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| {{ArticleIcons|brawl=y}}
| | ''This article is about Wario's appearance in [[Super Smash Bros. Brawl]]. For other uses, see [[Wario]].'' |
| {{disambig2|Wario's appearance in ''Super Smash Bros. Brawl''|the character in other contexts|Wario}}
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| {{Infobox Character | | {{Infobox Character |
| |name = Wario | | |name = Wario |
| |image = {{tabber|title1=Biker|content1=[[File:Wario SSBB.jpg|x235px]]|title2=Overalls|content2=[[File:SSBB Wario Overalls.png|x235px]]}} | | |image = [[Image:Wariossbb.jpg|250px|Wario]] |
| |game = SSBB | | |caption = [[Image:Wario Icon.gif]] |
| |ssbgame1 = SSB4 | | |universe = ''[[Wario (universe)|Wario]]''/''[[Mario (Universe)|Mario]]'' |
| |ssbgame2 = SSBU | | |games = ''[[Super Smash Bros. Brawl|SSBB]]'' |
| | |firstgame = ''[[Super Mario Land 2: 6 Golden Coins]]'' (1992) |
| |availability = [[Starter character|Starter]] | | |availability = [[Starter character|Starter]] |
| |tier = B | | |tier = B |
| |ranking = 10 | | |ranking = 8 |
| }} | | }} |
| '''Wario''' ({{ja|ワリオ|Wario}}, ''Wario'') is a playable character in ''[[Super Smash Bros. Brawl]]''. Unveiled at [[E3]] 2006, Wario represents [[Wario (universe)|his own series]] instead of the {{uv|Mario}} universe, similarly to {{SSBB|Yoshi}}. Wario is voiced by Charles Martinet, who voices him in the ''Mario'' and ''Wario'' series, and also voices {{SSBB|Mario}} and {{SSBB|Luigi}}.
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| Wario ranks 10th on the tier list. Wario has unique attributes as a fighter, as he has a relatively short frame, high weight, and great [[air speed]], which allows him to survive longer periods of time but not be as vulnerable to combos as other heavyweights and move through the air and approach effectively. His very fast air speed, incredible air acceleration, and strong aerial attacks give him a great air game and grant him arguably the best [[air camp]]ing in the game. Additionally, he has a great recovery when all recovery options are present (his [[Wario Bike]] provides great vertical distance when hopped off of and a fully-charged [[Wario Waft]] is one of the farthest-reaching vertical recoveries), effective approach options using his air speed and [[DACUS]], and effective finishers, such as forward smash, up aerial, and his notorious half-charged Wario Waft. However, Wario suffers from major [[grab release]] problems; his air release sends him upward vertically unlike any other character, therefore leaving him vulnerable to almost any aerial attack with 20 or less frames of startup lag, as well as ground attacks with significant [[reach]]. Almost every character can grab-release-combo Wario into a string of aerial attacks, or even a KO ({{SSBB|King Dedede}} is particularly notable in this aspect). Wario's attacks also have mediocre range; his range makes him especially vulnerable to characters with good range such as {{SSBB|Marth}} and {{SSBB|Meta Knight}}. Additionally, Wario's recovery is among the worst in the game if multiple elements are absent from it, most notably his Wario Bike, as his [[Corkscrew]] provides very little vertical distance and can't [[edge sweetspot|sweetspot the edge]] (which is also the case with his [[midair jump]]). Regardless, Wario has very good matchups against most of the cast, possessing only four disadvantageous matchups and three [[counter (matchup)|counters]], and has achieved strong tournament results. Wario's ranking in all regions is superb, and is considered to be high tier.
| | Unveiled at [[E3]] 2006, '''Wario''' ({{ja|ワリオ}}, ''Wario'') makes his first playable appearance in ''[[Super Smash Bros. Brawl]]''. Wearing his [[WarioWare]] outfit, Wario has an attack where he builds up flatulence over |
| | time and later releases a deadly fart called the [[Wario Waft]], which was highly exaggerated in the trailer by making it a bigger explosion of fart than it is in the actual game, similar to the exaggeration of [[Dimensional Cape]]. |
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| | What was apparent in the most recent trailer is that he walks on his tiptoes. In the small amount of footage revealed at E3 2007, Wario was shown to walk with a [[Mr. Game & Watch]]-like stop-motion gait (similar to his movement in WarioWare cutscenes). Wario currently ranks 8th on the tier list. He is one of the best characters in the game due to his superior aerial game, various ways of recovering, and different forms of approach, making him a very unpredictable character. |
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| ==Attributes== | | ==Attributes== |
| [[File:E3wario.PNG|thumb|Wario, as seen in the first trailer for ''Brawl'' at E3 2006.]]
| | Wario is a very unique, unorthodox addition to the Smash Bros. series. He is a heavy character, so he is hard to KO, especially horizontally due to his extremely good horizontal [[directional influence]] but he is very mobile in the air, possessing the third-fastest lateral air movement (behind Yoshi and Jigglypuff) with a solid set of aerials to go with it. In addition, almost all of his attacks have strange lag patterns: either they have ending or starting lag, but rarely both. His recovery is deceptively good, thanks to his Wario Bike and his aerial movement. He thrives on surprise and deception, and he can vary his approaches like few can. One of Wario's most notable attributes is his size, which is rather small for a heavyweight (the smallest), meaning he is not easy to hit (about the same size as Mario, only a tad wider). Wario can [[crawl]], although it is not entirely useful for dodging attacks but good for landing down tilts while approaching the character. Wario also boasts one of the best [[Dash attack canceling|Smash Boosts]] in the game, which allows him to cover great distances and string together combos in a relatively short amount of time. Other abilities include his ability to juggle with his Up aerial, KO opponents at low percentages with his forward smash or even lower with an almost fully charged [[Wario Waft]] which at that point can KO as low as 50% , and use Chomp to stop projectiles and interrupt certain moves, many of them powerful, commonly used approaches (e.g. Jigglypuff's Rollout), because Chomp behaves like a grab. His [[Wario Bike]], when thrown at an enemy, is the only projectile in the game that can spike, and it is quite large. Because of his limited KO moves he should not use them too much for racking updamage. Also, he can infinitely [[chain grab]] with down throw on Bowser. Overall, Wario is an excellent heavyweight, ranking high in the [[Tier List#SSBB tier list|tier list for Brawl]]. |
| Wario is a unique, unorthodox addition to the ''Smash Bros.'' series. While he is a heavy character, he has by far the best aerial mobility in the game, with the third-fastest [[air speed]] and almost triple the [[air acceleration|aerial acceleration]] and over double the [[air friction]] of any other character. Combined with his solid aerial attacks and air dodge, his ability to change aerial direction and speed almost instantly gives him a great camping game despite his lack of a reliable projectile, even to the point of being able to time out certain characters should he gain a lead. Wario's amazing aerial maneuverability also makes him a great [[punish]]er, being able to swoop in, bait an attack, back away, and move back in to punish with one of his many fast aerials. He also has one of the best recoveries in the game when all options are available, combining his mobility with the Wario Bike and Wario Waft for a bevy of possibilities. Finally, Wario's aerial mobility also shines in [[approach]]ing, able to fly all over the place while his short frame (unusual for a heavy character) makes him difficult to hit. | |
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| Wario has a good grab game, able to chain throw several characters with his down throw into KO percent, while his forward throw does 13% damage and can act as a KO move once the opponent gets into the 160% range. [[Chomp]] also acts as a grab and can be used to beat [[sidestep]]s and eat certain [[projectile]]s and [[items]]. The [[Wario Bike]] has many uses, including approaching, camping, blocking projectiles, and usage as an edge-guarding projectile; once broken Wario can use the tires as throwing items to further enhance his keep-away game. As expected for a heavy character, Wario's KO moves are brutal, with his forward smash KO'ing in the 70%s and a perfectly-timed Wario Waft KO'ing as low as 50% with minimal startup lag. He also boasts one of the best [[DACUS]]es in the game, allowing him to cover great distances with most of his body covered in hitboxes and following-up attacks such as a Chomp at low damage. Wario can even juggle with his up aerial, or simply save the 17%-damage move as another KO option. | | He only has a few main problems. For one, Wario has very poor range on his attacks, especially in his smashes (but all smashes have fast start up), though his motorcycle can be broken to yield temporary projectiles, which with his glide toss (and the unusual bouncing properties of the wheels) make up very slightly for his poor range. Another problem would be that his unusual animation coming out of a grab leaves him extremely vulnerable to chaingrabs and infinite grabs, however, to compensate that lag, his fighting style makes him more difficult to grab than any other character. While these issues aren't overly crippling, a Wario has to stay very deceptive and slippery to avoid getting nailed by them. |
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| Wario does have his weaknesses. While his KO moves are powerful, he doesn't have a lot of them, so he must be careful about using them simply to deal damage should they turn out to be too stale when needed. The Wario Bike is generally useful in all situations, but he cannot use it if it's elsewhere on the stage or has just been broken. Without his bike, Wario's poor range becomes more apparent, and his recovery is downgraded from "varied" to "lackluster" - indeed, without either the Wario Bike or Wario Waft, Wario's recovery is rather poor, with the [[Corkscrew]] having bad range and being unable to grab the edge during its ascent. Wario also has significant problems with being grab released: his high air friction robs him of horizontal momentum when air released, leaving him in a prime spot to be clobbered or infinitely regrabbed. A Wario player has to stay very deceptive and slippery to avoid getting nailed by his poor range and getting grabbed by those who have a grab release option on him.
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| ==Moveset== | | ==Moveset== |
| ''For a gallery of Wario's hitboxes, see [[Wario (SSBB)/Hitboxes|here]].'' <br>
| | ===Ground Attacks=== |
| ''For a more detailed information regarding Wario's moveset and attack hitboxes, see [[Wario (SSBB)/Moveset|this page]].''
| | ====Normal==== |
| {{MovesetTable
| | *Neutral Attack - Left hook, then right hook. Decent knockback, sending the victim directly up. 6% per punch, 12% total if both fists hit opponent. Has decent range. <!--Saying his jab has short range is silly because it hits further than strong down (which was mentioned as one of Wario's few "ranged attacks") and even moves Wario forward a bit.--> |
| |game=SSBB
| | *Dash Attack - Trips and falls flat on his face, sliding a small bit. Can be canceled for both [[DACUS]] if it connects and smash boost. 7% in early frames, 5% later. |
| |neutralcount=2
| | *Strong Side - Wario swings his right fist in a circle then thrusts it forward. Fairly slow with surprisingly decent range. Tilt control pad/stick to aim up or down. Good KO move at about 120%. Wario's longest ranged non-projectile. Deals 13% |
| |neutralname=Fist ({{ja|げんこつ|Genkotsu}}) / Jaw Smash ({{ja|あごくだき|Ago Kudaki}})
| | *Strong Down - Stabs his index finger at the ground in front of him. Quite quick compared to his other moves, but has ending lag. Below average range, but not that bad and has enough priority to beat Meta Knight's down tilt. 8% damage |
| |neutral1dmg=6% (fist), 5% (body)
| | *Strong Up - Raises both hands above his head, raising the roof. Decent vertical launcher for combos. Decent range. 10% damage |
| |neutral2dmg=6%
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| |neutraldesc=Left hook, then right hook. Decent knockback. Slow for a jab, but still good. Has decent range and a slight disjoint. 1st jab can even set up a forward smash. Wario walks forward slightly when this move is used consecutively.
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| |ftiltname=Wind-Up Punch ({{ja|ぐるぐるパンチ|Guruguru Panchi}})
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| |ftiltangles=3
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| |ftiltupdmg=14% (arm), 11% (body)
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| |ftiltsidedmg=13% (arm), 11% (body)
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| |ftiltdowndmg=12% (arm), 11% (body)
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| |ftiltdesc=Wario swings his right fist in a circle then thrusts it forward. Has slight start-up but little ending lag with great range, including a slight disjoint. Oddly, his voice plays at an earlier time when angled up. May be based on an attack from Wario's look-alike Booster in ''Super Mario RPG''. When angled up, it can KO at 118% from the center of Final Destination.
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| |utiltname=Banzai Hit ({{ja|ばんざいヒット|Banzai Hitto}})
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| |utiltdmg=10% (clean), 6% (late)
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| |utiltdesc=Wario raises both hands above his head, raising the roof. Decent vertical launcher and can KO at 164%.
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| |dtiltname=Cockroach Crusher ({{ja|ゴキブリつぶし|Gokiburi Tsubushi}})
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| |dtiltdmg=8%
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| |dtiltdesc=Wario stabs his index finger at the ground in front of him. Quite quick compared to his other moves, but has ending lag.
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| |dashname=Head Sliding ({{ja|ヘッドスライディング|Heddo Suraidingu}})
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| |dashdmg=7% (clean), 5% (late)
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| |dashdesc=Wario trips and falls flat on his face, sliding a small bit. Hits longer than one might expect it to, lasting through the time Wario lies on the ground. Might be based on the Sliding Catch, a move in ''Mario Superstar Baseball'', a game that Wario was in.
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| |fsmashname=Shoulder Tackle ({{ja|ショルダータックル|Shorudā Takkuru}})
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| |fsmashdmg={{ChargedSmashDmgSSBB|19}}
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| |fsmashdesc=Wario performs his trademark Shoulder Bash, from the ''Wario Land'' games and ''Wario World''. Poor range, but above-average strength and extremely fast for a forward smash. The tackle itself gives Wario [[armor]]. KOs at 105% when uncharged and 65% when fully charged.
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| |usmashname=Wind-Up Headbutt ({{ja|ぐるぐるずつき|Guruguru Zutsuki}})
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| |usmashdmg={{ChargedSmashDmgSSBB|1}} (hits 1-5), {{ChargedSmashDmgSSBB|10}} (hit 6)
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| |usmashdesc=Head grows as Wario spins, hitting multiple times with the head. Poor range, but deals decent damage and knockback, and KOs at 137% when uncharged; 93% when fully charged. Best used for [[DACUS]].
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| |dsmashname=Wario Spin ({{ja|ワリオスピン|Wario Supin}})
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| |dsmashdmg={{ChargedSmashDmgSSBB|13}} (clean), {{ChargedSmashDmgSSBB|10}} (mid), {{ChargedSmashDmgSSBB|5}} (late)
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| |dsmashdesc=Wario spins on the ground, bashing foes with his head. The move gradually gets weaker as Wario spins arounds. The initial hit is fairly weak but it can KO {{SSBB|Mario}} at 153% from the middle of [[Final Destination]]. The move has fairly low startup lag at frame 8 but the entire move takes 78 frames to complete, which makes it incredibly unsafe. When shielded, the opponent has over a second to punish Wario, allowing even the slowest Smash attacks to punish Wario with some charge. Its range is also unspectacular, especially vertically. It is overall one of the worst down smashes in the game due to its extreme ending lag and its unspectacular power and Wario is almost always better off using forward smash.
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| |nairname=Overweight Body ({{ja|メタボボディ|Metabo Bodi}})
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| |nairdmg=9% (clean), 4% (late)
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| |nairdesc=Accompanied by a gradually lowering sound of falling, Wario extends his hands and fingers, then spins in place. A quick move to use in the air. Great for spacing and hard to punish. Also great when short hopping with it out of shield. Both hits can connect at very low percentages. KOs at 173% from the center of Final Destination.
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| |fairname=Pig's Foot Kick ({{ja|とんそくキック|Tonsoku Kikku}})
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| |fairdmg=7% (clean), 5% (late)
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| |fairdesc=Sticks his foot a short distance forward. Very little range and damage, but fast and lasts a long time. Best used for "[[Wall of Pain]]"-style attacking. Useful for momentum cancelling and edgeguarding.
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| |bairname=Falling Headbutt ({{ja|たおれずつき|Taore Zutsuki}})
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| |bairdmg=10%
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| |bairdesc=Thrusts his head backwards, hitting foes with it. Similar to his forward aerial only stronger with more endlag and much more landing lag. KOs at 164% from the center of Final Destination.
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| |uairname=Hand Slap ({{ja|ハンドパッチン|Hando Patchin}})
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| |uairdmg=17%
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| |uairdesc=Wario claps above his head with both his hands and feet. Very quick start-up, high knockback, can KO easily with low delay. The hitbox covers his whole body, even where he doesn't clap and has a slight horizontal disjoint. This is a great move to use on floaty characters with poor aerial defense. One of the best up aerials in the game and KOs at 120%.
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| |dairname=Upside-Down Headbutt ({{ja|さかさまずつき|Sakasama Zutsuki}})
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| |dairdmg=2% (hits 1-6), 4% (hit 7)
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| |dairdesc=Wario turns upside down and spins, drilling with his head. Has decent knockback, and is very effective if used after a short-hop without fast-falling. One of his main damage rackers due how long it lasts and how good it is for shield-stabbing. Can easily combine with other moves like his forward smash, up aerial, or Chomp if the very last hit does not connect.
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| |grabname=Grab ({{ja|つかみ|Tsukami}})
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| |grabdesc=
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| |pummelname=Grab Poke-Poke ({{ja|つかみつんつん|Tsukami Tsuntsun}})
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| |pummeldmg=2%
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| |pummeldesc=Pokes his opponent in the torso. A fairly quick pummel.
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| |fthrowname=Giant Swing ({{ja|ジャイアントスイング|Jaianto Suingu}})
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| |fthrowdmg=12%
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| |fthrowdesc=Wario spins the foe around and throws them forward. Identical to {{SSBB|Mario}} and {{SSBB|Luigi}}'s back throw, except the spun opponent doesn't hurt other foes. Based on the [[mariowiki:Wild_Swing-Ding|Wild Swing-Ding]] seen in ''Wario World''.
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| |bthrowname=Heavy Buttocks ({{ja|ヘビーどんけつ|Hebī Donketsu}})
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| |bthrowdmg=2% (hit 1), 7% (throw)
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| |bthrowdesc=Wario throws opponent behind him and hip thrusts them while posing.
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| |uthrowname=Power Lifting ({{ja|パワーリフティング|Pawā Rifutingu}})
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| |uthrowdmg=4% (hit 1), 6% (throw)
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| |uthrowdesc=Wario throws opponent into the air and jumps up, headbutting them.
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| |dthrowname=Butt Press ({{ja|しりプレス|Shiri Puresu}})
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| |dthrowdmg=4% (hit 1), 3% (throw)
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| |dthrowdesc=Wario puts the opponent down and sits on them, who is then knocked behind Wario. might be based on Wario’s Ground Pound from ''Wario Land'' and ''Wario World''. Can chain grab certain characters against walls.
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| |floorfname=
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| |floorfdmg=6%
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| |floorfdesc=Wario gets up and pokes both forwards and backwards.
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| |floorbname=
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| |floorbdmg=6%
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| |floorbdesc=Wario spins around with his fist extended.
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| |floortname=
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| |floortdmg=5%
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| |floortdesc=Wario thrusts his fists in front of him, then kicks his legs behind him.
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| |edgefname=
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| |edgefdmg=8% (upper body), 6% (lower body)
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| |edgefdesc=Crawls up the ledge and flips onto his back, attacking with his fists.
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| |edgesname=
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| |edgesdmg=10%
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| |edgesdesc=Crawls up the ledge and slides his finger across the ground. Similar to his down tilt.
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| |nsname=Chomp
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| |nsdmg=2% (bite), 5% (throw)
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| |nsdesc=Wario opens his mouth and bites forward. Holding the special button will make Wario keep his mouth open for longer time period. It can also be used to consume items, but eating explosives will cause them to blow up inside of Wario, damaging himself and nearby foes.
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| |ssname=Wario Bike
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| |ssdmg=0-10% (ride),
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| |ssdesc=Wario gets on his bike and drives around, with the bike being [[invincible]] during this period. It also has [[knockback]]-based [[armor]], with a 60 KB threshold for him to sustain knockback, and 30 KB to force him to dismount. Damage dealt depends on how fast he's moving, and going too fast while turning has Wario dismount. The bike can be destroyed, with a HP system in place while not being ridden, allowing the parts to be thrown like [[items]]. At maximum speed, it can KO at 172%.
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| |usname=Corkscrew
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| |usdmg=5% (hit 1), 1% (hits 2-11), 4% (hit 12)
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| |usdesc=Wario leaps into the air while spinning, hitting enemies multiple times. The move can be aimed by quickly pushing the control stick in a direction before Wario jumps. When all hits connect, it can KO at 147%.
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| |dsname=Wario Waft
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| |dsdmg=0% (no charge), 8-10% (slightly charged), 21% (mostly charged), 40% (fully charged clean), 20% (fully charged late)
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| |dsdesc=Wario unleashes a gigantic fart on his foes. The move charges by not using it over time, taking approximately 1 minute and 50 second to be fully charged. Can be used to either attack foes or aid Wario in his [[recovery]].
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| |fsname=Wario-Man
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| |fsdmg=Varies
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| |fsdesc=Wario eats a clove of garlic and transforms into Wario-Man. While he's transformed, Wario-Man is completely invincible, and has drastically amplified strength and agility. Distinct from other transformation final smashes is that his all his moves have significantly less endlag and that all his aerials (excluding his down aerial) grant him a small boost in the air. In addition, all of his specials are boosted to the extreme, most notably his Wario Bike and Wario Waft.
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| }}
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| ===Stats=== | | ====Smash==== |
| {{technical data|Needs short hop and double jump heights}}
| | *Forward Smash - His trademark Dash Attack from the ''Wario Land'' and ''Wario World'', grants him [[super armor]] while moving forward . Very fast but poor range. Wario runs in place while charging. Very high knockback. 19-26% |
| {{Attributes
| | *Up Smash - Head grows as Wario spins, hitting multiple times with the head. Poor range, but deals very good damage and has good priority. 15-21% |
| |cast = 39
| | *Down Smash - Spins on the ground, bashing foes with his head. First hit has good knockback, subsequent hits had gradually weaker strength and knockback and final frames are very punishable. Somewhat similar to Wolf's neutral-air. 13-18% |
| |weight = 107
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| |rweight = 8-9
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| |dash = 1.3
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| |rdash = 29-35
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| |run = 1.35
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| |rrun = 31-33
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| |walk = 0.85
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| |rwalk = 31-32
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| |trac = 0.07
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| |rtrac = 3-6
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| |airfric = 0.08
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| |rairfric = 1
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| |air = 1.222
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| |rair = 3-4
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| |baseaccel = 0.04
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| |rbaseaccel = 3-5
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| |addaccel = 0.3
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| |raddaccel = 1
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| |gravity = 0.0842
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| |rgravity = 17
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| |fall = 1.4
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| |rfall = 18
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| |ff = 1.96
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| |rff = 18
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| |jumpsquat = 6
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| |rjumpsquat = 27-35
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| |jumpheight = 30.27382666
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| |rjumpheight= 28
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| |shorthop = ?
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| |rshorthop = ?
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| |djump = ?
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| |rdjump = ?
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| }}
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| ===[[Announcer]] call=== | | ====Other==== |
| {{audio|Needs announcer calls from other languages.}}
| | *Ledge Attack - Crawls up the ledge and flips onto his back, attacking with his head. 6% |
| <gallery>
| | *100% Ledge Attack - Crawls up the ledge and slides his hand across the ground. Similar to his down tilt. 10% |
| Wario English Announcer SSBB.wav|English/Japanese
| | *Floor Attack - Directly spins from his position with his right fist out. 6% |
| </gallery>
| | *Trip Attack - Attacks with both hands in front of him, then attacks with his legs behind him. 5% |
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| ===[[Wii Remote selection sound]]=== | | ===Aerial Attacks=== |
| {{SelectSound|char=Wario|desc=Wario does his signature belly laugh, also heard when initiating his upward directional taunt.}}
| | *Neutral Aerial - Accompanied by a gradually lowering sound of falling, Wario extends his hands and fingers, then spins in place. A quick move to use in the air, and has two hitboxes, the first being stronger than the second. 9% initially, then 4% for a total of 13%. It can hit more than once when opponents at no damage rate. |
| | *Forward Aerial - Sticks his foot a short distance forward. Very short ranged and very little damage or knockback, but very high speed , priority and last a long time. Best used for "wall of pain" style attacking. 7% damage if inflicted within the first few frames, 5% later (cannot hit the same target twice). Can reduce a lot of horizontal knockback. |
| | *Back Aerial - Throws his head backwards, hitting with it, entire body horizontal. Similar to his forward air only stronger with longer end lag. If he lands while performing this, he will fall onto his back. 10% |
| | *Up Aerial - Claps above his head. High knockback, can KO easily with low delay. The hitbox is his whole body, even where he doesn't clap. 17% |
| | *Down Aerial - Turns upside down and spins, drilling with his head. Has decent knockback, is very hard to use [[Directional Influence|DI]] out of, and is very effective if used after a short-hop without fast-falling. Deals 2% 6 times, then finishes with a knockback hit dealing 4% for a total of 16%. |
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| ===[[On-screen appearance]]=== | | ===Grabs and Throws=== |
| {{Appearance
| | *Pummel - Touches the victim in the crotch area with his left finger with his left hand. 2% |
| |desc=Crashes in sideways on his bike while laughing, jumps off and his bike explodes while he dusts himself off.
| | *Forward Throw - Wild Swing-Ding from Wario World; spins foe around and throws him/her forward. Usually starts KO at about 150% Identical to Mario and Luigi's back throw. 12% |
| |char=Wario
| | *Back Throw - Hits them backward with his butt. Wario briefly wiggles his behind with an open mouth. 9% |
| |game=SSBB}} | | *Up Throw - Throws them into the air and jumps up, headbutting them. Can combo to rising fully charged [[Wario Waft]]. 10% |
| | *Down Throw - Throws the victim on the ground and sits violently on top of them, who is then knocked behind Wario. Probably based on the ground pound move the Wario Land and Wario World. Wario is capable of [[chaingrab]]bing with this,even chain grabbing 0-death on [[Bowser (SSBB)|Bowser]] or 50-death [[Falco (SSBB)|Falco]] and [[Wolf (SSBB)|Wolf]]. Deals 4% when landing on the victim, then 3% after they are released. 7% total |
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| |
|
| ===[[Taunt]]s=== | | ===[[Taunt]]s=== |
| {{Taunt/SSBB
| |
| |char=Wario
| |
| |desc-up=Belly-laughs so hard that his jaw unhinges, so he has to manually put it back with his hands. If he is holding the back tire of his bike, it looks as if he is biting it.
| |
| |desc-side=Accompanied by a "wiggly" sound similar to the one heard while using Corkscrew. Wario wiggles his butt at the screen with his hands extended in each direction and he teasingly snickers. Wario seems to float as the bottoms of his shoes are touching each other. His shortest taunt.
| |
| |desc-down=Wario faces the screen, holds up three fingers with his left hand that seem to form a "W" for Wario and then does the same with his right hand after putting away his left hand. Then, he holds them both out at the same time. Wario utters "Wah!" three times for each time he holds up a hand, the third "Wah!" having the most enthusiasm.
| |
| |desc-bike=Wario faces to his right and does his signature "W" sign at the screen with both hands and then picks his nose with his left hand. Another trick considered a taunt is when Wario does a wheelie by gently holding up on the control stick, where he stands on the back of his seat and flaps his right hand based on how fast he is going up and down.}}
| |
|
| |
| ===[[Idle pose]]===
| |
| {{Idle
| |
| |desc-1=Crosses his arms, fists clenched.
| |
| |desc-2=Scratches his rear. Based on his idle animation from ''Wario World''.
| |
| |image-1=Wario Idle Pose 1 Brawl.png
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| |image-2=Wario Idle Pose 2 Brawl.png}}
| |
|
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| ===[[Crowd cheer]]===
| |
| {{Crowd
| |
| |char=Wario
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| |game=Brawl
| |
| |desc-us=Wa-ri-o! Cha-Cha-Cha!
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| |desc-jp=Wa-ri-o!
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| |pitch-us=Group chant
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| |pitch-jp=Group chant}}
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|
| |
| ===[[Victory pose]]s===
| |
| {{Victory/SSBB
| |
| |victory-theme=WarioTheme.ogg
| |
| |victory-desc=Once a track original to ''Brawl'', this flourish has been incorporated into several ''Wario'' games since ''Brawl's'' release.
| |
| |desc-up=He does a donut on his bike, makes a "W" sign with his hand, saying "Yes!", then pulls on his mustache and makes the "W" sign again, process repeats.
| |
| |desc-left=Pats his belly, releasing a fart that after smelling, results in an "Oooh..." from Wario.
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| |desc-right=He laughs gloatingly and then falls over, rolling on his back.
| |
| |char=Wario}}
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|
| |
|
| ==In [[competitive play]]==
| | '''Up:''' Belly-laughs so hard (as heard by the Wii-mote when selecting Wario), his jaw unhinges, so he has to manually put it back with his hands. If he is holding the back tire of his bike, it looks as if he is biting it. |
| ===Notable players===
| |
| {{cleanup|[[SmashWiki:Cleanup of the Notable Players sections|To fit these guidelines]]}}
| |
| :''See also: [[:Category:Wario players (SSBB)]]''
| |
| *{{Sm|Abadango|Japan}} - Was considered to be the best Wario player in Japan.
| |
| *{{Sm|Ally|Canada}}
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| *{{Sm|Atomsk|USA}}
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| *{{Sm|Bassem|USA}}
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| *{{Sm|DMG|USA}}
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| *{{Sm|False|USA}}
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| *{{Sm|Fiction|USA}}
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| *{{Sm|Glutonny|France}} - The top Wario player in Europe.
| |
| *{{Sm|Kamemushi|Japan}}
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| *{{Sm|LOE1|USA}}
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| *{{Sm|Malcolm|USA}}
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| *{{Sm|Seibrik|USA}}
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| *{{Sm|Sky|USA}}
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| *{{Sm|TheReflexWonder|USA}} - A top Wario player in the United States.
| |
| *{{Sm|Waymas|Mexico}} - Considered to be the best Wario player in Mexico.
| |
| *{{Sm|Yukhoe|Japan}}
| |
|
| |
|
| ===Tier placement and history===
| | '''Side:''' Accompanied by a "wiggly" sound similar to the one heard while using corkscrew, Wario wiggles his butt at the screen with his hands extended in each direction, and he teasingly snickers. Wario seems to float as the bottoms of his shoes are touching each other. |
| Wario was initially ranked at 8th place in the high tier on the first ''Brawl'' tier list. However, as the metagame developed, {{Sm|Fiction}}, {{Sm|TheReflexWonder}}, and other dedicated Wario mains began achieving dominance at nationals, such as [[FAST 1]] and [[GENESIS]]; these players demonstrated the usefulness of his great aerial mobility and powerful KO options, and as a result, Wario quickly shot up the tier list, reaching as high as 3rd in June 2009. Although he was considered one of the best characters in the game at this point, his position at the top of the tier list did not last for long. {{SSBB|Meta Knight}}'s continuing prominence in competitive highlighted Wario's trouble versus the character due to his lack of disjointed reach, and many Wario mains, such as Fiction, became inactive in the scene or dropped Wario for other characters. Wario has since dropped down to 10th place in the high tier.
| |
|
| |
|
| While Wario is currently seen as a borderline top tier or a high tier in singles, he still remains an extremely powerful threat in doubles play. He is considered one of the best doubles characters in the game, because his aerial mobility serves as a powerful disruption tool, allowing him to easily maneuever among a field of four players. He also possesses two of the most reliable combo and KO setups in his down throw and forward throw, and his half-charged [[Wario Waft]] has become notorious for swinging the momentum of a match with an extremely early kill. Wario remained one of the most popular doubles picks throughout ''Brawl'''s competitive lifetime, and many players, most notably {{Sm|Ally}}, brought out a pocket Wario in doubles to great success. {{Sm|False}} and {{Sm|Nakat}}'s double Wario team in particular was feared as one of the strongest doubles teams in the United States in 2013 and 2014, with victories over {{Sm|ADHD}} and {{Sm|Nairo}} and a second place finish at [[SKTAR 2]].
| | '''Down:''' Wario faces the screen, holds up three fingers with his left hand that seem to form a "W" for Wario, and then does the same with his right hand after putting away his left hand. Then, he holds them both out at the same time. Wario utters "Wah!" three times for each time he holds up a hand, the third "Wah!" having the most enthusiasm. |
|
| |
|
| ==Role in [[The Subspace Emissary]]==
| | '''While riding Wario Bike (in any direction):''' Wario faces to his right and does his signature "W" sign at the screen with both hands and then picks his nose with his left hand. Another trick considered a taunt is when Wario does a wheelie by gently holding up on the control stick, where he stands on the back of his seat and flaps his right hand based on how fast he is going up and down. |
| [[File:Subspace wario.PNG|thumb|250px|Wario in ''[[SSE]]''.]]
| |
| Wario is the tertiary antagonist in The Subspace Emissary. After {{SSBB|Kirby}} does battle with [[Petey Piranha]] to free the princesses, one of the cages in which Petey holds {{SSBB|Peach}} and {{SSBB|Zelda}} will break, depending on which cage the player damaged more while battling Petey. The Princess who the player saves will escape with the player; the other will be injured and trapped beneath their wrecked cage. Wario drops heavily into the stadium with a [[Dark Cannon]]. Blasting the princess, Wario traps her in the form of a trophy and takes off with the trophy on his shoulder. He is revealed to be a member of the Subspace Army. | |
|
| |
|
| Wario then hunts down {{SSBB|Lucas}} in an abandoned zoo, dispatching [[Porky]] to corner and weaken him. Porky is defeated by Lucas with the help of {{SSBB|Ness}}, but Wario appears. He fires his Dark Cannon at Ness, who dodges all the shots. Annoyed, Wario decides to fire at Lucas instead, but Ness takes the hit to defend him.
| | ===Special Moves=== |
| | {{specialmoves|Chomp|Wario Bike|Corkscrew|Wario Waft|Wario-Man|Wario}} |
|
| |
|
| Upon finding the trophy of {{SSBB|Luigi}}, Wario lets his guard down and picks up the trophy. Wario is ambushed by [[Waddle Dee]]s and then loses his trophies to {{SSBB|King Dedede}}, who steals his [[Cargo]]. Wario tracks Lucas and his partner, the {{SSBB|Pokémon Trainer}}, down and fights them. Wario is defeated and left behind. When [[Galleom]]'s Subspace Bomb detonates, the area of Subspace expands and absorbs Wario's trophy. After being revived by Kirby, Wario confronts King Dedede later on the steps to the Great Maze seeking revenge on Dedede for stealing his Cargo way earlier. However, he is stunned to see Luigi and Ness beside him. King Dedede, Luigi and Ness point to the Great Maze to show it to Wario, who thinks that they are pointing to his nose (Wario was standing between King Dedede and the Great Maze), thus making him start to pick his nose. Realizing that he can't fight all of them, he instead drives [[Wario Bike|his bike]] to the top and aids the heroes in their battle against [[Tabuu]].
| | ==Role in ''[[The Subspace Emissary]]''== |
|
| |
|
| Although he works for the Subspace Army, he had no specific allegiance to {{SSBB|Master Hand}}, only following his orders because he enjoyed doing so.
| | [[Image:Subspace_wario.PNG|frame|Wario in the ''[[SSE]]'']] |
|
| |
|
| ===Non-playable appearances===
| | After [[Kirby (SSBB)|Kirby]] does battle with [[Petey Piranha]] to free the princesses, one of the cages in which Petey holds either [[Princess Zelda (SSBB)|Princess Zelda]] or [[Princess Peach (SSBB)|Princess Peach]] will break, depending on which cage the player damaged more while battling Petey. The Princess who the player saves will escape with the player; the other will be injured and trapped beneath their wrecked cage. Wario drops heavily into the stadium with a [[Dark Cannon]]. Blasting the princess, Wario traps her in the form of a trophy and takes off with the trophy on his shoulder. He is revealed to be a member of the Subspace Army. |
| *[[Midair Stadium]]
| |
| *[[The Ruined Zoo]]
| |
| *[[The Path to the Ruins]]
| |
| *[[The Battlefield Fortress]]
| |
| *[[The Ruins]]
| |
| *[[The Ruined Hall]]
| |
| *[[Subspace II]]
| |
|
| |
|
| ===Playable appearances===
| |
|
| |
|
| *[[The Great Maze]] (if rescued in [[Subspace (Part II)]])
| | Wario then hunts down [[Lucas (SSBB)|Lucas]] in an abandoned zoo, dispatching [[Porky]] to corner him and weakening him. Porky is defeated by Lucas with the help of [[Ness (SSBB)|Ness]], but Wario appears and captures Ness, who is hit defending Lucas. |
|
| |
|
| ==In Solo Modes==
| |
| ==={{SSBB|Classic Mode}}===
| |
| In Classic Mode, Wario can appear as an opponent in Stage 10 on [[WarioWare, Inc.]] Wario can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 10.
| |
|
| |
|
| ===[[All-Star Mode]]===
| | Upon finding the trophy of [[Luigi (SSBB)|Luigi]], Wario lets his guard down and picks up the trophy. Wario is ambushed by [[Waddle Dee]]s and then loses his trophies to King Dedede who steals his [[Cargo]]. Wario tracks Lucas and his partner, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]], down and fights them. Wario is defeated and left behind. When [[Galleom]]'s Subspace Bomb detonates, the area of Subspace expands and absorbs Wario's trophy. Wario confronts [[King Dedede (SSBB)|King Dedede]] later on the steps to the Great Maze, and he is stunned to see Luigi and Ness beside him. Realising that he can't fight all of them, he instead drives [[Wario Bike|his bike]] to the top and beats them there. He also aids the heroes in their battle against [[Tabuu]]. |
| In All-Star Mode, Wario is fought in Stage 17 on [[WarioWare, Inc.]]
| |
|
| |
|
| ===[[Event Match]]es===
| | Although he works for the Subspace Army, he had no specific allegiance to [[Master Hand]], only following his orders because he enjoyed doing so. |
| ====Solo Events====
| |
| *'''[[Event 4: Cleaning House in Skyworld]]''': {{SSBB|Pit}} must destroy all of the breakable terrain on [[Skyworld]] while avoiding Wario, who will try and interfere Pit's efforts of doing so.
| |
| *'''[[Event 13: Dragoon Strike]]''': {{SSBB|Kirby}} must collect all three Dragoon and KO three Warios with the completed Dragoon. KOing them by any other means causes them to respawn.
| |
| *'''[[Event 19: Wario Bros.]]''': Wario must defeat {{SSBB|Mario}} and {{SSBB|Luigi}} on [[Mario Bros.]]
| |
| *'''[[Event 20: All-Star Battle x1]]''': Wario is one of the eight opponents fought in this event along with {{SSBB|Meta Knight}}, Pit, {{SSBB|Zero Suit Samus}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, and the {{SSBB|Pokémon Trainer}}.
| |
|
| |
|
| ====Co-Op Events==== | | ==Other== |
| *'''[[Co-Op Event 8: All MINE!]]''': Wario and {{SSBB|Bowser}} must work together and collect 2,000 coins while fighting against {{SSBB|Mario}} and {{SSBB|Luigi}} on [[Skyworld]].
| |
| *'''[[Co-Op Event 20: The Final Battle for Two]]''': Both players select a character and must defeat {{SSBB|Bowser}}, Wario, {{SSBB|King Dedede}}, {{SSBB|Wolf}}, Meta Knight, and {{SSBB|Ganondorf}} on {{SSBB|Final Destination}}.
| |
| *'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.
| |
|
| |
|
| ===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]=== | | ===[[On-Screen Appearance]]=== |
| <center>
| | Crashes in sideways on his bike, jumps off, and his bike explodes while he dusts himself off. |
| <gallery>
| |
| Wario Congratulations Screen Classic Mode Brawl.png|Classic Mode
| |
| Wario Congratulations Screen All-Star Brawl.png|All-Star Mode
| |
| </gallery>
| |
| </center>
| |
|
| |
|
| ==[[Trophies]]== | | ===Idle Poses=== |
| Wario's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with Wario.
| | *Crosses his arms, fists clenched |
| | *Scratches his bottom |
|
| |
|
| {{Trophy/Fighter
| | ===[[Victory Pose]]=== |
| |name=Wario
| | '''[[Victory Theme]]''': ''[[Victory Theme#Wario_Series Theme|Wario Series Theme]]'' |
| |image=Wario - Brawl Trophy.png
| | *He does a donut on his bike, makes a "W" sign with his hand, saying "Yes!", then pulls on his mustache and makes the "W" sign again, process repeats. |
| |mode=Classic
| | *He laughs gloatingly and then falls over, rolling on his back. |
| |desc-ntsc=Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Mega Microgame$. | | *Pats his belly, releasing a fart that after smelling, results in an "Oooh..." from Wario. |
| |desc-pal=Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Minigame Mania.
| |
| |gamelist-ntsc={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$}}
| |
| |gamelist-pal={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|console2=GBA|game2=WarioWare, Inc.: Minigame Mania}}
| |
| |game=Brawl
| |
| }}
| |
| {{clrl}}
| |
|
| |
|
| {{Trophy/Fighter
| | ===[[Wii Remote|Wii Remote Choice]]=== |
| |name=Wario-Man | | Wario does his signature belly laugh, also heard when initiating his upward directional taunt. |
| |image=Wario-Man - Brawl Trophy.png
| |
| |desc=Wario's Final Smash. He chomps on his favorite food, garlic, and transforms into Wario-Man! His mobility goes way up. His attack power doesn't change much, but he scampers like a cockroach, using moves like crazy! He can jump over buildings and use midair attacks to fly. Oh, and he doesn't flinch from attacks. Think twice about bringing out his motorcycle at this time...
| |
| |gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
| |
| |game=Brawl
| |
| }}
| |
| {{clrl}}
| |
|
| |
|
| ==[[Alternate costume (SSBB)#Wario|Alternate costumes]]== | | ===[[Classic Mode|Credits Music]]=== |
| {|style="margin:1em auto 1em auto;text-align:center"
| | *''WarioWare, Inc. Medley'' |
| |-
| |
| |colspan=6|[[File:Wario (Biker) Palette (SSBB).png]]
| |
| |-
| |
| |{{Head|Wario|g=SSBB|s=25px}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=Black}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=Yellow}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=Green}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=Red}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=Blue}}
| |
| |}
| |
|
| |
|
| {|style="margin:1em auto 1em auto;text-align:center"
| |
| |-
| |
| |colspan=6|[[File:Wario (Overalls) Palette (SSBB).png]]
| |
| |-
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=Classic}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=ClassicRed}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=ClassicBlue}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=ClassicGreen}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=ClassicBrown}}
| |
| |{{Head|Wario|g=SSBB|s=25px|cl=ClassicWhite}}
| |
| |}
| |
|
| |
|
| ==[[List of Super Smash Bros. Brawl trailers#E3 Video|Reveal trailer]]==
| |
| {{#widget:YouTube|id=EnpHmvGeE9o}}
| |
|
| |
|
| ==Gallery== | | ==Costume Gallery== |
| <gallery>
| | [[Image:Alt-wario1.jpg|frame|center|Wario's Biker Outfits]] |
| SSBBDojoWario1.jpg|Turning around on [[Castle Siege]].
| | [[Image:Alt-wario2.jpg|frame|center|Wario's overall outfits]] |
| SSBBDojoWario2.jpg|Using his [[down aerial]] near {{SSBB|Fox}} on [[Delfino Plaza]].
| |
| SSBBDojoWario3.jpg|[[Idle|Idling]] on Delfino Plaza.
| |
| Wario bite.jpg|Using [[Chomp]] near {{SSBB|Kirby}} on {{SSBB|Battlefield}}. | |
| </gallery>
| |
|
| |
|
| ==Trivia== | | ==Trivia== |
| *''Brawl'' is the only game where Wario is a [[starter character]]. | | *Wario can safely travel under Final Destination, even without using his Down B. |
| *Due to his dodgy walking animation, if Wario is walking backwards on conveyor belts in custom stages, he cannot step onto another conveyor belt. | | *Due to his dodgy walking animation, if he is walking backwards on conveyor belts in custom stages, he cannot walk onto another conveyor belt. |
| *Wario never blinks. The only times his eyes are closed are when he is asleep, stunned, or being hit. | | *Wario is the only character to have a Victory Theme based off of a game that was released after the release of Brawl: ''Wario Land: Shake It!''. Wario's crawling animation is also based off of this game. |
| *Wario is the only playable villain not seen to be revived in [[The Subspace Emissary]]; while his trophy is collected by the player, there is no revival cutscene. | | *Despite ''Wario Land'' being an action-based game series, most of Wario's moves come from any of his games, or are unique to [[Brawl]], much to the disappointment of many fans. |
| *Biker Wario's buttons show a W and the words "Made In" under it. This is a reference to the Japanese name for the ''WarioWare'' series, "''Made in Wario''". Also on the back of his biker outfit, it reads "Hurry Up!", both a reference to ''WarioWare'' microgames lasting only a few seconds and to the voice clip he shouts in ''Wario Land 4'' and ''WarioWare: Touched!'' | | *Wario can perform a Reverse-[[Hyrule Jump]]. |
| *Wario is the only character in ''Super Smash Bros. Brawl'' to have two sets of costumes, resulting in a total of 12 costumes - at least double any other character. | | *When riding the motorcycle over an embedded [[Pitfall]], Wario will be shot off of his bike, usually resulting in a [[One-hit KO]]. |
| **He is also the first character in the series to pose differently in his artwork when wearing an alternate costume that changes his outfit.
| | *If you use Captain Falcon's Final Smash on Wario just as he gets on to his bike without knocking him out, the bike remains on the stage stood up at though Wario were about to climb on, but invisible. It is not known what causes this. Wario cannot use his Bike unless he is standing next to the invisible one (at which point it becomes visible) or destroys it. |
| ***Despite this, ''Brawl'' is the only game where Wario's overalls costume has a different render pose than the biker outfit. | | *When Wario uses Chomp on someone when he's giant, the player will spin around. |
| *Wario has the most taunts of any character, having a total of four as opposed to three (or five, if one counts the wheelie animation).
| | *Wario's forward tilt is maybe based off of one of Booster's attacks, a character from Super Mario RPG, where he winds up and throws his fist far in front of him. |
| | *Wario never blinks. In fact, the only times his eyes are closed are during his sleeping animation, dizzy animation, and the first few frames of getting hit. |
| | *Wario has both a Mario and Luigi overalls outfit, though Mario's shirt and overalls are reversed, similar to how Mario looked in official artwork up to ''[[Super Mario Bros. 2]]''. In addition, his black and white overalls are based off what he looks like in Super Mario Land 2, and the Wario Land series on the Game Boy. |
| | *Wario is the only playable villain not to be seen revived in [[The Subspace Emissary]]. Also he is the only character not to be revived and somehow revives by himself. |
| | *Wario's down tilt is actually a disjointed hitbox. This can be shown by using it on a [[Bob-omb]]. |
|
| |
|
| ==External links== | | ==External links== |
| *[http://www.smashbros.com/wii/en_us/characters/wario.html Wario's page at Smash Bros. Dojo!!.]
| |
| *[http://www.flickr.com/photos/vgcats/sets/72157603813685808/ Subspace Emissary Screenshots]
| |
| *[http://www.smashboards.com/showthread.php?t=224269 Wario Character Guide on SmashBoards]
| |
| | |
| ==References==
| |
| {{reflist}}
| |
|
| |
|
| | *[http://www.smashbros.com/en_us/characters/wario.html Wario's page at Smash Bros. Dojo!!.] |
| | * [http://www.flickr.com/photos/vgcats/sets/72157603813685808/ Subspace Emissary Screenshots] |
| | *[http://www.smashboards.com/showthread.php?t=224269 Wario Character Guide at SWF] |
| | {{Wario Brawl}} |
| | {{SubspaceArmy}} |
| {{SSBBCharacters}} | | {{SSBBCharacters}} |
| {{SubspaceArmy}}
| |
| {{Wario universe}} | | {{Wario universe}} |
| [[Category:Wario (SSBB)| ]] | | [[Category:Characters (SSBB)]] |
| [[Category:Trophies (SSBB)]] | | [[Category:Wario universe]] |
| [[es:Wario (SSBB)]] | | [[Category:Subspace Army]] |