Wario (SSB4)/Neutral attack/Hit 2: Difference between revisions
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==Overview== | ==Overview== | ||
Wario performs an uppercut to finish off the jab combo. It has relatively high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. The attack also moves Wario slightly forwards upon being used. | Wario performs an uppercut to finish off the jab combo. It has relatively high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. The attack also moves Wario slightly forwards upon being used. | ||
==Update history== | |||
''{{GameIcon|ssb4}} [[1.0.8]] | |||
*{{buff|Jab 1 has bigger hitboxes and an additional hitbox.}} | |||
==Hitboxes== | ==Hitboxes== |
Revision as of 04:58, August 18, 2018
Overview
Wario performs an uppercut to finish off the jab combo. It has relatively high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. The attack also moves Wario slightly forwards upon being used.
Update history
Jab 1 has bigger hitboxes and an additional hitbox.
Hitboxes
Timing
Hitbox | 4-5 |
---|---|
Interruptible | 34 |
Animation length | 34 |
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![]() Lag time |
![]() Hitbox |
![]() Interruptible |
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