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(Undid edit by ANewLeaf: Again, it is not justifiable to liken this to an equipment effect, especially since the speed alteration doesn't even work in the same way as Smash 4's speed stat.) Tag: Undo |
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|Landing lag||1.6x||1.42x||1.24x||1.0x||0.84x||0.72x||0.6x | |Landing lag||1.6x||1.42x||1.24x||1.0x||0.84x||0.72x||0.6x | ||
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===Dr. Mario=== | ===Dr. Mario=== | ||
{{SSB4|Dr. Mario}} has the unique trait of having passive equipment statistics baked into his character: his raw properties are modified as if he were wearing equipment of +15 attack and -50 speed. However, unlike with attack equipment, the knockback formula does include Dr. Mario's increased damage multiplier when calculating the amount of knockback dealt. This modification occurs before any actual equipment is applied (e.g. giving him a +50 speed -15 attack equipment will not "reset" him to zero), and in general is largely invisible to the player. | {{SSB4|Dr. Mario}} has the unique trait of having passive equipment statistics baked into his character: his raw properties are modified as if he were wearing equipment of +15 attack and -50 speed. However, unlike with attack equipment, the knockback formula does include Dr. Mario's increased damage multiplier when calculating the amount of knockback dealt. This modification occurs before any actual equipment is applied (e.g. giving him a +50 speed -15 attack equipment will not "reset" him to zero), and in general is largely invisible to the player. | ||
==Equipment types== | ==Equipment types== |