User:Sausage12/Changes for Ganondorf: Difference between revisions

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*{{buff|Rolls: Faster and cover more distance.}}
*{{buff|Rolls: Faster and cover more distance.}}


 
===Ground attacks===
===Moves===
*{{buff|Neutral Attack/Zap Shove: Slightly increased range. Sourspot deals 7% damage now. 5 frames less endlag.}}
*Neutral Attack/Zap Shove: Slightly increased range. Sourspot deals 7% damage now.
*{{buff|Forward Tilt/Sparta Kick: Increased range.}}
*Forward Tilt/Sparta Kick: Increased range.
*{{buff|Forward Smash/Dark Lunge: Angled down forward smash has slightly increased range.}}
*{{buff|Forward Smash/Dark Lunge: Angled down forward smash has slightly increased range.}}
*Up Smash/Warlock Punt: Bigger hitbox in front of Ganondorf.
*{{buff|Up Smash/Warlock Punt: Bigger hitbox in front of Ganondorf.}}
*Down Smash/Wizard's Sweep: First hit deals 1% more damage.
*{{buff|Down Smash/Wizard's Sweep: First hit deals 1% more damage.}}


===Aerials===
===Aerials===
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===Other attacks===
===Other attacks===
*{{buff|Grab: Range improved.}}  
*{{buff|Grab: Range improved.}}  
*{{buff|Forward Throw: KOs 15% sooner.}}
*{{buff|Back throw: KOs 40% sooner and deals 1% more damage.}}
*{{buff|Back throw: KOs 40% sooner and deals 1% more damage.}}
*{{buff|Up Throw: Crumbles the opponent, like Ryu's down special. Also has less end lag.}}
*{{buff|Up Throw: Crumbles the opponent, like Ryu's down special. Also has less end lag.}}
*{{buff|Down Throw: A little less endlag.}}


===Specials===
===Specials===
*Warlock Punch: Slightly greater knockback growth plus 1% more damage for grounded version.
*{{buff|Warlock Punch: Slightly greater knockback growth plus 1% more damage for grounded version.}}
*Warlock Thrust: Both Sweetspot and sourspot deal 1% more damage. KOs 105% sooner.
*{{buff|Warlock Thrust: Both Sweetspot and sourspot deal 1% more damage. KOs 105% sooner.}}
*Flame Choke: Follow-ups are more reliable. Aerial version grants him more horizontal recovery.
*{{buff|Flame Choke: Follow-ups are more reliable. Aerial version grants him more horizontal recovery.}}
*Dark Dive: Can latch onto opponents even at the beginning of the move. The move now deals 13% damage. Uppercut deals 2% more damage plus greater knockback.
*{{buff|Dark Dive: Can latch onto opponents even at the beginning of the move. The move now deals 13% damage. Uppercut deals 2% more damage plus greater knockback.}}
*Dark Vault: Much greater horizontal distance. Less start-up. Grab damage does .5% more each hit.
*{{buff|Dark Vault: Much greater horizontal distance. Less start-up. Grab damage does .5% more each hit.}}
*Wizard's Foot (Grounded): Larger hit box. KOs 15% sooner.
*{{buff|Wizard's Foot (Grounded): Larger hit box. KOs 15% sooner.}}
*Wizard's Assault: Less ending lag. Sour spot removed. Deals 3% more damage for both grounded and aerial versions. Slightly more knockback. More powerful spike.
*{{buff|Wizard's Assault: Less ending lag. Sour spot removed. Deals 3% more damage for both grounded and aerial versions. Slightly more knockback. More powerful spike.}}
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