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Display title | User:SuperSqank/Landing Lag (SSB) |
Default sort key | SuperSqank/Landing Lag (SSB) |
Page length (in bytes) | 2,009 |
Namespace | User |
Page ID | 109587 |
Page content language | en - English |
Page content model | wikitext |
User ID | 11267 |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
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Page creator | SuperSqank (talk | contribs) |
Date of page creation | 13:15, February 12, 2020 |
Latest editor | CanvasK (talk | contribs) |
Date of latest edit | 19:00, December 23, 2021 |
Total number of edits | 5 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The following is a compilation of all characters' landing lag and auto-cancel windows for their aerial attacks in Super Smash Bros. Landing lag and auto-cancel windows are not highly significant in competitive Smash 64 due to Z-cancelling however,... |
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