Editing Villager (SSB4)

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Line 147: Line 147:
|ssdefname=Lloid Rocket
|ssdefname=Lloid Rocket
|ssdefdmg=7% (early), 5% (late), 2.3x damage if riding the Lloid; 12% (ending explosion), 12% (explosion after hitting a wall)
|ssdefdmg=7% (early), 5% (late), 2.3x damage if riding the Lloid; 12% (ending explosion), 12% (explosion after hitting a wall)
|ssdefdesc=Launches the Gyroid {{s|nookipedia|Lloid}} sideways as a relatively slow projectile. Villager can choose to ride on it by holding the special button, which increases the damage and knockback dealt. Using the move in this fashion leaves Villager helpless unless the rocket explodes from hitting an opponent or damageable object.
|ssdefdesc=Launches the Gyroid {{s|nookipedia|Lloid}} sideways as a relatively slow projectile. Villager can choose to ride on it, which increases the damage and knockback dealt. Using the move in this fashion leaves Villager helpless unless the rocket explodes from hitting an opponent or damageable object.
|ssc1name=Liftoff Lloid
|ssc1name=Liftoff Lloid
|ssc1dmg=5% (early), 8% (late), 2.4x damage if riding the Lloid; 14% (ending explosion), 12% (explosion after hitting a wall)
|ssc1dmg=5% (early), 8% (late), 2.4x damage if riding the Lloid; 14% (ending explosion), 12% (explosion after hitting a wall)
Line 157: Line 157:
|uspage=Balloon Trip (move)
|uspage=Balloon Trip (move)
|usdefdmg=0%
|usdefdmg=0%
|usdefdesc=Villager uses two balloons, both of a set color determined by the player's number, to fly ''{{s|wikipedia|Balloon Fight}}''-style. As of [[1.0.8]], the move gives less distance if it is used consecutively in a short amount of time (ranging from roughly 2-12 arm flaps). Boasts the longest recovery potential in the game and travels quite fast, however Villager is vulnerable while using it. He will move slower if one balloon is popped and will be left helpless if both balloons are hit. However, if Villager himself is hit he can simply use the move again, at least until he runs out of 'fuel' due to the nerf.
|usdefdesc=Villager uses two balloons, both of a set color determined by the player's number, to fly ''{{s|wikipedia|Balloon Fight}}''-style. As of [[1.0.8]], the move gives less distance if it is used consecutively in a short amount of time. Boasts the longest recovery potential in the game and travels quite fast, however Villager is vulnerable while using it. He will move slower if one balloon is popped and will be left helpless if both balloons are hit. However, if Villager himself is hit he can simply use the move again, at least until he runs out of 'fuel' due to the nerf.
|usc1name=Extreme Balloon Trip
|usc1name=Extreme Balloon Trip
|usc1dmg=9% (sweetspot) or 6% (sourspot) per balloon
|usc1dmg=9% (sweetspot) or 6% (sourspot) per balloon

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