Editing User:Alex the weeb/Freefall air speed multipliers

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The multipliers for air speed applied by moves that cause freefall (special fall). Does not apply to freefall caused by Pac-Man's trampoline breaking. If a character is not listed (excluding echoes), their air speed does not change during freefall.
The multipliers for air speed applied by moves that cause freefall (special fall). Does not apply to freefall caused by Pac-Man's trampoline breaking. If a character is not listed (excluding echoes), their air speed does not change during freefall.
 
Due to a glitch, some characters' freefall air speeds can carry over to their regular air speed under certain circumstances ([[Helpless#Freefall_Carryover_Drift|See here]]), the 5th column states whether this can happen for each character.


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Character !! Move !! Multiplier !! New speed !! FCO?
! Character !! Move !! Multiplier !! New speed
|-
| Mario || Super Jump Punch || 0.6 || 0.7248
|-
|-
| Mario || Super Jump Punch || 0.6 || 0.7248 || yes
| Link || Spin Attack || 0.909 || 0.8399
|-
|-
| Link || Spin Attack || 0.909 || 0.8399 || yes
| Samus || Screw Attack || 0.66 || 0.7280
|-
|-
| Samus || Screw Attack || 0.66 || 0.7280 || no
| Fox || Fire Fox || 0.85 || 0.9435
|-
|-
| Fox || Fire Fox || 0.85 || 0.9435 || yes
| Pikachu || Quick Attack || 0.4 || 0.3828
|-
|-
| Pikachu || Quick Attack || 0.4 || 0.3828 || yes
| Luigi || Super Jump Punch || {{rollover|0.455|Derived value, speed is coded directly|y}} || 0.35
|-
|-
| Luigi || Super Jump Punch || {{rollover|0.455|Derived value, speed is coded directly|y}} || 0.35 || no
| Captain Falcon || Falcon Dive || 0.75 || 0.9135
|-
|-
| Captain Falcon || Falcon Dive || 0.75 || 0.9135 || yes
| Peach || Parasol || 0.6 || 0.6174
|-
|-
| Peach || Parasol || 0.6 || 0.6174 || {{rollover|yes|during folding animation|y}}
| Zelda || Farore's Wind || 0.8 || 0.8736
|-
|-
| Zelda || Farore's Wind || 0.8 || 0.8736 || yes
| Dr. Mario || Super Jump Punch || 0.6 || 0.5543
|-
|-
| Dr. Mario || Super Jump Punch || 0.6 || 0.5543 || yes
| Pichu || Agility || 0.4 || 0.4116
|-
|-
| Pichu || Agility || 0.4 || 0.4116 || yes
| Falco || Fire Bird || 0.8 || 0.7816
|-
|-
| Falco || Fire Bird || 0.8 || 0.7816 || yes
| Marth || Dolphin Slash || 0.4 || 0.4284
|-
|-
| Marth || Dolphin Slash || 0.4 || 0.4284 || no
| Young Link || Spin Attack || 0.9 || 0.8694
|-
|-
| Young Link || Spin Attack || 0.9 || 0.8694 || yes
| Ganondorf || Dark Dive || 0.72 || 0.5976
|-
|-
| Ganondorf || Dark Dive || 0.72 || 0.5976 || yes
| Mewtwo || Teleport || 0.6 || 0.7878
|-
|-
| Mewtwo || Teleport || 0.6 || 0.7878 || no
| Roy || Blazer || 0.45 || 0.5859
|-
|-
| Roy || Blazer || 0.45 || 0.5859 || no
| rowspan=3|Meta Knight || Drill Rush || 0.6 || 0.624
|-
|-
| rowspan=3|Meta Knight || Drill Rush || 0.6 || 0.624 || no
| Shuttle Loop || 0.5 || 0.52
|-
|-
| Shuttle Loop || 0.5 || 0.52 || no
| Dimensional Cape || 0.6 || 0.624
|-
|-
| Dimensional Cape || 0.6 || 0.624 || no
| Pit || Power of Flight || 0.8 || 0.748
|-
|-
| Pit || Power of Flight || 0.8 || 0.748 || no
| Zero Suit Samus || Boost Kick || 0.4 || 0.504
|-
|-
| Zero Suit Samus || Boost Kick || 0.4 || 0.504 || yes
| Squirtle || Surf || 0.6 || 0.606
|-
|-
| Squirtle || Surf || 0.6 || 0.606 || no
| Charizard || Fly || 0.6 || 0.6618
|-
|-
| Charizard || Fly || 0.6 || 0.6618 || yes
| King Dedede || Super Dedede Jump || {{rollover|1.156|Derived value, speed is coded directly|y}} || 0.85
|-
|-
| King Dedede || Super Dedede Jump || {{rollover|1.156|Derived value, speed is coded directly|y}} || 0.85 || no
| Lucario || ExtremeSpeed || 0.5 || 0.6405
|-
|-
| Lucario || ExtremeSpeed || 0.5 || 0.6405 || yes
| Toon Link || Spin Attack || 0.9 || 0.945
|-
|-
| Toon Link || Spin Attack || 0.9 || 0.945 || yes
| Wolf || Fire Wolf || 0.65 || 0.8327
|-
|-
| Wolf || Fire Wolf || 0.65 || 0.8327 || yes
| Little Mac || Rising Uppercut || 0.6 || 0.7248
|-
|-
| Little Mac || Rising Uppercut || 0.6 || 0.7248 || no
| Greninja || Hydro Pump || 0.6 || 0.7434
|-
|-
| Greninja || Hydro Pump || 0.6 || 0.7434 || no
| Shulk || Air Slash || 0.4 || 0.4452
|-
|-
| Shulk || Air Slash || 0.4 || 0.4452 || no
| Bowser Jr. || Abandon Ship || 1.1 || 1.2474
|-
|-
| Bowser Jr. || Abandon Ship || 1.1 || 1.2474 || no
| rowspan=2|Cloud || Climhazzard || 0.6 || 0.693
|-
|-
| rowspan=2|Cloud || Climhazzard || 0.6 || 0.693 || no
| Limit Climhazzard || 0.8 || 0.924
|-
|-
| Limit Climhazzard || 0.8 || 0.924 || no
| Corrin || Dragon Ascent || 0.7 || 0.7133
|-
|-
| Corrin || Dragon Ascent || 0.7 || 0.7133 || no
| Inkling || Super Jump || {{rollover|0.828|Derived value, speed is coded directly|y}} || 1
|-
|-
| Inkling || Super Jump || {{rollover|0.828|Derived value, speed is coded directly|y}} || 1 || no
| Ridley || Wing Blitz || {{rollover|0.810|Derived value, speed is coded directly|y}} || 0.85
|-
|-
| Ridley || Wing Blitz || {{rollover|0.810|Derived value, speed is coded directly|y}} || 0.85 || no
| Piranha Plant || Piranhacopter || {{rollover|1|Params suggest should be 0.6|y}} || {{rollover|1|Params suggest should be 0.6|y}}
|-
|-
| Piranha Plant || Piranhacopter || {{rollover|1|Params suggest should be 0.6|y}} || {{rollover|1|Params suggest should be 0.6|y}} || no
| rowspan=4|Hero || Up B failure || 0.9 || 0.909
|-
|-
| rowspan=3|Hero || Up B failure || 0.9 || 0.909 || no
| Woosh || 1 || 1.01
|-
|-
| Swoosh || 1.1 || 1.111 || no
| Swoosh || 1.1 || 1.111
|-
|-
| Kaswoosh || 0.9 || 0.909 || no
| Kaswoosh || 0.9 || 0.909
|-
|-
| Sora || Aerial Sweep || 0.9 || 0.864 || no
| Sora || Aerial Sweep || 0.9 || 0.864
|-
|-
| rowspan=2|Mii Brawler || Soaring Axe Kick || 0.6 || 0.69 || no
| rowspan=2|Mii Brawler || Soaring Axe Kick || 0.6 || 0.69
|-
|-
| Thrust Uppercut || 0.6 || 0.69 || yes
| Thrust Uppercut || 0.6 || 0.69
|-
|-
| Mii Swordsman || Skyward Slash Dash || 0.85 || 0.9945 || yes
| Mii Swordsman || Skyward Slash Dash || 0.85 || 0.9945
|-
|-
| Mii Gunner || Arm Rocket || 0.8 || 0.744 || no
| Mii Gunner || Arm Rocket || 0.8 || 0.744
|}
|}

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