Bomb (Samus): Difference between revisions

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|image=[[File:Samus Link Bomb.jpg|280px]]
|image=[[File:Samus Link Bomb.jpg|280px]]
|caption=Samus drops a bomb in {{forwiiu}}.
|caption=Samus drops a bomb in {{forwiiu}}.
|user=[[Samus]]
|user=[[Samus]]<br>[[Dark Samus]]
|user2={{SSBU|Dark Samus}}
|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
|interwiki=metroidwiki
|interwiki=metroidwiki
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{{cquote|''Drop a small timed bomb.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Drop a small timed bomb.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Drop a small timed bomb. The bomb blast can propel you upward.''|cite=''Smash for 3DS''{{'}}s foldout}}
{{cquote|''Drop a small timed bomb. The bomb blast can propel you upward.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Bomb''' ({{ja|ボム|Bomu}}, ''Bomb'') is [[Samus]]'s [[down special move]] in all five installations of the ''{{b|Super Smash Bros.|series}}'' series and is also [[Dark Samus]]'s down special move in ''[[Super Smash Bros. Ultimate]]''.  
'''Bomb''' ({{ja|ボム|Bomu}}, ''Bomb'') is [[Samus]]'s [[down special move]] in all five installations of the ''{{b|Super Smash Bros.|series}}'' series and is also [[Dark Samus]]'s down special move in ''[[Super Smash Bros. Ultimate]]''.
 
==Overview==
Samus shifts into Morph Ball mode and lays a bomb, which will explode either after a set time period or upon contact with a character, shield, or breakable [[hitbox]]. If Samus is on top of a bomb when it explodes, she will enter Morph Ball mode and bounce up; thus, if Samus uses Bomb while touching an opponent, she will hit the opponent or their shield with the bomb and be popped up into the air. The mechanics behind the Morph Ball result in the [[Super Wavedash]] in ''[[Melee]]''.  
Samus shifts into Morph Ball mode and lays a bomb, which will explode either after a set time period or upon contact with a character, shield, or breakable [[hitbox]]. If Samus is on top of a bomb when it explodes, she will enter Morph Ball mode and bounce up; thus, if Samus uses Bomb while touching an opponent, she will hit the opponent or their shield with the bomb and be popped up into the air. The mechanics behind the Morph Ball result in the [[Super Wavedash]] in ''[[Melee]]''.  


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==Origin==
==Origin==
[[File:Metroid_Prime_bomb.png|thumb|Samus using a Bomb in ''Metroid Prime''.]]
[[File:Metroid Prime bomb.png|thumb|Samus using a Bomb in ''Metroid Prime''.]]
Bombs have been standard in all {{uv|Metroid}} games and are a common tool for puzzle solving. In many ''Metroid'' games, Samus can use the explosion from a laid bomb to launch herself up if she is in Morph Ball mode. This is usually required for certain jumps into tight spaces only the Morph Ball mode can traverse through. Due to their low damage output, bombs are a weapon of last resort. Unlike their appearance in the ''Metroid'' games, bombs are affected by gravity in the ''Super Smash Bros.'' games, in that they fall to the ground rather than staying stationary if laid in the air.
Bombs have been standard in all {{uv|Metroid}} games and are a common tool for puzzle solving. In many ''Metroid'' games, Samus can use the explosion from a laid bomb to launch herself up if she is in Morph Ball mode. This is usually required for certain jumps into tight spaces only the Morph Ball mode can traverse through. Due to their low damage output, bombs are a weapon of last resort. Unlike their appearance in the ''Metroid'' games, bombs are affected by gravity in the ''Super Smash Bros.'' games, in that they fall to the ground rather than staying stationary if laid in the air.


In the first three ''Super Smash Bros.'' games, the appearance of the Morph Ball is derived from the original ''Metroid'' due to its lack of spiral patterns, although it gains a more detailed design in ''Brawl''. In ''Super Smash Bros. 4'', its design is based on its appearance in ''Metroid: Other M'', thus keeping in line with Samus's overall design from that same game.<ref>[https://miiverse.nintendo.net/posts/AYMHAAABAABnUgHqupGbFw Super Smash Bros. Miiverse]</ref>
In the first three ''Super Smash Bros.'' games, the appearance of the Morph Ball is derived from the original ''Metroid'' due to its lack of spiral patterns, although it gains a more detailed design in ''Brawl''. In ''Super Smash Bros. 4'', its design is based on its appearance in ''Metroid: Other M'', thus keeping in line with Samus's overall design from that same game.


The Mega Bomb customization is based off the Power Bomb that debuted in ''Super Metroid''. Unlike the regular bombs, the Power Bomb is capable of inflicting significant damage to anything in its blast radius, but at the cost of having a limited ammunition supply and forcing Samus to use one at a time.
The Mega Bomb customization is based off the Power Bomb that debuted in ''Super Metroid''. Unlike the regular bombs, the Power Bomb is capable of inflicting significant damage to anything in its blast radius, but at the cost of having a limited ammunition supply and forcing Samus to use one at a time.
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SamusBomb.jpg|A Bomb in ''Super Smash Bros. for Nintendo 3DS''.
SamusBomb.jpg|A Bomb in ''Super Smash Bros. for Nintendo 3DS''.
</gallery>
</gallery>
==References==
<references/>


==Trivia==
==Trivia==
*Bomb's 1st custom special, Slip Bomb, shares the same name with the 2nd custom special of {{SSB4|Bowser}}'s [[Bowser Bomb#Slip Bomb|down special]].
*Bomb's 1st custom special, Slip Bomb, shares the same name with the 2nd custom special of {{SSB4|Bowser}}'s [[Bowser Bomb#Slip Bomb|down special]].
{{clear}}


{{Multiple Special Moves|Samus|Dark Samus}}
{{Multiple Special Moves|Samus|Dark Samus}}
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