Super Smash Bros. Ultimate

Death's Scythe: Difference between revisions

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Death's Scythe is a battering item which the user swings in an arc ahead of them. If the opponent's damage is high enough, it will [[instant KO|instantly KO]] them. While the swing is readied, opponents with sufficient [[damage]] will be surrounded by a darkness effect. If the opponent's damage is not high enough, and they are hit with any part of the scythe, the blade of the scythe will have a red effect. Hitting a heavily damaged opponent with the tip of Death's Scythe during a smash or tilt attack will instantly KO them. Characters KO'd in this manner do not take knockback, and instead simply vanish in a colorful explosion.
Death's Scythe is a battering item which the user swings in an arc ahead of them. If the opponent's damage is high enough, it will [[instant KO|instantly KO]] them. While the swing is readied, opponents with sufficient [[damage]] will be surrounded by a darkness effect. If the opponent's damage is not high enough, and they are hit with any part of the scythe, the blade of the scythe will have a red effect. Hitting a heavily damaged opponent with the tip of Death's Scythe during a smash or tilt attack will instantly KO them. Characters KO'd in this manner do not take knockback, and instead simply vanish in a colorful explosion.


The minimum damage required for the Death's Scythe to instantly KO scales from 80% to 70% according to the charge level of a smash attack and is a fixed 120% for a tilt attack. Other attacks with the scythe (e.g. jab, dash attack) will never instantly KO the opponent. As of update 6.0.0, when a fighter is charging a smash attack, a darkness effect will surround any fighter within the sweetspot's projected hitbox with sufficient damage to be instantly KO'd with the current charge level. <!-- Note from Volleo6144: I can't exactly figure out the best wording for the previous two sentences... ->
The minimum damage required for the Death's Scythe to instantly KO scales from 80% to 70% according to the charge level of a smash attack and is a fixed 120% for a tilt attack. Other attacks with the scythe (e.g. jab, dash attack) will never instantly KO the opponent. As of update 6.0.0, when a fighter is charging a smash attack, a darkness effect will surround any fighter within the sweetspot's projected hitbox with sufficient damage to be instantly KO'd with the current charge level.  


==Spirits==
==Spirits==

Revision as of 18:05, November 6, 2019

Death's Scythe
Death's Scythe.png
Castlevania (universe)
Death's Scythe artwork from Ultimate.
Universe Castlevania
Appears in Ultimate
Item class Weapon
You can KO highly damaged opponents with a well-placed smash attack from this scythe. A black aura will surround your opponent right before you attack, signaling an instant KO!!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Death's Scythe (死神の鎌, Death God's Sickle) is an item that appears in Super Smash Bros. Ultimate for the Nintendo Switch. It was revealed in the August 8 Nintendo Direct.

Origin

Soma Cruz using Death's Scythe in Castlevania: Dawn of Sorrow.

Death's Scythe is, as the name implies, the weapon that accompanies Death in the Castlevania series. It is said to reap souls from those it slashes, and can sometimes even be used by the playable characters; it is usually considered one of the most powerful weapons of the series.

In real life and other forms of media (including books, cartoons, and other video games), the personification of Death (or, as it is more commonly known, the Grim Reaper) is usually depicted with a scythe as its primary weapon and tool in order to gather souls from those who have passed on.

Operation

Death's Scythe is a battering item which the user swings in an arc ahead of them. If the opponent's damage is high enough, it will instantly KO them. While the swing is readied, opponents with sufficient damage will be surrounded by a darkness effect. If the opponent's damage is not high enough, and they are hit with any part of the scythe, the blade of the scythe will have a red effect. Hitting a heavily damaged opponent with the tip of Death's Scythe during a smash or tilt attack will instantly KO them. Characters KO'd in this manner do not take knockback, and instead simply vanish in a colorful explosion.

The minimum damage required for the Death's Scythe to instantly KO scales from 80% to 70% according to the charge level of a smash attack and is a fixed 120% for a tilt attack. Other attacks with the scythe (e.g. jab, dash attack) will never instantly KO the opponent. As of update 6.0.0, when a fighter is charging a smash attack, a darkness effect will surround any fighter within the sweetspot's projected hitbox with sufficient damage to be instantly KO'd with the current charge level.

Spirits

Equipping the Antasma, Mimikyu, Nash or Hector (Castlevania) Support Spirits will give the player a Death's Scythe at a start of a match.

No. Image Name Type Class Cost Ability Series
111 Antasma
Support
★★ 1 Death's Scythe Equipped Mario & Luigi Series
555
Mimikyu.png
Mimikyu
Support
★★ 1 Death's Scythe Equipped Pokémon Series
995 Nash
Support
★★ 1 Death's Scythe Equipped Street Fighter Series
1,063 Hector (Castlevania)
Support
★★ 1 Death's Scythe Equipped Castlevania Series

Gallery

Trivia

  • The inclusion of this item marks the second occurrence of a signature item of a particular character appearing as an ordinary item in the Super Smash Bros. series, the first being the Lip's Stick. Unlike the Lip's Stick, other characters besides Death have used Death's Scythe in Castlevania.
    • Death debuted in the same game as his weapon in the Smash series as a background character with Death's Scythe in Dracula's Castle. Lip, however debuted in Ultimate as an Assist Spirit which was three subsequent installments later then when her weapon debuted. (While a Sticker named "Flower Fairy Lip" appears in Super Smash Bros. Brawl, the character on the Sticker is actually Furil from Nintendo Puzzle Collection, a similar-looking but distinct character).
  • Death’s Scythe is the first third-party item (that isn't character-generated in their moveset, such as Snake's Hand Grenade, Mega Man's Metal Blade, and Pac-Man's Bonus Fruit) to come from a series represented with a playable character.
  • If the Death's Scythe KOs a buried character, the "Special Zoom" effect will occur twice.

External Link