Bowser (SSB4)/Neutral attack/Hit 1: Difference between revisions
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{{FrameStripStart}} | {{FrameStripStart}} | ||
|Hitboxes {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c= | |Hitboxes {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c=11}} | ||
|- | |- | ||
|Arm {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c= | |Arm {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=22}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|vulnerable=y|intangible=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|vulnerable=y|intangible=y|interruptible=y}} |
Revision as of 11:52, January 17, 2018
- For an overview of the overall natural combo, see here.
Hitboxes
Timing
Hitboxes | 7-9 |
---|---|
Arm intangible | 7-9 |
Earliest continuable frame | 11 |
Interruptible | 21 |
Hitboxes | |||||||||||||||||||||||||||||||
Arm |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Earliest continuable point |
Interruptible |
|