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Luigi (SSB4)/Down throw: Difference between revisions
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(→Overview: Many times, I have seen Luigi just straight-up KO so many characters with his down-throw combos, and they are just POWERFUL.) |
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==Hitboxes== | ==Hitboxes== | ||
{{technical data|DThrow doesn't have hitboxes, these are throw specifiers and only one is used.}} | |||
{{SSB4ThrowTableHeader}} | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | {{SSB4ThrowTableRow |
Revision as of 21:12, May 30, 2018
Overview
Luigi forces his opponent on the floor and Ground Pounds them. Depending on percentage, this throw can be followed up by up tilt, any smash attack, any aerial attack, Luigi Cyclone or Super Jump Punch. It serves as Luigi's starting move for some of his most powerful KO combos.
Hitboxes
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
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0 | 6% | ![]() |
Forwards | 55 | 83 | 0 | 0 | 1.0x | ![]() |
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1 | 3% | ![]() |
Forwards | 40 | 100 | 0 | 0 | None | ![]() |
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