Editing Stage legality
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| [[Congo Jungle]] | | [[Congo Jungle]] | ||
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset"/> | | style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset"/> | ||
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/><ref name="Smash'N'Splash 5 Ruleset">[ | | style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/><ref name="Smash'N'Splash 5 Ruleset">[https://www.ssbwiki.com/Tournament:Smash_%27N%27_Splash_5#Stages Smash'N'Splash 5]</ref> | ||
| Top platforms are too high (characters such as Ness can have difficulty approaching without double jumping); Lack of ledge DI hurts recoveries; poor lighting; barrel turning is randomized and it removes double jump hurting certain recoveries. | | Top platforms are too high (characters such as Ness can have difficulty approaching without double jumping); Lack of ledge DI hurts recoveries; poor lighting; barrel turning is randomized and it removes double jump hurting certain recoveries. | ||
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| [[Hyrule Castle]] | | [[Hyrule Castle]] | ||
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset">[ | | style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset">[https://www.ssbwiki.com/Tournament:Apex_2015#Ruleset Apex 2015]</ref> | ||
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/> | | style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/> | ||
| Too large; cave of life/the tent at stage's right side promotes camping and can lead to powerful combos; left slant is hard to approach; Tornado stage hazards are too powerful and disruptive to gameplay and can also randomly be fast or slow. | | Too large; cave of life/the tent at stage's right side promotes camping and can lead to powerful combos; left slant is hard to approach; Tornado stage hazards are too powerful and disruptive to gameplay and can also randomly be fast or slow. | ||
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| [[Gaur Plain]] || style="background:#ffbfbf" | Banned || Too large; promotes camping and circle camping; walk-off blast lines; grants advantage to characters with good aerial mobility | | [[Gaur Plain]] || style="background:#ffbfbf" | Banned || Too large; promotes camping and circle camping; walk-off blast lines; grants advantage to characters with good aerial mobility | ||
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| {{b|Duck Hunt|stage}} || style="background:# | | {{b|Duck Hunt|stage}} || style="background:#ffbfbf" | Banned || Tree on left side of stage can promote camping and stalling; Duck Hunt Dog can be disruptive; blast lines are close to stage | ||
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| [[Balloon Fight]] || style="background:#ffbfbf" | Banned || Walk-off blast lines; Fish and other stage hazards are too disruptive and powerful; lower blast line is difficult to utilize | | [[Balloon Fight]] || style="background:#ffbfbf" | Banned || Walk-off blast lines; Fish and other stage hazards are too disruptive and powerful; lower blast line is difficult to utilize | ||
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| [[Pac-Maze]] || style="background:#ffbfbf" | Banned || Cave of life potential; high upper blast line overcentralizes gameplay on horizontal finishers; ghosts too powerful and disruptive a hazard; overcentralization on collecting pellets, which can grant buffs to players | | [[Pac-Maze]] || style="background:#ffbfbf" | Banned || Cave of life potential; high upper blast line overcentralizes gameplay on horizontal finishers; ghosts too powerful and disruptive a hazard; overcentralization on collecting pellets, which can grant buffs to players | ||
|- | |- | ||
| [[Suzaku Castle]] || style="background:#ffbfbf" | Banned || | | [[Suzaku Castle]] || style="background:#ffbfbf" | Banned || Walk-off blast lines on right side of the stage | ||
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| [[Umbra Clock Tower]] || style="background:#ffbfbf" | Banned || Some stage transformations feature walk-off blast lines and caves of life; aesthetics can disrupt regular gameplay | | [[Umbra Clock Tower]] || style="background:#ffbfbf" | Banned || Some stage transformations feature walk-off blast lines and caves of life; aesthetics can disrupt regular gameplay | ||
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|[[Palutena's Temple]] | |[[Palutena's Temple]] | ||
|style="background:#ffbfbf" | Banned || Too large; promotes circle camping; spikes and hazards too powerful and disruptive; frequent caves of life; promotes characters that can easily | |style="background:#ffbfbf" | Banned || Too large; promotes circle camping; spikes and hazards too powerful and disruptive; frequent caves of life; promotes characters that can easily manuver the stage | ||
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|[[Skyworld]] | |[[Skyworld]] | ||
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|[[Boxing Ring]] | |[[Boxing Ring]] | ||
|style="background:#ffbfbf" | Banned || Walk- | |style="background:#ffbfbf" | Banned || Walk-offs blast lines; no lower blast line; too large; hanging lights are too strong of a stage hazard and can promote camping | ||
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|[[Gaur Plain]] | |[[Gaur Plain]] | ||
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|[[Suzaku Castle]] | |[[Suzaku Castle]] | ||
|style="background:#ffbfbf" | Banned || Right side of stage features | |style="background:#ffbfbf" | Banned || Right side of stage features walk-off blast line | ||
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|[[Peach's Castle|Peach's Castle (64)]] | |[[Peach's Castle|Peach's Castle (64)]] | ||
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|[[Yoshi's Story]] | |[[Yoshi's Story]] | ||
|style="background:#ffefbf" | Infrequently legal<ref name="Smashadelphia Ruleset">[ | |style="background:#ffefbf" | Infrequently legal<ref name="Smashadelphia Ruleset">[https://www.ssbwiki.com/Tournament:Smashadelphia_Ultimate#Ruleset Smashadelphia Ultimate (December 9th, 2018)]</ref><ref name="GENESIS 6 Ruleset"/> || Features slopes on the ledges; blast zones are rather close to the main stage. Also features a low ceiling, which can lead to early kills. Making this stage banned in some tournaments. | ||
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|[[Fountain of Dreams]] | |[[Fountain of Dreams]] | ||
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|[[WarioWare, Inc.]] | |[[WarioWare, Inc.]] | ||
|style="background:#ffefbf" | Infrequently legal<ref name="Glitch 6 Ruleset">[ | |style="background:#ffefbf" | Infrequently legal<ref name="Glitch 6 Ruleset">[https://www.ssbwiki.com/Tournament:Glitch_6 Glitch 6 (January 20th, 2019)]</ref><ref name="Smashadelphia Ruleset"/> || Horizontal blast zones are extremely close to the main body of the stage; unusual camera. | ||
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|[[Bridge of Eldin]] | |[[Bridge of Eldin]] | ||
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|[[Lylat Cruise]] | |[[Lylat Cruise]] | ||
|style="background:# | |style="background:#efffbf" | Counterpick/Starter || Slants can alter gameplay and mess up projectiles; certain recoveries had difficulties grabbing the ledge prior to 8.0.0. | ||
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|[[Pokémon Stadium 2]] | |[[Pokémon Stadium 2]] | ||
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|[[Shadow Moses Island]] | |[[Shadow Moses Island]] | ||
|style="background:#ffbfbf" | Banned || Contains walls | |style="background:#ffbfbf" | Banned || Contains walls, only top blast zone is accessible. | ||
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|[[Luigi's Mansion]] | |[[Luigi's Mansion]] | ||
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|[[75m]] | |[[75m]] | ||
|style="background:#ffbfbf" | Banned || Platforms are too small; features a walk-off blast zone; contains hazards (even with hazards turned off) | |style="background:#ffbfbf" | Banned || Platforms are too small; features a walk-off blast zone; contains hazards (even with hazards turned off). Stage promotes circle camping due to extreme size. | ||
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|[[Mario Bros.]] | |[[Mario Bros.]] | ||
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|[[Unova Pokémon League]] | |[[Unova Pokémon League]] | ||
|style="background:#ffefbf" | Infrequently legal<ref name="GENESIS 6 Ruleset">[ | |style="background:#ffefbf" | Infrequently legal<ref name="GENESIS 6 Ruleset">[https://www.ssbwiki.com/Tournament:GENESIS_6#Ruleset GENESIS 6]</ref> || Similar to [[Pokémon Stadium 2]]; visually dark; teleport recoveries don't 'hug' against the sides of the stage; lightning effects can cause issues with certain colorblind players. | ||
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|[[Prism Tower]] | |[[Prism Tower]] | ||
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|[[Suzaku Castle]] | |[[Suzaku Castle]] | ||
|style="background:#ffbfbf" | Banned || Features walk-off blast | |style="background:#ffbfbf" | Banned || Features walk-off blast zones on the right, and a powerful camping spot on the left. | ||
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|[[Midgar]] | |[[Midgar]] |