Super Smash Bros. 4

Peach (SSB4)/Up aerial: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:PeachUpAir.gif|thumb|270px|Hitbox visualization showing Peach's up aerial.]]
{{competitive expertise}}
{{competitive expertise}}
{{image|smash forge}}
 
==Update history==
==Update history==
'''{{GameIcon|ssb4}} [[1.1.5]]'''
'''{{GameIcon|ssb4}} [[1.1.5]]'''
Line 7: Line 8:


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader|stretch=y}}
{{HitboxTableTitle|Hit 1 (early)|42}}
{{HitboxTableTitle|Hit 1 (early)|42}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
Line 26: Line 27:
|sfx=Magic zap
|sfx=Magic zap
|slvl=S
|slvl=S
|ystretch=21.0
|zstretch=-8.0
}}
}}
{{HitboxTableTitle|Hit 1 (clean)|42}}
{{HitboxTableTitle|Hit 1 (clean)|42}}
Line 45: Line 48:
|sfx=Magic zap
|sfx=Magic zap
|slvl=S
|slvl=S
|ystretch=24.0
|zstretch=-3.0
}}
}}
{{HitboxTableTitle|Hit 1 (late)|42}}
{{HitboxTableTitle|Hit 1 (late)|42}}
Line 63: Line 68:
|sfx=Magic zap
|sfx=Magic zap
|slvl=S
|slvl=S
|ystretch=15.0
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
Line 82: Line 88:
|sfx=Magic zap
|sfx=Magic zap
|slvl=S
|slvl=S
|ystretch=21.0
|zstretch=8.0
}}
}}
{{HitboxTableTitle|Hit 2 (clean)|42}}
{{HitboxTableTitle|Hit 2 (clean)|42}}
Line 99: Line 107:
|sfx=Magic zap
|sfx=Magic zap
|slvl=L
|slvl=L
|ystretch=24.0
|zstretch=-4.0
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
Line 115: Line 125:
|sfx=Magic zap
|sfx=Magic zap
|slvl=L
|slvl=L
|ystretch=21.0
|zstretch=-9.0
}}
}}
{{HitboxTableTitle|Hit 2 (late)|42}}
{{HitboxTableTitle|Hit 2 (late)|42}}
Line 132: Line 144:
|sfx=Magic zap
|sfx=Magic zap
|slvl=L
|slvl=L
|ystretch=21.0
|zstretch=9.0
}}
}}
|}
|}
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!Hit 1; late
!Hit 1; late
|12-13
|12-13
|-
!Hit 2; early
|15
|-
|-
!Hit 2; clean
!Hit 2; clean
|15
|16-17
|-
|-
!Hit 2; late
!Hit 2; late
|16
|18-19
|-
|-
!Ending autocancel
!Ending autocancel
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!Interruptible
!Interruptible
|46
|46
|-
!Animation length
|53
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=8}}
|-
|-
{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=36}}{{FrameStrip|t=Autocancel|c=8}}
{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=36}}{{FrameStrip|t=Autocancel|c=13}}
{{FrameStripEnd}}
{{FrameStripEnd}}



Latest revision as of 16:23, May 2, 2018

Hitbox visualization showing Peach's up aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Update history[edit]

Super Smash Bros. 4 1.1.5

  • Nerf Hit 1, late: hitbox 2 no longer hits grounded targets.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
Hit 1 (early)
1 0 4% 0 Autolink angle (366) 0 100 30 3.5 0 0.0 24.0 -3.0 0.5x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png 0.0 21.0 -8.0
Hit 1 (clean)
0 0 4% 0 Autolink angle (366) 0 100 30 3.5 0 0.0 24.0 3.0 0.5x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png 0.0 24.0 -3.0
Hit 1 (late)
3 0 4% 0 Autolink angle (366) 0 100 55 4.2 0 0.0 23.0 0.0 0.5x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png 0.0 15.0 0.0
2 0 4% 0 Autolink angle (366) 0 100 30 3.5 0 0.0 24.0 3.0 0.5x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Magic zap SpecialsDirect.png 0.0 21.0 8.0
Hit 2 (clean)
0 0 6% 0 AngleIcon76.png 50 112 0 5.2 0 0.0 24.0 4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png 0.0 24.0 -4.0
1 0 6% 0 AngleIcon70.png 50 112 0 5.2 0 0.0 24.0 -4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png 0.0 21.0 -9.0
Hit 2 (late)
2 0 6% 0 AngleIcon70.png 50 112 0 5.2 0 0.0 24.0 4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png 0.0 21.0 9.0

Timing[edit]

Attack[edit]

Initial autocancel 1-4
Hit 1; early 10
Hit 1; clean 11
Hit 1; late 12-13
Hit 2; early 15
Hit 2; clean 16-17
Hit 2; late 18-19
Ending autocancel 41-
Interruptible 46
Animation length 53
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeM).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 12
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Auto-canceling
Autocancel
Interruptibility
Interruptible