Information for "Template:FA/40"

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Display titleTemplate:FA/40
Default sort keyFA/40
Page length (in bytes)957
NamespaceTemplate
Page ID36701
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Number of subpages of this page0 (0 redirects; 0 non-redirects)

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EditAllow only users with "edittemplates" permission (infinite)
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Edit history

Page creatorOmega Tyrant (talk | contribs)
Date of page creation12:12, August 1, 2013
Latest editorPorpleBot (talk | contribs)
Date of latest edit00:42, February 12, 2021
Total number of edits5
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Description

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Article description: (description)
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The Master Hand glitch is a glitch in Super Smash Bros. Melee. Based on the Name Entry glitch, it allows the player to freely use and control Master Hand on any stage; while any player slot allows selection of Master Hand in this way, only when in player 3's slot can he be controlled. As the game offers no special treatment to Master Hand in regular matches, he cannot lose a non-Stamina match, as he is immune to knockback and can never get KO'd by crossing a blast line. The glitch is somewhat notorious for how long it took to discover - it was not publicized until June 2009, almost eight years after Melee's release.
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