch." In response, [[Tantalus]] had tweeted an announcement that the duo of Joker and Pokémon Trainer would not be legal in Glitch 7 to prevent the duo from abusing the match. Tantalus would have reversed the ban if Nintendo patched the glitch by a certain time frame.<ref>https://www.dailyesports.gg/joker-and-pokemon-trainer-duo-banned-in-glitch-7-doubles/</ref> As of 6.0.0, this glitch has been patched, which lifted the Joker and Pokémon Trainer ban. {{fact}}
After the glitch was discovered, teams of Joker and Pokémon Trainer were completely banned from playing in doubles due to being considered [[broken]]. A prominent incident is when [[MkLeo]] and [[Tweek]] planned to use this technique at [[Glitch 7]] to "abuse the glitch." In response, [[Tantalus]] tweeted an announcement that the duo of Joker and Pokémon Trainer would not be legal in Glitch 7. Tantalus would have reversed the ban if Nintendo patched the glitch by a certain time frame.<ref>https://www.dailyesports.gg/joker-and-pokemon-trainer-duo-banned-in-glitch-7-doubles/</ref> As of 6.0.0, this glitch has been patched, and so the Joker and Pokémon Trainer ban was lifted.{{fact}}


==Video==
==Video==
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==References==
==References==
<references />


[[Category:Glitches (SSBU)]]
[[Category:Glitches (SSBU)]]

Revision as of 02:15, January 9, 2020

The unlimited Rebellion Gauge glitch was a glitch in Super Smash Bros. Ultimate that allowed Joker to gain Rebellion Gauge faster in team battles involving Pokémon Trainer's Pokémon Change.

This glitch was discovered in version 5.0.0 and no longer works as of version 6.0.0.

How to perform

To perform this glitch, the match setting must be set to team battle (the friendly fire setting does not matter). Set the first and second players in the same team with the third player in a different team. Then, have the first player play as Joker and the second player play as the Pokémon Trainer. The third player can choose any character. Once the match starts, have the third player damage the Pokémon Trainer's Pokémon without KOing it until it reaches a high percentage. Then, have the second player use Pokémon Change. This would cause Joker's Rebellion Gauge to fill significantly. This would happen each time Pokémon Change was used at high damage, allowing Joker to summon Arsene much more quickly.

Explanation

In team battles, Joker's Rebellion Gauge fills slightly when his teammates receive damage. Before the glitch was patched, the game registered each Pokémon character as new when brought in with Pokémon Change. So, for instance, if Squirtle was at 100% damage when switching to Ivysaur, Joker's Rebellion Gauge would fill as if Ivysaur had just taken (another) 100% damage.[1]

In competitive play

After the glitch was discovered, teams of Joker and Pokémon Trainer were completely banned from playing in doubles due to being considered broken. A prominent incident is when MkLeo and Tweek planned to use this technique at Glitch 7 to "abuse the glitch." In response, Tantalus tweeted an announcement that the duo of Joker and Pokémon Trainer would not be legal in Glitch 7. Tantalus would have reversed the ban if Nintendo patched the glitch by a certain time frame.[2] As of 6.0.0, this glitch has been patched, and so the Joker and Pokémon Trainer ban was lifted.[citation needed]

Video

References