Editing Talk:Zelda (SSBB)
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::You guys must be very inexperienced in competitive play. The majority of good players would agree Zelda was nerfed from Melee to Brawl. Lack of consistency in landing kicks is a huge deal since that's her main threat in neutral. Also it is definitely possible to SDI out of Forward Smash, Up smash and Nair. I have done it multiple times. You just aren't doing it correctly. Hold the C stick up and then quarter circle your control stick in the direction you want to escape. This is sufficient SDI to get out of most multihit attacks. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 21:34, 6 December 2014 (EST) | ::You guys must be very inexperienced in competitive play. The majority of good players would agree Zelda was nerfed from Melee to Brawl. Lack of consistency in landing kicks is a huge deal since that's her main threat in neutral. Also it is definitely possible to SDI out of Forward Smash, Up smash and Nair. I have done it multiple times. You just aren't doing it correctly. Hold the C stick up and then quarter circle your control stick in the direction you want to escape. This is sufficient SDI to get out of most multihit attacks. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 21:34, 6 December 2014 (EST) | ||