Editing Super Smash Bros. Brawl

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*Along with the new opening, the [[announcer]] no longer announces the game's title, though there are unused sound files suggesting they originally would've.
*Along with the new opening, the [[announcer]] no longer announces the game's title, though there are unused sound files suggesting they originally would've.
*Character noises have been mostly overhauled:
*Character noises have been mostly overhauled:
**"Pain yells" are reliant on how long a character is in stun (instead of being reliant on how much knockback the character receives), and each character has two (or one for some characters such as [[Ness]] and [[Lucas]]) or none at all.
**"Pain yells" are reliant on how long a character is in stun (instead of being reliant on how much knockback the character receives), and each character has two (or one in [[Ness]]'s and [[Lucas]]'s case) or none at all.
**Characters no longer have a single noise for being [[KO]]'d horizontally or falling; each character now has two (this is most notable with {{SSBB|Pit}} and {{SSBB|Ivysaur}}) or again, none at all. Additionally, most characters have multiple noises for their aerial attacks and tilts (all of them are shared; {{SSBB|Donkey Kong}}, for example, can make the same noises when executing his down tilt as when executing his up aerial).
**Characters no longer have a single noise for being [[KO]]'d horizontally or falling; each character now has two (this is most notable with {{SSBB|Pit}} and {{SSBB|Ivysaur}}) or again, none at all. Additionally, most characters have multiple noises for their aerial attacks and tilts (all of them are shared; {{SSBB|Donkey Kong}}, for example, can make the same noises when executing his down tilt as when executing his up aerial).
**Characters only make one sound when doing smash attacks ({{SSBB|Mario}}'s "Yeeha!" heard when he does his [[up smash]] is among the easiest to notice).
**Characters only make one sound when doing smash attacks ({{SSBB|Mario}}'s "Yeeha!" heard when he does his [[up smash]] is among the easiest to notice).

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