Bowser (SSB4)/Neutral attack/Hit 1: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
:''For an overview of the overall natural combo, see [[Bowser (SSB4)/Neutral attack|here]].'' | :''For an overview of the overall natural combo, see [[Bowser (SSB4)/Neutral attack|here]].'' | ||
[[File:BowserJab1.gif|thumb|270px|Hitbox visualization showing Bowser's first jab.]] | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
Line 51: | Line 52: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|7-9 | |||
|- | |||
!Arm intangible | |||
|7-9 | |7-9 | ||
|- | |- | ||
Line 58: | Line 62: | ||
!Interruptible | !Interruptible | ||
|21 | |21 | ||
|- | |||
!Animation length | |||
|30 | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c= | |Hitboxes {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
|Arm {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=21}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|vulnerable=y|intangible=y|interruptible=y}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | |||
{{MvSubNavBowser|g=SSB4}} | {{MvSubNavBowser|g=SSB4}} | ||
[[Category:Bowser (SSB4)]] | [[Category:Bowser (SSB4)]] | ||
[[Category:Neutral attacks (SSB4)]] | [[Category:Neutral attacks (SSB4)]] |
Latest revision as of 15:47, May 2, 2018
- For an overview of the overall natural combo, see here.
Hitboxes[edit]
Timing[edit]
Hitboxes | 7-9 |
---|---|
Arm intangible | 7-9 |
Earliest continuable frame | 11 |
Interruptible | 21 |
Animation length | 30 |
Hitboxes | ||||||||||||||||||||||||||||||
Arm |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Earliest continuable point |
Interruptible |
|