4,301
edits
(→Trivia) |
Tag: Mobile edit |
||
Line 575: | Line 575: | ||
|- | |- | ||
|{{SSBU|Squirtle}}||While Squirtle's recovery by itself is largely unchanged from ''Brawl'', [[Pokémon Change]] can now be used in midair, allowing Squirtle to take advantage of {{SSBU|Pokémon Trainer}}'s other Pokémon for recovery. | |{{SSBU|Squirtle}}||While Squirtle's recovery by itself is largely unchanged from ''Brawl'', [[Pokémon Change]] can now be used in midair, allowing Squirtle to take advantage of {{SSBU|Pokémon Trainer}}'s other Pokémon for recovery. | ||
|- | |||
|{{SSBU|Terry}}||[[Rising Tackle]] is Terry's primary vertical recovery option, it grants short distance in comparison to many others and is hard to sweetspot ledges with, but if ↓ is briefly held before doing the move's input, Terry will become intangible which alleviates his chances to be edgeguarded. | |||
Due to Terry being given the unique trait of two side specials, he was two horizontal recovery options: [[Burning Knuckle/Crack Shoot|Burning Knuckle]] grants him slight horizontal distance and is very powerful when the inputs are performed which discourages opponents' edgeguards, and [[Burning Knuckle/Crack Shoot|Crack Shoot]] grants more horizontal distance than Burning Knuckle and is hard to interrupt. | |||
[[Power Dunk]] sends Terry diagonally downwards while keeping his aerial momentum, but this move is very situational for recovery and is only recommended if he's at the upper left/right blast zone. | |||
|- | |- | ||
|{{SSBU|Toon Link}}||[[Spin Attack]] retains more horizontal momentum near the end of the move. | |{{SSBU|Toon Link}}||[[Spin Attack]] retains more horizontal momentum near the end of the move. |
edits