Wall of pain: Difference between revisions
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(→See Also: Charizard only has two mid-air jumps, keeping him from trying a wall of pain.) |
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*[[Meta Knight]] has a similar technique, which some have dubbed "Jericho", which relies on his rapid sword slashes in the air. These may be powerful, but the direction of the knockback produced is not always constant. This, combined with [[Meta Knight]]'s ironically poor air speed means that it is less effective than [[Jigglypuff]]'s WoP. | *[[Meta Knight]] has a similar technique, which some have dubbed "Jericho", which relies on his rapid sword slashes in the air. These may be powerful, but the direction of the knockback produced is not always constant. This, combined with [[Meta Knight]]'s ironically poor air speed means that it is less effective than [[Jigglypuff]]'s WoP. | ||
*[[Wario (SSBB)]], as [[Wario-Man]] can use aerials to gain or maintian altitude, however, movement control is limitted, meaning no effective Wall of Pain can be established. But due to his increased attack power, one aerial hit is often enough - its just getting there is hard, preventing it being a WoP. | *[[Wario (SSBB)|Wario]], as [[Wario-Man]] can use aerials to gain or maintian altitude, however, movement control is limitted, meaning no effective Wall of Pain can be established. But due to his increased attack power, one aerial hit is often enough - its just getting there is hard, preventing it being a WoP. | ||
[[Category:Techniques]] | [[Category:Techniques]] |