Super Smash Bros. 4

Luigi (SSB4)/Up tilt: Difference between revisions

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[[File:LuigiUpTilt.gif|thumb|270px|Hitbox visualization showing Luigi's up tilt.]]
[[File:LuigiUpTilt.gif|thumb|270px|Hitbox visualization showing Luigi's up tilt.]]


{{competitive expertise}}
==Overview==
==Overview==
{{competitive expertise}}
An overhead swipe. It has almost nonexistent base [[knockback]], yet very high knockback scaling. These traits make it very useful for initiating low [[percent]] combos and juggles, yet also enable it to function as a situational [[KO]]ing option, as it KOs middleweights at 189%.
An overhead swipe. It has almost nonexistent base [[knockback]], yet very high knockback scaling. These traits make it very useful for initiating low [[percent]] combos and juggles, yet also enable it to function as a situational [[KO]]ing option, as it KOs middleweights at 189%.



Revision as of 20:20, December 15, 2017

Hitbox visualization showing Luigi's up tilt.


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Overview

An overhead swipe. It has almost nonexistent base knockback, yet very high knockback scaling. These traits make it very useful for initiating low percent combos and juggles, yet also enable it to function as a situational KOing option, as it KOs middleweights at 189%.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0 AngleIcon100.png 8 150 0 3.3 18 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 6% 0 AngleIcon100.png 8 150 0 4.3 22 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 6% 0 AngleIcon100.png 8 150 0 4.8 23 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitboxes 5-10
Interruptible 31
Animation length 36
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible