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Display title | Super Smash Bros. Ultimate in competitive play |
Default sort key | Super Smash Bros. Ultimate in competitive play |
Page length (in bytes) | 42,635 |
Page ID | 90133 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 2 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Doomdorm64 (talk | contribs) |
Date of page creation | 04:17, December 11, 2018 |
Latest editor | Cookies and Creme (talk | contribs) |
Date of latest edit | 02:07, December 31, 2024 |
Total number of edits | 217 |
Recent number of edits (within past 90 days) | 3 |
Recent number of distinct authors | 2 |
Transcluded templates (17) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Super Smash Bros. Ultimate's competitive scene began with the Super Smash Bros. Invitational 2018. Following the game's release, it quickly became the largest Smash scene, and has remained very eventful despite several setbacks, most notably the... |
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