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Display title | Super Smash Bros. 4 in competitive play |
Default sort key | Super Smash Bros. 4 in competitive play |
Page length (in bytes) | 18,068 |
Page ID | 73104 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | Serpent King (talk | contribs) |
Date of page creation | 14:20, November 25, 2016 |
Latest editor | 69.36.59.87 (talk) |
Date of latest edit | 14:28, March 25, 2024 |
Total number of edits | 106 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (12) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Super Smash Bros. 4's competitive scene began before either version was publicly released at the Super Smash Bros. Invitational on June 10, 2014, hosted by Nintendo of America at E3 2014, where they presented a demo of Super Smash Bros. for Wii U... |
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