User:SneaselSawashiro/Luigi Japanese moveset names: Difference between revisions
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*Jab 1/Weak Attack 1: {{ja|左パンチ|Hidari Panchi}}, Left Punch | *Jab 1/Weak Attack 1: {{ja|左パンチ|Hidari Panchi}}, Left Punch | ||
**Jab 2/Weak Attack 2: {{ja|右パンチ|Migi Panchi}}, Right Punch | **Jab 2/Weak Attack 2: {{ja|右パンチ|Migi Panchi}}, Right Punch | ||
***Jab 3/Weak Attack 3: {{ja|けりあげ/蹴り上げ|Keri Age}}, | ***Jab 3/Weak Attack 3: {{ja|けりあげ/蹴り上げ|Keri Age}}, Kicking Lift | ||
*Dash Attack: {{ja|ぽこぽこパンチ|Pokopoko Panchi}}, Burbling Punch (The onomatopoeia appears to be written in hiragana as opposed to katakana/ポコポコ in the Japanese wiki sources) | *Dash Attack: {{ja|ぽこぽこパンチ|Pokopoko Panchi}}, Burbling Punch (The onomatopoeia appears to be written in hiragana as opposed to katakana/ポコポコ in the Japanese wiki sources) | ||
*Forward/side tilt AKA Side strong attack: {{ja|ミドルキック|Midoru Kikku}}, Middle Kick (angle/shift interacting art) | *Forward/side tilt AKA Side strong attack: {{ja|ミドルキック|Midoru Kikku}}, Middle Kick (angle/shift interacting art) | ||
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*Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick | *Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick | ||
*Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S) | *Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S) | ||
*Down/low aerial AKA Down/low midair attack {{ja|ドリルキック|Doriru Kikku}}, Drill Kick | *Down/low aerial AKA Down/low midair attack: {{ja|ドリルキック|Doriru Kikku}}, Drill Kick | ||
===Grabs and Throws=== | ===Grabs and Throws=== | ||
*Grab/Catch: {{ja|つかみ|Tsukami}}, Catch | *Grab/Catch: {{ja|つかみ|Tsukami}}, Grasp/Catch | ||
*Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機) | *Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機) | ||
*Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing | *Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing | ||
== [[Luigi (SSBM)]] and | == [[Luigi (SSBM)]] and [[Luigi (SSBB)]] == | ||
===Normal Ground Attacks=== | ===Normal Ground Attacks=== | ||
*Jab 1/Weak Attack 1: {{ja|左パンチ|Hidari Panchi}}, Left Punch | *Jab 1/Weak Attack 1: {{ja|左パンチ|Hidari Panchi}}, Left Punch | ||
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*Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from ''64'' for his back aerial unlike Mario) | *Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from ''64'' for his back aerial unlike Mario) | ||
*Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S) | *Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S) | ||
*Down/low aerial AKA Down/low midair attack {{ja|ドリルキック|Doriru Kikku}}, Drill Kick | *Down/low aerial AKA Down/low midair attack: {{ja|ドリルキック|Doriru Kikku}}, Drill Kick | ||
===Grabs and Throws=== | ===Grabs and Throws=== | ||
*Grab/Catch: {{ja|つかみ|Tsukami}}, Catch | *Grab/Catch: {{ja|つかみ|Tsukami}}, Catch/Grasp | ||
*Pummel/Catch Attack: {{ja|つかみヘッドバット|Tsukami Heddobatto}}, | *Pummel/Catch Attack: {{ja|つかみヘッドバット|Tsukami Heddobatto}}, Grasping Headbutt | ||
*Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機) | *Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機) | ||
*Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing | *Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing | ||
*Up throw: {{ja|スルーアップ|Surū Appu}}, Through Up | *Up throw: {{ja|スルーアップ|Surū Appu}}, Through Up | ||
*Down throw: {{ja|スルーダウン|Surū Daun}}, Through Down | *Down/low throw: {{ja|スルーダウン|Surū Daun}}, Through Down | ||
Differences (''Melee/Deluxe''): New neutral combo finisher, up tilt, down tilt, side smash, forward aerial, back aerial, down aerial, pummel, up throw and down throw. | Differences (''Melee/Deluxe''): New neutral combo finisher, up tilt, down tilt, side smash, forward aerial, back aerial animation, down aerial animation, pummel, up throw and down throw. | ||
Differences (''Brawl/X''): New | Differences (''Brawl/X''): New down smash animation and back aerial animation. | ||
== [[Luigi (SSB4)]] == | == [[Luigi (SSB4)]] == | ||
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*Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from ''64'' for his back aerial unlike Mario) | *Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from ''64'' for his back aerial unlike Mario) | ||
*Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S) | *Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S) | ||
*Down/low aerial AKA Down/low midair attack {{ja|ドリルキック|Doriru Kikku}}, Drill Kick | *Down/low aerial AKA Down/low midair attack: {{ja|ドリルキック|Doriru Kikku}}, Drill Kick | ||
===Grabs and Throws=== | ===Grabs and Throws=== | ||
*Grab/Catch: {{ja|つかみ|Tsukami}}, Catch | *Grab/Catch: {{ja|つかみ|Tsukami}}, Catch/Grasp | ||
*Pummel/Catch Attack: {{ja|つかみヘッドバット|Tsukami Heddobatto}}, | *Pummel/Catch Attack: {{ja|つかみヘッドバット|Tsukami Heddobatto}}, Grasping Headbutt | ||
*Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機) | *Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機) | ||
*Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing | *Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing | ||
*Up throw: {{ja|スルーアップ|Surū Appu}}, Through Up | *Up throw: {{ja|スルーアップ|Surū Appu}}, Through Up | ||
*Down throw: {{ja|ヒップドロップ|Hippu Doroppu}}, Hip Drop (the iconic Mario Ground Pound technique indeed) | *Down/low throw: {{ja|ヒップドロップ|Hippu Doroppu}}, Hip Drop (the iconic Mario Ground Pound technique indeed) | ||
Differences: New neutral combo first | Differences: New neutral combo first input, neutral combo second input name and down throw. |
Latest revision as of 05:29, September 9, 2018
Luigi (SSB)[edit]
Normal Ground Attacks[edit]
- Jab 1/Weak Attack 1: 左パンチ, Left Punch
- Jab 2/Weak Attack 2: 右パンチ, Right Punch
- Jab 3/Weak Attack 3: けりあげ/蹴り上げ, Kicking Lift
- Jab 2/Weak Attack 2: 右パンチ, Right Punch
- Dash Attack: ぽこぽこパンチ, Burbling Punch (The onomatopoeia appears to be written in hiragana as opposed to katakana/ポコポコ in the Japanese wiki sources)
- Forward/side tilt AKA Side strong attack: ミドルキック, Middle Kick (angle/shift interacting art)
- Up tilt AKA Up strong attack: アッパーカット, Uppercut
- Down/low tilt AKA Down/low strong attack: ローキック, Low Kick
Smash Attacks[edit]
- Forward/side smash attack: スマッシュパンチ, Smash Punch (angle/shift interacting art; DO NOT CONFUSE FOR KIRBY'S)
- Up smash attack: スマッシュヘッドバット, Smash Headbutt
- Down/low smash attack: ダブルキック, Double Kick
Aerial/Midair Attacks[edit]
- Neutral aerial/midair attack: ルイージキック, Luigi Kick
- Forward/front aerial AKA Forward/front midair attack: 回転ドロップキック, Rotating Drop Kick
- Back/rear aerial AKA Back/rear midair attack: 後方ドロップキック, Behind/Backward Drop Kick
- Up aerial/midair attack: エアスラッシュ, Air Slash (DO NOT CONFUSE FOR SHULK'S)
- Down/low aerial AKA Down/low midair attack: ドリルキック, Drill Kick
Grabs and Throws[edit]
- Grab/Catch: つかみ, Grasp/Catch
- Forward/front throw: ヒコーキ投げ, Airplane Throw (original kanji is 飛行機)
- Back/rear throw: ジャイアントスイング, Giant Swing
Luigi (SSBM) and Luigi (SSBB)[edit]
Normal Ground Attacks[edit]
- Jab 1/Weak Attack 1: 左パンチ, Left Punch
- Jab 2/Weak Attack 2: 右パンチ, Right Punch
- Jab 3/Weak Attack 3: どんけつ, Tail End ("Donketsu" is also a term for the "very bottom/lowest rank")
- Jab 2/Weak Attack 2: 右パンチ, Right Punch
- Dash Attack: ぽこぽこパンチ, Burbling Punch (The onomatopoeia appears to be written in hiragana as opposed to katakana/ポコポコ in the Japanese wiki sources)
- Forward/side tilt AKA Side strong attack: ミドルキック, Middle Kick (angle/shift interacting art)
- Up tilt AKA Up strong attack: ねこパンチ/猫パンチ, Cat Punch
- Down/low tilt AKA Down/low strong attack: かかとげり/踵蹴り, Heel Kick
Smash Attacks[edit]
- Forward/side smash attack: 地獄突き, Hell Thrust (angle/shift interacting art)
- Up smash attack: スマッシュヘッドバット, Smash Headbutt
- Down/low smash attack: ダブルキック, Double Kick
Aerial/Midair Attacks[edit]
- Neutral aerial/midair attack: ルイージキック, Luigi Kick
- Forward/front aerial AKA Forward/front midair attack: 脳天チョップ, Crown Head Chop
- Back/rear aerial AKA Back/rear midair attack: 後方ドロップキック, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from 64 for his back aerial unlike Mario)
- Up aerial/midair attack: エアスラッシュ, Air Slash (DO NOT CONFUSE FOR SHULK'S)
- Down/low aerial AKA Down/low midair attack: ドリルキック, Drill Kick
Grabs and Throws[edit]
- Grab/Catch: つかみ, Catch/Grasp
- Pummel/Catch Attack: つかみヘッドバット, Grasping Headbutt
- Forward/front throw: ヒコーキ投げ, Airplane Throw (original kanji is 飛行機)
- Back/rear throw: ジャイアントスイング, Giant Swing
- Up throw: スルーアップ, Through Up
- Down/low throw: スルーダウン, Through Down
Differences (Melee/Deluxe): New neutral combo finisher, up tilt, down tilt, side smash, forward aerial, back aerial animation, down aerial animation, pummel, up throw and down throw.
Differences (Brawl/X): New down smash animation and back aerial animation.
Luigi (SSB4)[edit]
Normal Ground Attacks[edit]
- Jab 1/Weak Attack 1: ジャブ, Jab
- Jab 2/Weak Attack 2: ストレート, Straight
- Jab 3/Weak Attack 3: どんけつ, Tail End ("Donketsu" is also a term for the "very bottom/lowest rank")
- Jab 2/Weak Attack 2: ストレート, Straight
- Dash Attack: ぽこぽこパンチ, Burbling Punch (The onomatopoeia appears to be written in hiragana as opposed to katakana/ポコポコ in the Japanese wiki sources)
- Forward/side tilt AKA Side strong attack: ミドルキック, Middle Kick (angle/shift interacting art)
- Up tilt AKA Up strong attack: ねこパンチ/猫パンチ, Cat Punch
- Down/low tilt AKA Down/low strong attack: かかとげり/踵蹴り, Heel Kick
Smash Attacks[edit]
- Forward/side smash attack: 地獄突き, Hell Thrust (angle/shift interacting art)
- Up smash attack: スマッシュヘッドバット, Smash Headbutt
- Down/low smash attack: ダブルキック, Double Kick
Aerial/Midair Attacks[edit]
- Neutral aerial/midair attack: ルイージキック, Luigi Kick
- Forward/front aerial AKA Forward/front midair attack: 脳天チョップ, Crown Head Chop
- Back/rear aerial AKA Back/rear midair attack: 後方ドロップキック, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from 64 for his back aerial unlike Mario)
- Up aerial/midair attack: エアスラッシュ, Air Slash (DO NOT CONFUSE FOR SHULK'S)
- Down/low aerial AKA Down/low midair attack: ドリルキック, Drill Kick
Grabs and Throws[edit]
- Grab/Catch: つかみ, Catch/Grasp
- Pummel/Catch Attack: つかみヘッドバット, Grasping Headbutt
- Forward/front throw: ヒコーキ投げ, Airplane Throw (original kanji is 飛行機)
- Back/rear throw: ジャイアントスイング, Giant Swing
- Up throw: スルーアップ, Through Up
- Down/low throw: ヒップドロップ, Hip Drop (the iconic Mario Ground Pound technique indeed)
Differences: New neutral combo first input, neutral combo second input name and down throw.