Editing Super Smash Bros. Brawl
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Five characters do not return from ''Melee'': {{uv|Super Mario}}'s [[Dr. Mario]], {{uv|The Legend of Zelda}}'s [[Young Link]], {{uv|Pokémon}}'s [[Mewtwo]] and [[Pichu]], and {{uv|Fire Emblem}}'s [[Roy]]. Of these, only Mewtwo was not a moveset [[clone]]; and it is assumed to have been the furthest into development of the cut characters due to having the most unused code out of the cut veterans. Except for the ''Mario'' series, each of these series' gained new characters added to the roster: [[Toon Link]] for ''The Legend of Zelda'', [[Pokémon Trainer]] (who controls [[Squirtle]], [[Ivysaur]], and [[Charizard]]) and [[Lucario]] for ''Pokémon'', and [[Ike]] for ''Fire Emblem''. | Five characters do not return from ''Melee'': {{uv|Super Mario}}'s [[Dr. Mario]], {{uv|The Legend of Zelda}}'s [[Young Link]], {{uv|Pokémon}}'s [[Mewtwo]] and [[Pichu]], and {{uv|Fire Emblem}}'s [[Roy]]. Of these, only Mewtwo was not a moveset [[clone]]; and it is assumed to have been the furthest into development of the cut characters due to having the most unused code out of the cut veterans. Except for the ''Mario'' series, each of these series' gained new characters added to the roster: [[Toon Link]] for ''The Legend of Zelda'', [[Pokémon Trainer]] (who controls [[Squirtle]], [[Ivysaur]], and [[Charizard]]) and [[Lucario]] for ''Pokémon'', and [[Ike]] for ''Fire Emblem''. | ||
Several franchises already represented in the ''Super Smash Bros.'' series gain additional character slots, with the {{uv|Kirby}} universe the biggest gainer, as both [[King Dedede]] and [[Meta Knight]] make their playable ''Super Smash Bros.'' debuts. Otherwise, {{uv|EarthBound}} sees [[Lucas]] join, the {{uv|Star Fox}} franchise adds [[Wolf O'Donnell|Wolf]], and the {{uv|Donkey Kong}} universe adds [[Diddy Kong]], while {{uv|Metroid}} has Samus' aforementioned "Zero Suit" form, which originally debuted in ''[[Metroid: Zero Mission]]'', added as a transformation for its sole character. | Several franchises already represented in the ''Super Smash Bros.'' series gain additional character slots, with the {{uv|Kirby}} universe the biggest gainer, as both [[King Dedede]] and [[Meta Knight]] make their playable ''Super Smash Bros.'' debuts. Otherwise, {{uv|EarthBound}} sees [[Lucas]] join, the {{uv|Star Fox}} franchise adds [[Wolf O'Donnell|Wolf]], and the {{uv|Donkey Kong}} universe adds [[Diddy Kong]], while {{uv|Metroid}} has Samus's aforementioned "Zero Suit" form, which originally debuted in ''[[Metroid: Zero Mission]]'', added as a transformation for its sole character. | ||
New character slots which go to Nintendo series previously unrepresented include [[Pit]], the first appearance of the {{uv|Kid Icarus}} series since the 1991 Game Boy game ''{{s|Wikipedia|Kid Icarus: Of Myths and Monsters}}''; [[Wario]], originally a ''Mario'' spin-off but long launched into [[Wario (universe)|a franchise of his own]]; [[Captain Olimar]] from the {{uv|Pikmin}} series; and the NES accessory [[R.O.B.]] | New character slots which go to Nintendo series previously unrepresented include [[Pit]], the first appearance of the {{uv|Kid Icarus}} series since the 1991 Game Boy game ''{{s|Wikipedia|Kid Icarus: Of Myths and Monsters}}''; [[Wario]], originally a ''Mario'' spin-off but long launched into [[Wario (universe)|a franchise of his own]]; [[Captain Olimar]] from the {{uv|Pikmin}} series; and the NES accessory [[R.O.B.]] | ||
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==Stages== | ==Stages== | ||
{{Main|Stage}} | {{Main|Stage}} | ||
[[File: Stage Select Brawl.png|thumb|300px|The | [[File: Stage Select Brawl.png|thumb|300px|The stage selection screen in ''Brawl''.]] | ||
[[File: Stage Select Brawl Melee Stages.png|thumb|300px|The | [[File: Stage Select Brawl Melee Stages.png|thumb|300px|The Melee Stages screen in ''Brawl''.]] | ||
''Brawl'' features many stages that can be fought on. Most of them are new, but a few return from ''Melee''. On some stages, such as Shadow Moses Island, [[Smash Taunt]]s can be performed. ''Brawl'' also has an option to create custom stages with the [[Stage Builder]]. | ''Brawl'' features many stages that can be fought on. Most of them are new, but a few return from ''Melee''. On some stages, such as Shadow Moses Island, [[Smash Taunt]]s can be performed. ''Brawl'' also has an option to create custom stages with the [[Stage Builder]]. | ||
{{clrl}} | {{clrl}} | ||
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*In one-player game modes, the [[C-stick]] acts the same as in multiplayer modes: instead of [[Camera|zoom]]ing, it is used as how the player has configured it, the default function being uncharged [[smash attack]]s. | *In one-player game modes, the [[C-stick]] acts the same as in multiplayer modes: instead of [[Camera|zoom]]ing, it is used as how the player has configured it, the default function being uncharged [[smash attack]]s. | ||
*Any wins, losses, KOs, and other things performed by CPU characters do not count in the records. | *Any wins, losses, KOs, and other things performed by CPU characters do not count in the records. | ||
*Players can now configure | *Players can now configure personalised [[controls]] for [[name]]s. | ||
===Aesthetic=== | ===Aesthetic=== | ||
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**It also has the most unlockable stages, with 12. | **It also has the most unlockable stages, with 12. | ||
*The ''Brawl'' menu was designed to be very similar to the menu in ''{{s|wikirby|Kirby Air Ride}}'', including the [[Challenges]] Checklist. | *The ''Brawl'' menu was designed to be very similar to the menu in ''{{s|wikirby|Kirby Air Ride}}'', including the [[Challenges]] Checklist. | ||
*''Brawl'' was the first [[Wii]] appearance for [[Kirby]], [[Meta Knight]], [[King Dedede]], and [[Olimar]]. | *''Brawl'' was the first [[Wii]] appearance for [[Zero Suit Samus]], [[Kirby]], [[Meta Knight]], [[King Dedede]], and [[Olimar]]. | ||
*''Brawl'' is the only ''Smash'' game to: | *''Brawl'' is the only ''Smash'' game to: | ||
**Neither introduce nor have any playable full [[clones]]. | **Neither introduce nor have any playable full [[clones]]. |