User talk:Nymbare/Average Kill Power
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Last patch[edit]
Probably not true, there will likely be balance patches, particularly once they have a better idea of whether or not 'netta and Corrin are OP. ---Preceding unsigned comment added by you. Or maybe DatNuttyKid. 14:58, 22 January 2016 (EST)
- Honestly I think it's best if we treat this patch like it's the last one, at least until we get further mention from Sakurai (No surprise DLC though, *cough*Snake*cough* :( ). Disaster Flare (talk) 15:28, 22 January 2016 (EST)
Cloud or Mii Fighter[edit]
Cloud and Mii Fighters probably have different fall speeds or gravity and stuff. You should probable use just Cloud or one type of Mii fighter. They aren't the median anyways. -- Ethan (Discussion) 15:41, 22 January 2016 (EST)
- Mario has a weight of 98, which is the perfect average considering Puff weighs 68 and Bowser weighs 128. Puff falls at a speed of 0.98 and Fox at 2.05, which when averaged, gives us a value of 1.515, and even though he hasn't that speed, Mario's falling speed (1.5) is the most approximate to the average. What's more, almost all KO percents that are used for SSB4 feature Mario getting KO'd from the middle of Final Destination. For example, when we say G&W's f-smash KO's at 106% when sweetspotted, it's because Mario was used as the test dummy due to his weight being the average. Another and more complex example, when we say Palu's u-smash KO's at 100% when it hits with the beam's base, its because Mario is used as the test dummy both due to his weight and falling speed being average.
- As such, I would recommend you more to use Mario as a test dummy: he averages on almost all stats, which is what we are searching for. -- The 70's called. They said BeepYou was here :v (talk) 15:59, 22 January 2016 (EST)
- Bump. -- The 70's called. They said BeepYou was here :v (talk) 15:07, 28 January 2016 (EST)