Luigi (SSB4)/Forward tilt: Difference between revisions
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|[[File:LuigiFTiltDown.gif|270px]] | |[[File:LuigiFTiltDown.gif|270px]] | ||
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==Overview== | ==Overview== | ||
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!Animation length | !Animation length | ||
| | |37 | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=5}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 14:47, May 2, 2018
Luigi forward tilt hitbox visualization | |
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↗ | |
→ | |
↘ |
Overview[edit]
A reverse roundhouse kick. Is decent for spacing beginning at 40%. It's Luigi's longest reaching ground move. It's decent to cover whiffs thanks to its range and active frames.
However, it's not safe on shield and on hit at low percentages. This along with very limited applications makes forward tilt one of Luigi's least used moves.
Hitboxes[edit]
This move can be angled, but all three angles have the same properties.
Timing[edit]
Hitboxes | 5-7 |
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Interruptible | 33 |
Animation length | 37 |
Lag time |
Hitbox |
Interruptible |
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