Editing Wario (SSBB)

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{{ArticleIcons|brawl=y}}
:''This article is about Wario's appearance in [[Super Smash Bros. Brawl]].  For other uses, see [[Wario]].''
{{disambig2|Wario's appearance in ''Super Smash Bros. Brawl''|the character in other contexts|Wario}}
 
{{Infobox Character
{{Infobox Character
|name = Wario
|name         = Wario
|image = {{tabber|title1=Biker|content1=[[File:Wario SSBB.jpg|x235px]]|title2=Overalls|content2=[[File:SSBB Wario Overalls.png|x235px]]}}
|image       = [[Image:Wariossbb.jpg|250px|Wario]]
|game = SSBB
|caption      = [[Image:Wario_Icon.gif]]
|ssbgame1 = SSB4
|universe    = [[Wario (universe)|Wario]]
|ssbgame2 = SSBU
|games        = ''[[Super Smash Bros. Brawl|SSBB]]''
|firstgame    = ''[[Super Mario Land 2: 6 Golden Coins]]'' (1992)
|availability = [[Starter character|Starter]]
|availability = [[Starter character|Starter]]
|tier = B
|tier         =  
|ranking = 10
|ranking     =  
}}
}}
'''Wario''' ({{ja|ワリオ|Wario}}, ''Wario'') is a playable character in ''[[Super Smash Bros. Brawl]]''. Unveiled at [[E3]] 2006, Wario represents [[Wario (universe)|his own series]] instead of the {{uv|Mario}} universe, similarly to {{SSBB|Yoshi}}. Wario is voiced by Charles Martinet, who voices him in the ''Mario'' and ''Wario'' series, and also voices {{SSBB|Mario}} and {{SSBB|Luigi}}.


Wario ranks 10th on the tier list. Wario has unique attributes as a fighter, as he has a relatively short frame, high weight, and great [[air speed]], which allows him to survive longer periods of time but not be as vulnerable to combos as other heavyweights and move through the air and approach effectively. His very fast air speed, incredible air acceleration, and strong aerial attacks give him a great air game and grant him arguably the best [[air camp]]ing in the game. Additionally, he has a great recovery when all recovery options are present (his [[Wario Bike]] provides great vertical distance when hopped off of and a fully-charged [[Wario Waft]] is one of the farthest-reaching vertical recoveries), effective approach options using his air speed and [[DACUS]], and effective finishers, such as forward smash, up aerial, and his notorious half-charged Wario Waft. However, Wario suffers from major [[grab release]] problems; his air release sends him upward vertically unlike any other character, therefore leaving him vulnerable to almost any aerial attack with 20 or less frames of startup lag, as well as ground attacks with significant [[reach]]. Almost every character can grab-release-combo Wario into a string of aerial attacks, or even a KO ({{SSBB|King Dedede}} is particularly notable in this aspect). Wario's attacks also have mediocre range; his range makes him especially vulnerable to characters with good range such as {{SSBB|Marth}} and {{SSBB|Meta Knight}}. Additionally, Wario's recovery is among the worst in the game if multiple elements are absent from it, most notably his Wario Bike, as his [[Corkscrew]] provides very little vertical distance and can't [[edge sweetspot|sweetspot the edge]] (which is also the case with his [[midair jump]]). Regardless, Wario has very good matchups against most of the cast, possessing only four disadvantageous matchups and three [[counter (matchup)|counters]], and has achieved strong tournament results. Wario's ranking in all regions is superb, and is considered to be high tier.
Unveiled at [[E3]] 2006, '''Wario''' ({{ja|ワリオ}}, ''Wario'') is a character appearing in ''[[Super Smash Bros. Brawl]]''. Wearing his [[WarioWare]]  
outfit, Wario has an attack where he builds up flatulence over
time and later releases a deadly fart called the [[Wario Waft]].
What was apparent in the most recent trailer is that he walks on
his tiptoes. In the small amount of footage revealed at E3 2007,  
Wario was shown to walk with a [[Mr. Game and Watch]]-like
stop-motion gait (similar to his movement in WarioWare cutscenes).


==Attributes==
[[File:E3wario.PNG|thumb|Wario, as seen in the first trailer for ''Brawl'' at E3 2006.]]
Wario is a unique, unorthodox addition to the ''Smash Bros.'' series. While he is a heavy character, he has by far the best aerial mobility in the game, with the third-fastest [[air speed]] and almost triple the [[air acceleration|aerial acceleration]] and over double the [[air friction]] of any other character. Combined with his solid aerial attacks and air dodge, his ability to change aerial direction and speed almost instantly gives him a great camping game despite his lack of a reliable projectile, even to the point of being able to time out certain characters should he gain a lead. Wario's amazing aerial maneuverability also makes him a great [[punish]]er, being able to swoop in, bait an attack, back away, and move back in to punish with one of his many fast aerials. He also has one of the best recoveries in the game when all options are available, combining his mobility with the Wario Bike and Wario Waft for a bevy of possibilities. Finally, Wario's aerial mobility also shines in [[approach]]ing, able to fly all over the place while his short frame (unusual for a heavy character) makes him difficult to hit.


Wario has a good grab game, able to chain throw several characters with his down throw into KO percent, while his forward throw does 13% damage and can act as a KO move once the opponent gets into the 160% range. [[Chomp]] also acts as a grab and can be used to beat [[sidestep]]s and eat certain [[projectile]]s and [[items]]. The [[Wario Bike]] has many uses, including approaching, camping, blocking projectiles, and usage as an edge-guarding projectile; once broken Wario can use the tires as throwing items to further enhance his keep-away game. As expected for a heavy character, Wario's KO moves are brutal, with his forward smash KO'ing in the 70%s and a perfectly-timed Wario Waft KO'ing as low as 50% with minimal startup lag. He also boasts one of the best [[DACUS]]es in the game, allowing him to cover great distances with most of his body covered in hitboxes and following-up attacks such as a Chomp at low damage. Wario can even juggle with his up aerial, or simply save the 17%-damage move as another KO option.
==Pros and Cons==
===Pros:===
*Very high horizontal aerial movement speed.
*Fast, high priority aerials.
*Up Aerial can juggle and kill.
*Bike-jumping can be used to help recover, or as an edgeguard technique.
*Bike can be destroyed if it is on the platform to yield fast projectiles.
*Takes low knockback.
*[[Wario Waft]] when fully charged deals incredible damage and knockback, and can help Wario's recovery.
*Can [[Crawl]].
*Strong attacks.
*Many grounded attacks do not have an obvious wind up animation, making it hard to tell which move he'll use.
*Can eat some incoming projectiles or items to block their attack.
*Wario's Chomp is capable of interrupting certain moves, e.g. Jigglypuff's Rollout
*Forward smash has super armor frames.
*Down throws can be chained together.
*Foward Air can [[Wall of Pain]] very well because of his fast aerial maneuverability like Jigglypuff.
*One of the most powerful recoveries in the game when all options are available (Fully charged [[Wario Waft]] and [[Wario Bike]]).
*Has three different recoveries that can be used.
*[[Corkscrew]] makes Wario invincible for a brief moment.
*If used correctly, [[Corkscrew]] can move straight up or follow a diagonal path.
*Great against fast characters.


Wario does have his weaknesses. While his KO moves are powerful, he doesn't have a lot of them, so he must be careful about using them simply to deal damage should they turn out to be too stale when needed. The Wario Bike is generally useful in all situations, but he cannot use it if it's elsewhere on the stage or has just been broken. Without his bike, Wario's poor range becomes more apparent, and his recovery is downgraded from "varied" to "lackluster" - indeed, without either the Wario Bike or Wario Waft, Wario's recovery is rather poor, with the [[Corkscrew]] having bad range and being unable to grab the edge during its ascent. Wario also has significant problems with being grab released: his high air friction robs him of horizontal momentum when air released, leaving him in a prime spot to be clobbered or infinitely regrabbed. A Wario player has to stay very deceptive and slippery to avoid getting nailed by his poor range and getting grabbed by those who have a grab release option on him.
===Cons:===
*Situational recovery. This is because if the [[Wario Bike]] is used on the ground, he can't recover with it until it is destroyed. [[Wario Waft]] has to be charged to give Wario good recovery distance.
*Up B is a poor recovery move in general.
*[[Wario Waft]] takes two full minutes to charge, and is considerably weaker without a full charge.
*Besides the slow forward and down tilts, attacks lack range.
*A fully charged Wario Waft can cause a SD if used too high on screen.
*Not many killing options.
*His own [[Wario Bike|bike]] (or the Wheels from a broken bike) can be used against him.
*Eating big items give Wario lag frames, such as his own bike.


==Moveset==
==Standard Moves==
''For a gallery of Wario's hitboxes, see [[Wario (SSBB)/Hitboxes|here]].'' <br>
===Ground Attacks===
''For a more detailed information regarding Wario's moveset and attack hitboxes, see [[Wario (SSBB)/Moveset|this page]].''
*Dash A - Trips and falls flat on his face, sliding a small bit. Fairly weak
{{MovesetTable
*Neutral A - Left hook, then right hook. Decent knockback, but very short ranged
|game=SSBB
*Forward Tilt - Punches a large fist forward. Fairly slow, but one of Wario's few attacks with any range
|neutralcount=2
*Down Tilt - Stabs two enlarged fingers at the ground in front of him. Again slow, but again one of Wario's few ranged attacks
|neutralname=Fist ({{ja|げんこつ|Genkotsu}}) / Jaw Smash ({{ja|あごくだき|Ago Kudaki}})
*Up Tilt - Raises both hands above his head, raising the roof.. Decent vertical launcher for combos
|neutral1dmg=6% (fist), 5% (body)
*Forward Smash - Shoulder charge from [[Wario Land]], grants him [[super armor]]
|neutral2dmg=6%
*Down Smash - Spins rapidly on the ground, like a breakdance kick, except hitting with his head, after the move lasts a bit, it will gradually get weaker until the move is done and only hits one time
|neutraldesc=Left hook, then right hook. Decent knockback. Slow for a jab, but still good. Has decent range and a slight disjoint. 1st jab can even set up a forward smash. Wario walks forward slightly when this move is used consecutively.
*Up Smash - Head grows as Wario spins, hitting multiple times with the head
|ftiltname=Wind-Up Punch ({{ja|ぐるぐるパンチ|Guruguru Panchi}})
 
|ftiltangles=3
===Aerial Attacks===
|ftiltupdmg=14% (arm), 11% (body)
*Forward Aerial - Sticks his foot a short distance forward. Short ranged and very little damage or knockback, but very high speed and priority. Best used for "wall of pain" style attacking
|ftiltsidedmg=13% (arm), 11% (body)
*Down Aerial - Turns upside down and spins, drilling with his head, decent knockback and deals 16% damage, cannot DI out of and best used with a shorthop and then a non-fast fall down+A.
|ftiltdowndmg=12% (arm), 11% (body)
*Up Aerial - Claps above his head. High knockback, can KO easily and low delay
|ftiltdesc=Wario swings his right fist in a circle then thrusts it forward. Has slight start-up but little ending lag with great range, including a slight disjoint. Oddly, his voice plays at an earlier time when angled up. May be based on an attack from Wario's look-alike Booster in ''Super Mario RPG''. When angled up, it can KO at 118% from the center of Final Destination.
*Neutral Aerial - Extends his hands to slap, and spins in place, a quick move to use in the air.
|utiltname=Banzai Hit ({{ja|ばんざいヒット|Banzai Hitto}})
*Back Aerial - Throws his head backwards, hitting with it, entire body horizontal. If he lands while performing this, he will fall onto his back
|utiltdmg=10% (clean), 6% (late)
 
|utiltdesc=Wario raises both hands above his head, raising the roof. Decent vertical launcher and can KO at 164%.
===Grabs and Throws===
|dtiltname=Cockroach Crusher ({{ja|ゴキブリつぶし|Gokiburi Tsubushi}})
*Forward Throw - Wario Sling Ding, from Wario World.
|dtiltdmg=8%
*Back Throw - Hits them backward with his butt.
|dtiltdesc=Wario stabs his index finger at the ground in front of him. Quite quick compared to his other moves, but has ending lag.
*Down Throw - Throws them on the ground and then jumps on top of them, knocking them a little away
|dashname=Head Sliding ({{ja|ヘッドスライディング|Heddo Suraidingu}})
*Up Throw - Throws them in to the air and jumps his head up in to them.
|dashdmg=7% (clean), 5% (late)
*Pummel - Pokes them in the gut.
|dashdesc=Wario trips and falls flat on his face, sliding a small bit. Hits longer than one might expect it to, lasting through the time Wario lies on the ground. Might be based on the Sliding Catch, a move in ''Mario Superstar Baseball'', a game that Wario was in.
|fsmashname=Shoulder Tackle ({{ja|ショルダータックル|Shorudā Takkuru}})
|fsmashdmg={{ChargedSmashDmgSSBB|19}}
|fsmashdesc=Wario performs his trademark Shoulder Bash, from the ''Wario Land'' games and ''Wario World''. Poor range, but above-average strength and extremely fast for a forward smash. The tackle itself gives Wario [[armor]]. KOs at 105% when uncharged and 65% when fully charged.
|usmashname=Wind-Up Headbutt ({{ja|ぐるぐるずつき|Guruguru Zutsuki}})
|usmashdmg={{ChargedSmashDmgSSBB|1}} (hits 1-5), {{ChargedSmashDmgSSBB|10}} (hit 6)
|usmashdesc=Head grows as Wario spins, hitting multiple times with the head. Poor range, but deals decent damage and knockback, and KOs at 137% when uncharged; 93% when fully charged. Best used for [[DACUS]].
|dsmashname=Wario Spin ({{ja|ワリオスピン|Wario Supin}})
|dsmashdmg={{ChargedSmashDmgSSBB|13}} (clean), {{ChargedSmashDmgSSBB|10}} (mid), {{ChargedSmashDmgSSBB|5}} (late)
|dsmashdesc=Wario spins on the ground, bashing foes with his head. The move gradually gets weaker as Wario spins arounds. The initial hit is fairly weak but it can KO {{SSBB|Mario}} at 153% from the middle of [[Final Destination]]. The move has fairly low startup lag at frame 8 but the entire move takes 78 frames to complete, which makes it incredibly unsafe. When shielded, the opponent has over a second to punish Wario, allowing even the slowest Smash attacks to punish Wario with some charge. Its range is also unspectacular, especially vertically. It is overall one of the worst down smashes in the game due to its extreme ending lag and its unspectacular power and Wario is almost always better off using forward smash.
|nairname=Overweight Body ({{ja|メタボボディ|Metabo Bodi}})
|nairdmg=9% (clean), 4% (late)
|nairdesc=Accompanied by a gradually lowering sound of falling, Wario extends his hands and fingers, then spins in place. A quick move to use in the air. Great for spacing and hard to punish. Also great when short hopping with it out of shield. Both hits can connect at very low percentages. KOs at 173% from the center of Final Destination.
|fairname=Pig's Foot Kick ({{ja|とんそくキック|Tonsoku Kikku}})
|fairdmg=7% (clean), 5% (late)
|fairdesc=Sticks his foot a short distance forward. Very little range and damage, but fast and lasts a long time. Best used for "[[Wall of Pain]]"-style attacking. Useful for momentum cancelling and edgeguarding.
|bairname=Falling Headbutt ({{ja|たおれずつき|Taore Zutsuki}})
|bairdmg=10%
|bairdesc=Thrusts his head backwards, hitting foes with it. Similar to his forward aerial only stronger with more endlag and much more landing lag. KOs at 164% from the center of Final Destination.
|uairname=Hand Slap ({{ja|ハンドパッチン|Hando Patchin}})
|uairdmg=17%
|uairdesc=Wario claps above his head with both his hands and feet. Very quick start-up, high knockback, can KO easily with low delay. The hitbox covers his whole body, even where he doesn't clap and has a slight horizontal disjoint. This is a great move to use on floaty characters with poor aerial defense. One of the best up aerials in the game and KOs at 120%.
|dairname=Upside-Down Headbutt ({{ja|さかさまずつき|Sakasama Zutsuki}})
|dairdmg=2% (hits 1-6), 4% (hit 7)
|dairdesc=Wario turns upside down and spins, drilling with his head. Has decent knockback, and is very effective if used after a short-hop without fast-falling. One of his main damage rackers due how long it lasts and how good it is for shield-stabbing. Can easily combine with other moves like his forward smash, up aerial, or Chomp if the very last hit does not connect.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc=&nbsp;
|pummelname=Grab Poke-Poke ({{ja|つかみつんつん|Tsukami Tsuntsun}})
|pummeldmg=2%
|pummeldesc=Pokes his opponent in the torso. A fairly quick pummel.
|fthrowname=Giant Swing ({{ja|ジャイアントスイング|Jaianto Suingu}})
|fthrowdmg=12%
|fthrowdesc=Wario spins the foe around and throws them forward. Identical to {{SSBB|Mario}} and {{SSBB|Luigi}}'s back throw, except the spun opponent doesn't hurt other foes. Based on the [[mariowiki:Wild_Swing-Ding|Wild Swing-Ding]] seen in ''Wario World''.
|bthrowname=Heavy Buttocks ({{ja|ヘビーどんけつ|Hebī Donketsu}})
|bthrowdmg=2% (hit 1), 7% (throw)
|bthrowdesc=Wario throws opponent behind him and hip thrusts them while posing.
|uthrowname=Power Lifting ({{ja|パワーリフティング|Pawā Rifutingu}})
|uthrowdmg=4% (hit 1), 6% (throw)
|uthrowdesc=Wario throws opponent into the air and jumps up, headbutting them.
|dthrowname=Butt Press ({{ja|しりプレス|Shiri Puresu}})
|dthrowdmg=4% (hit 1), 3% (throw)
|dthrowdesc=Wario puts the opponent down and sits on them, who is then knocked behind Wario. might be based on Wario’s Ground Pound from ''Wario Land'' and ''Wario World''. Can chain grab certain characters against walls.
|floorfname=&nbsp;
|floorfdmg=6%
|floorfdesc=Wario gets up and pokes both forwards and backwards.
|floorbname=&nbsp;
|floorbdmg=6%
|floorbdesc=Wario spins around with his fist extended.
|floortname=&nbsp;
|floortdmg=5%
|floortdesc=Wario thrusts his fists in front of him, then kicks his legs behind him.
|edgefname=&nbsp;
|edgefdmg=8% (upper body), 6% (lower body)
|edgefdesc=Crawls up the ledge and flips onto his back, attacking with his fists.
|edgesname=&nbsp;
|edgesdmg=10%
|edgesdesc=Crawls up the ledge and slides his finger across the ground. Similar to his down tilt.
|nsname=Chomp
|nsdmg=2% (bite), 5% (throw)
|nsdesc=Wario opens his mouth and bites forward. Holding the special button will make Wario keep his mouth open for longer time period. It can also be used to consume items, but eating explosives will cause them to blow up inside of Wario, damaging himself and nearby foes.
|ssname=Wario Bike
|ssdmg=0-10% (ride),
|ssdesc=Wario gets on his bike and drives around, with the bike being [[invincible]] during this period. It also has [[knockback]]-based [[armor]], with a 60 KB threshold for him to sustain knockback, and 30 KB to force him to dismount. Damage dealt depends on how fast he's moving, and going too fast while turning has Wario dismount. The bike can be destroyed, with a HP system in place while not being ridden, allowing the parts to be thrown like [[items]]. At maximum speed, it can KO at 172%.
|usname=Corkscrew
|usdmg=5% (hit 1), 1% (hits 2-11), 4% (hit 12)
|usdesc=Wario leaps into the air while spinning, hitting enemies multiple times. The move can be aimed by quickly pushing the control stick in a direction before Wario jumps. When all hits connect, it can KO at 147%.
|dsname=Wario Waft
|dsdmg=0% (no charge), 8-10% (slightly charged), 21% (mostly charged), 40% (fully charged clean), 20% (fully charged late)
|dsdesc=Wario unleashes a gigantic fart on his foes. The move charges by not using it over time, taking approximately 1 minute and 50 second to be fully charged. Can be used to either attack foes or aid Wario in his [[recovery]].
|fsname=Wario-Man
|fsdmg=Varies
|fsdesc=Wario eats a clove of garlic and transforms into Wario-Man. While he's transformed, Wario-Man is completely invincible, and has drastically amplified strength and agility. Distinct from other transformation final smashes is that his all his moves have significantly less endlag and that all his aerials (excluding his down aerial) grant him a small boost in the air. In addition, all of his specials are boosted to the extreme, most notably his Wario Bike and Wario Waft.
}}


===Stats===
==Special Moves==
{{technical data|Needs short hop and double jump heights}}
{{specialmoves|Chomp|Wario Bike|Corkscrew|Wario Waft|Wario-Man|Wario}}
{{Attributes
|cast      = 39
|weight    = 107
|rweight    = 8-9
|dash      = 1.3
|rdash      = 29-35
|run        = 1.35
|rrun      = 31-33
|walk      = 0.85
|rwalk      = 31-32
|trac      = 0.07
|rtrac      = 3-6
|airfric    = 0.08
|rairfric  = 1
|air        = 1.222
|rair      = 3-4
|baseaccel  = 0.04
|rbaseaccel = 3-5
|addaccel  = 0.3
|raddaccel  = 1
|gravity    = 0.0842
|rgravity  = 17
|fall      = 1.4
|rfall      = 18
|ff        = 1.96
|rff        = 18
|jumpsquat  = 6
|rjumpsquat = 27-35
|jumpheight = 30.27382666
|rjumpheight= 28
|shorthop  = ?
|rshorthop  = ?
|djump      = ?
|rdjump    = ?
}}


===[[Announcer]] call===
==Role in ''[[The Subspace Emissary]]''==
{{audio|Needs announcer calls from other languages.}}
After [[Kirby (SSBB)|Kirby]] does battle with [[Petey Piranha]], one of the cages in which Petey holds either [[Princess Zelda (SSBB)|Princess Zelda]] or [[Princess Peach (SSBB)|Princess Peach]] will break, depending on which cage the player damaged more while battling Petey. The Princess who the player saves will escape with the player; Wario traps the other in the form of a trophy and takes off with the trophy on his shoulder. He is revealed to be a member of the Subspace Army. Wario then hunts down Lucas in an abandoned town, dispatching Porky to corner him and weaken him. Porky is defeated by Lucas with the help of Ness, but Wario appears and captures Ness. Wario then loses his trophies to King Dedede after he is ambushed by Waddle Dees. Wario tracks Lucas and his partner, the Pokemon Trainer, down and fights them. Wario is defeated and left behind. When Galleom's Subspace Bomb detonates, the area of Subspace expands and absorbs Wario's trophy. Wario appears at the end and aids the heroes in their battle against Tabuu.
<gallery>
Wario English Announcer SSBB.wav|English/Japanese
</gallery>


===[[Wii Remote selection sound]]===
Although he works for the Subspace Army, he had no specific alligence to Master Hand, only following his orders because he enjoyed doing so.
{{SelectSound|char=Wario|desc=Wario does his signature belly laugh, also heard when initiating his upward directional taunt.}}


===[[On-screen appearance]]===
== Event Matches ==
{{Appearance
'''[[Event 4: Cleaning House in Skyworld]]'''- The player controls Pit, and you have to destroy the platforms in Skyworld while Wario both attacks you and inadvertantly helps destroy the platforms. [http://www.smashbros.com/en_us/gamemode/various/various16.html]
|desc=Crashes in sideways on his bike while laughing, jumps off and his bike explodes while he dusts himself off.
|char=Wario
|game=SSBB}}


===[[Taunt]]s===
'''[[Event 19: Wario Bros.]]'''- The player controls Wario and has two lives, the players mission is to kill [[Mario]] and [[Luigi]], who are both on a team and both have two lives as well. After beating this event you unlock the [[Mario Bros.]] stage.
{{Taunt/SSBB
|char=Wario
|desc-up=Belly-laughs so hard that his jaw unhinges, so he has to manually put it back with his hands. If he is holding the back tire of his bike, it looks as if he is biting it.
|desc-side=Accompanied by a "wiggly" sound similar to the one heard while using Corkscrew. Wario wiggles his butt at the screen with his hands extended in each direction and he teasingly snickers. Wario seems to float as the bottoms of his shoes are touching each other. His shortest taunt.
|desc-down=Wario faces the screen, holds up three fingers with his left hand that seem to form a "W" for Wario and then does the same with his right hand after putting away his left hand. Then, he holds them both out at the same time. Wario utters "Wah!" three times for each time he holds up a hand, the third "Wah!" having the most enthusiasm.
|desc-bike=Wario faces to his right and does his signature "W" sign at the screen with both hands and then picks his nose with his left hand. Another trick considered a taunt is when Wario does a wheelie by gently holding up on the control stick, where he stands on the back of his seat and flaps his right hand based on how fast he is going up and down.}}


===[[Idle pose]]===
==Strategies & Tips==
{{Idle
Save the Wario Waft until it is fully charged, because it's fairly useless without a full one. If you are high on damage, you might want to hold it longer until you are knocked off to recover, because at full charge, it launches Wario much higher than his [[Corkscrew]] abillity. Also, if you happen to be in a tight spot, and can't manage to lay a K.O., use it when fully charged on unsuspecting victims in the heat of battle. It it best used when an opponent is above you, because foes need to touch Wario during the waft, not the gas itself. Finally, consider saving it for use as Wario-Man if Final Smashes are enabled: a fully-charged Wario Waft will instantly KO most opponents as Wario-Man.
|desc-1=Crosses his arms, fists clenched.
|desc-2=Scratches his rear. Based on his idle animation from ''Wario World''.
|image-1=Wario Idle Pose 1 Brawl.png
|image-2=Wario Idle Pose 2 Brawl.png}}


===[[Crowd cheer]]===
Make yourself versatile. Although Wario does best in the air, he is also a reliable fighter on the ground, so mix your styles to confuse the opponent.
{{Crowd
|char=Wario
|game=Brawl
|desc-us=Wa-ri-o! Cha-Cha-Cha!
|desc-jp=Wa-ri-o!
|pitch-us=Group chant
|pitch-jp=Group chant}}


===[[Victory pose]]s===
Be wary of your Wario Bike lying around. Make sure you can always rely in it for recovery, so don't leave it in bad spots. If you must absolutely use it when recovering, then it would be best to use Chomp and eat the bike, instead of wasting time and attempting to destroy it first if it happens to be on the ground already. Be careful not to let the Bike get left off the side of the screen on a horizontal, nonmoving stage like Bridge of Eldin or Flat Zone 2-if this happens, you will have to perform the risky operation of going to the very edge of the screen and looking for the bike.
{{Victory/SSBB
|victory-theme=WarioTheme.ogg
|victory-desc=Once a track original to ''Brawl'', this flourish has been incorporated into several ''Wario'' games since ''Brawl's'' release.
|desc-up=He does a donut on his bike, makes a "W" sign with his hand, saying "Yes!", then pulls on his mustache and makes the "W" sign again, process repeats.
|desc-left=Pats his belly, releasing a fart that after smelling, results in an "Oooh..." from Wario.
|desc-right=He laughs gloatingly and then falls over, rolling on his back.
|char=Wario}}


==In [[competitive play]]==
Eat everything. Chomping items clears the field of items that can be used against you. A bumper or Unira, even one already set, can be chomped out of your way. The Chomp can be used to defend against thrown projectiles,-the 6% for eating a thrown Bob-omb or Smart Bomb is negligible compared to the damage the items would normally deal, while additionally hurting anyone around him-, which includes several characters' special moves. Wario can eat Link's/Toon Link's bombs, Snake's grenades, Peach's turnips, Diddy Kong's Banana Peels and Peanuts, King Dedede's Waddle Dees and Waddle Doos, and R.O.B.'s Gyros. Chomping the Bike when you're not using it gets it off the screen without producing projectiles that can be used against you. Chomp is a handy way to interrupt certain moves-it can even be used to interrupt some characters in mid-Smash, such as Toon Link when he steps forward or Sonic's dsmash. Chomping is also useful for stopping moves such as Luigi's [[Green Missile]] or Pikachu's [[Skull Bash]]. Since Chomp counts as a grab move, it cannot be countered by Lucario, Marth, or Ike.
===Notable players===
{{cleanup|[[SmashWiki:Cleanup of the Notable Players sections|To fit these guidelines]]}}
:''See also: [[:Category:Wario players (SSBB)]]''
*{{Sm|Abadango|Japan}} - Was considered to be the best Wario player in Japan.
*{{Sm|Ally|Canada}}
*{{Sm|Atomsk|USA}}
*{{Sm|Bassem|USA}}
*{{Sm|DMG|USA}}
*{{Sm|False|USA}}
*{{Sm|Fiction|USA}}
*{{Sm|Glutonny|France}} - The top Wario player in Europe.
*{{Sm|Kamemushi|Japan}}
*{{Sm|LOE1|USA}}
*{{Sm|Malcolm|USA}}
*{{Sm|Seibrik|USA}}
*{{Sm|Sky|USA}}
*{{Sm|TheReflexWonder|USA}} - A top Wario player in the United States.
*{{Sm|Waymas|Mexico}} - Considered to be the best Wario player in Mexico.
*{{Sm|Yukhoe|Japan}}


===Tier placement and history===
== Snake's Codec ==
Wario was initially ranked at 8th place in the high tier on the first ''Brawl'' tier list. However, as the metagame developed, {{Sm|Fiction}}, {{Sm|TheReflexWonder}}, and other dedicated Wario mains began achieving dominance at nationals, such as [[FAST 1]] and [[GENESIS]]; these players demonstrated the usefulness of his great aerial mobility and powerful KO options, and as a result, Wario quickly shot up the tier list, reaching as high as 3rd in June 2009. Although he was considered one of the best characters in the game at this point, his position at the top of the tier list did not last for long. {{SSBB|Meta Knight}}'s continuing prominence in competitive highlighted Wario's trouble versus the character due to his lack of disjointed reach, and many Wario mains, such as Fiction, became inactive in the scene or dropped Wario for other characters. Wario has since dropped down to 10th place in the high tier.


While Wario is currently seen as a borderline top tier or a high tier in singles, he still remains an extremely powerful threat in doubles play. He is considered one of the best doubles characters in the game, because his aerial mobility serves as a powerful disruption tool, allowing him to easily maneuever among a field of four players. He also possesses two of the most reliable combo and KO setups in his down throw and forward throw, and his half-charged [[Wario Waft]] has become notorious for swinging the momentum of a match with an extremely early kill. Wario remained one of the most popular doubles picks throughout ''Brawl'''s competitive lifetime, and many players, most notably {{Sm|Ally}}, brought out a pocket Wario in doubles to great success. {{Sm|False}} and {{Sm|Nakat}}'s double Wario team in particular was feared as one of the strongest doubles teams in the United States in 2013 and 2014, with victories over {{Sm|ADHD}} and {{Sm|Nairo}} and a second place finish at [[SKTAR 2]].
S: This guy kinda gives me the creeps.


==Role in [[The Subspace Emissary]]==
C: That's Wario, Snake.
[[File:Subspace wario.PNG|thumb|250px|Wario in ''[[SSE]]''.]]
Wario is the tertiary antagonist in The Subspace Emissary. After {{SSBB|Kirby}} does battle with [[Petey Piranha]] to free the princesses, one of the cages in which Petey holds {{SSBB|Peach}} and {{SSBB|Zelda}} will break, depending on which cage the player damaged more while battling Petey. The Princess who the player saves will escape with the player; the other will be injured and trapped beneath their wrecked cage. Wario drops heavily into the stadium with a [[Dark Cannon]]. Blasting the princess, Wario traps her in the form of a trophy and takes off with the trophy on his shoulder. He is revealed to be a member of the Subspace Army.


Wario then hunts down {{SSBB|Lucas}} in an abandoned zoo, dispatching [[Porky]] to corner and weaken him. Porky is defeated by Lucas with the help of {{SSBB|Ness}}, but Wario appears. He fires his Dark Cannon at Ness, who dodges all the shots. Annoyed, Wario decides to fire at Lucas instead, but Ness takes the hit to defend him.
C: Wario first appeared as Mario's rival, but he really made his name in the WarioWare games.


Upon finding the trophy of {{SSBB|Luigi}}, Wario lets his guard down and picks up the trophy. Wario is ambushed by [[Waddle Dee]]s and then loses his trophies to {{SSBB|King Dedede}}, who steals his [[Cargo]]. Wario tracks Lucas and his partner, the {{SSBB|Pokémon Trainer}}, down and fights them. Wario is defeated and left behind. When [[Galleom]]'s Subspace Bomb detonates, the area of Subspace expands and absorbs Wario's trophy. After being revived by Kirby, Wario confronts King Dedede later on the steps to the Great Maze seeking revenge on Dedede for stealing his Cargo way earlier. However, he is stunned to see Luigi and Ness beside him. King Dedede, Luigi and Ness point to the Great Maze to show it to Wario, who thinks that they are pointing to his nose (Wario was standing between King Dedede and the Great Maze), thus making him start to pick his nose. Realizing that he can't fight all of them, he instead drives [[Wario Bike|his bike]] to the top and aids the heroes in their battle against [[Tabuu]].
C: Watch out for Wario's Bite. It's not just damage you take from it.


Although he works for the Subspace Army, he had no specific allegiance to {{SSBB|Master Hand}}, only following his orders because he enjoyed doing so.
S: What do you mean, Colonel?


===Non-playable appearances===
C: Wario loves garlic. He eats whole cloves of it day and night.
*[[Midair Stadium]]
*[[The Ruined Zoo]]
*[[The Path to the Ruins]]
*[[The Battlefield Fortress]]
*[[The Ruins]]
*[[The Ruined Hall]]
*[[Subspace II]]


===Playable appearances===
C: So try not to get caught in his mouth. Once that smell gets on you, it'll stick to you for a while.


*[[The Great Maze]] (if rescued in [[Subspace (Part II)]])
S: ...That's a scary thought.


==In Solo Modes==
C: He also attacks by farting. He can fart to fly around, too.
==={{SSBB|Classic Mode}}===
In Classic Mode, Wario can appear as an opponent in Stage 10 on [[WarioWare, Inc.]] Wario can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 10.


===[[All-Star Mode]]===
S: By... farting - Are you kidding me?!
In All-Star Mode, Wario is fought in Stage 17 on [[WarioWare, Inc.]]


===[[Event Match]]es===
C: Sadly no, I am not kidding. If his belly starts to bulge, watch out.
====Solo Events====
*'''[[Event 4: Cleaning House in Skyworld]]''': {{SSBB|Pit}} must destroy all of the breakable terrain on [[Skyworld]] while avoiding Wario, who will try and interfere Pit's efforts of doing so.
*'''[[Event 13: Dragoon Strike]]''': {{SSBB|Kirby}} must collect all three Dragoon and KO three Warios with the completed Dragoon. KOing them by any other means causes them to respawn.
*'''[[Event 19: Wario Bros.]]''': Wario must defeat {{SSBB|Mario}} and {{SSBB|Luigi}} on [[Mario Bros.]]
*'''[[Event 20: All-Star Battle x1]]''': Wario is one of the eight opponents fought in this event along with {{SSBB|Meta Knight}}, Pit, {{SSBB|Zero Suit Samus}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, and the {{SSBB|Pokémon Trainer}}.


====Co-Op Events====
== Special Movements ==
*'''[[Co-Op Event 8: All MINE!]]''': Wario and {{SSBB|Bowser}} must work together and collect 2,000 coins while fighting against {{SSBB|Mario}} and {{SSBB|Luigi}} on [[Skyworld]].
===[[Taunt|Taunts]]===
*'''[[Co-Op Event 20: The Final Battle for Two]]''': Both players select a character and must defeat {{SSBB|Bowser}}, Wario, {{SSBB|King Dedede}}, {{SSBB|Wolf}}, Meta Knight, and {{SSBB|Ganondorf}} on {{SSBB|Final Destination}}.
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.


===[[Congratulations_screen#Super_Smash_Bros._Brawl|Ending Images]]===
'''Side:''' Dances with his rear facing the screen.
<center>
<gallery>
Wario Congratulations Screen Classic Mode Brawl.png|Classic Mode
Wario Congratulations Screen All-Star Brawl.png|All-Star Mode
</gallery>
</center>


==[[Trophies]]==
'''Down:''' Makes two separate Wario signs, then puts them together.
Wario's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with Wario.


{{Trophy/Fighter
'''Up:''' Laughs, drops his jaw, then pushes it up again.
|name=Wario
|image=Wario - Brawl Trophy.png
|mode=Classic
|desc-ntsc=Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Mega Microgame$.
|desc-pal=Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Minigame Mania.
|gamelist-ntsc={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$}}
|gamelist-pal={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|console2=GBA|game2=WarioWare, Inc.: Minigame Mania}}
|game=Brawl
}}
{{clrl}}


{{Trophy/Fighter
'''While riding Wario Bike:''' Wario does his signature "W" sign at the screen, then picks his nose with one hand.
|name=Wario-Man
|image=Wario-Man - Brawl Trophy.png
|desc=Wario's Final Smash. He chomps on his favorite food, garlic, and transforms into Wario-Man! His mobility goes way up. His attack power doesn't change much, but he scampers like a cockroach, using moves like crazy! He can jump over buildings and use midair attacks to fly. Oh, and he doesn't flinch from attacks. Think twice about bringing out his motorcycle at this time...
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}


==[[Alternate costume (SSBB)#Wario|Alternate costumes]]==
===[[On-Screen Appearance]]===
{|style="margin:1em auto 1em auto;text-align:center"
Crashes in sideways on his bike, jumps off, and his bike explodes while he poses.
|-
|colspan=6|[[File:Wario (Biker) Palette (SSBB).png]]
|-
|{{Head|Wario|g=SSBB|s=25px}}
|{{Head|Wario|g=SSBB|s=25px|cl=Black}}
|{{Head|Wario|g=SSBB|s=25px|cl=Yellow}}
|{{Head|Wario|g=SSBB|s=25px|cl=Green}}
|{{Head|Wario|g=SSBB|s=25px|cl=Red}}
|{{Head|Wario|g=SSBB|s=25px|cl=Blue}}
|}


{|style="margin:1em auto 1em auto;text-align:center"
===[[Victory Pose]]===
|-
*He does a donut on his bike, makes a "W" sign with his hand, saying "Yes!".
|colspan=6|[[File:Wario (Overalls) Palette (SSBB).png]]
*He laughs gloatingly and then falls over, rolling on his back.
|-
*Pats his belly, releasing a fart that after smelling, results in an "Oooh..." from Wario.
|{{Head|Wario|g=SSBB|s=25px|cl=Classic}}
|{{Head|Wario|g=SSBB|s=25px|cl=ClassicRed}}
|{{Head|Wario|g=SSBB|s=25px|cl=ClassicBlue}}
|{{Head|Wario|g=SSBB|s=25px|cl=ClassicGreen}}
|{{Head|Wario|g=SSBB|s=25px|cl=ClassicBrown}}
|{{Head|Wario|g=SSBB|s=25px|cl=ClassicWhite}}
|}


==[[List of Super Smash Bros. Brawl trailers#E3 Video|Reveal trailer]]==
===[[Wii Remote|Wii Remote Choice]]===
{{#widget:YouTube|id=EnpHmvGeE9o}}
Does his signature belly laugh.


==Gallery==
===[[Classic Mode|Credits Music]]===
<gallery>
*''WarioWare, Inc. Medley''
SSBBDojoWario1.jpg|Turning around on [[Castle Siege]].
SSBBDojoWario2.jpg|Using his [[down aerial]] near {{SSBB|Fox}} on [[Delfino Plaza]].
SSBBDojoWario3.jpg|[[Idle|Idling]] on Delfino Plaza.
Wario bite.jpg|Using [[Chomp]] near {{SSBB|Kirby}} on {{SSBB|Battlefield}}.
</gallery>


==Trivia==
==Costumes==
*''Brawl'' is the only game where Wario is a [[starter character]].
[[Image:Overalls Wario.jpg|thumb|left|Wario in his overalls.]]
*Due to his dodgy walking animation, if Wario is walking backwards on conveyor belts in custom stages, he cannot step onto another conveyor belt.
Wario has a "special outfit": which is his "classic" overalls look in most of his adventures. Additionally, one of Wario's color schemes appears as one of [[Mario (SSBB)|Mario]]'s original "red-overalls" look. This somewhat mirrors the fact that Mario has an outfit that looks like Wario's (which he still does in Brawl). Wario is the only character who has 2 different outfits (a biker-type outfit and his classic overalls look) with 6 color schemes each, totaling up to 12 possible costumes. This also allows him to have 2 changes for every color in Team Brawl.
*Wario never blinks. The only times his eyes are closed are when he is asleep, stunned, or being hit.
*Wario is the only playable villain not seen to be revived in [[The Subspace Emissary]]; while his trophy is collected by the player, there is no revival cutscene.
*Biker Wario's buttons show a W and the words "Made In" under it. This is a reference to the Japanese name for the ''WarioWare'' series, "''Made in Wario''". Also on the back of his biker outfit, it reads "Hurry Up!", both a reference to ''WarioWare'' microgames lasting only a few seconds and to the voice clip he shouts in ''Wario Land 4'' and ''WarioWare: Touched!''
*Wario is the only character in ''Super Smash Bros. Brawl'' to have two sets of costumes, resulting in a total of 12 costumes - at least double any other character.
**He is also the first character in the series to pose differently in his artwork when wearing an alternate costume that changes his outfit.
***Despite this, ''Brawl'' is the only game where Wario's overalls costume has a different render pose than the biker outfit.
*Wario has the most taunts of any character, having a total of four as opposed to three (or five, if one counts the wheelie animation).


==External links==
==External Links==                                                          
*[http://www.smashbros.com/wii/en_us/characters/wario.html Wario's page at Smash Bros. Dojo!!.]
*[http://www.flickr.com/photos/vgcats/sets/72157603813685808/ Subspace Emissary Screenshots]
*[http://www.smashboards.com/showthread.php?t=224269 Wario Character Guide on SmashBoards]


==References==
*[http://www.smashbros.com/en_us/characters/wario.html Wario's page at Smash Bros. Dojo!!.]
{{reflist}}
* [http://www.flickr.com/photos/vgcats/sets/72157603813685808/ Subspace Emissary Screenshots]


{{SubspaceArmy}}
{{SSBBCharacters}}
{{SSBBCharacters}}
{{SubspaceArmy}}
{{Wario Brawl}}
{{Wario universe}}
 
[[Category:Wario (SSBB)| ]]
[[Category:Characters]]
[[Category:Trophies (SSBB)]]
[[Category:Characters (SSBB)]]
[[es:Wario (SSBB)]]
[[Category:Wario universe]]
[[Category:Subspace Army]]

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