Yoshi Bomb: Difference between revisions

17 bytes added ,  6 years ago
This hitbox does in fact do fixed knockback.
(This hitbox does in fact do fixed knockback.)
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'''Yoshi Bomb''' ({{ja|ヒップドロップ|Hippu Doroppu}}, ''Hip Drop'') (also referred to as '''Ground Pound''', see below) is [[Yoshi]]'s [[down special move]]. When used, he smashes straight downward into the ground, releasing a star on either side, which provides minor protection against nearby enemies. If used on the ground, Yoshi will jump forward before dropping down. This move can be canceled by grabbing the [[ledge]] while dropping. The Yoshi Bomb is capable of inflicting some serious shield pressure, and can also break a near-full shield.
'''Yoshi Bomb''' ({{ja|ヒップドロップ|Hippu Doroppu}}, ''Hip Drop'') (also referred to as '''Ground Pound''', see below) is [[Yoshi]]'s [[down special move]]. When used, he smashes straight downward into the ground, releasing a star on either side, which provides minor protection against nearby enemies. If used on the ground, Yoshi will jump forward before dropping down. This move can be canceled by grabbing the [[ledge]] while dropping. The Yoshi Bomb is capable of inflicting some serious shield pressure, and can also break a near-full shield.


This move's drop deals 18% [[damage]] in ''[[Super Smash Bros.]]'', while the stars produce 3% each. In ''[[Super Smash Bros. Melee]]'', the Yoshi Bomb was slightly weakened in damage, with the stars only dealing 1%, but it still inflicts powerful knockback. In ''[[Super Smash Bros. Brawl]]'', the attack was further weakened, but the grounded version now possesses a weak hitbox during the jump that links more successfully into the second hit. In all games, the stars can be [[reflect]]ed and [[absorb]]ed.
This move's drop deals 18% [[damage]] in ''[[Super Smash Bros.]]'', while the stars produce 3% each. In ''[[Super Smash Bros. Melee]]'', the Yoshi Bomb was slightly weakened in damage, with the stars only dealing 1%, but it still inflicts powerful knockback. In ''[[Super Smash Bros. Brawl]]'', the attack was further weakened, but the grounded version now possesses a weak, fixed-knockback hitbox during the jump that links more successfully into the second hit. In all games, the stars can be [[reflect]]ed and [[absorb]]ed.


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