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*{{buff|Rolls: Faster and cover more distance.}} | *{{buff|Rolls: Faster and cover more distance.}} | ||
===Ground attacks=== | |||
=== | *{{buff|Neutral Attack/Zap Shove: Slightly increased range. Sourspot deals 7% damage now. 5 frames less endlag.}} | ||
*Neutral Attack/Zap Shove: Slightly increased range. Sourspot deals 7% damage now. | *{{buff|Forward Tilt/Sparta Kick: Increased range.}} | ||
*Forward Tilt/Sparta Kick: Increased range. | |||
*{{buff|Forward Smash/Dark Lunge: Angled down forward smash has slightly increased range.}} | *{{buff|Forward Smash/Dark Lunge: Angled down forward smash has slightly increased range.}} | ||
*Up Smash/Warlock Punt: Bigger hitbox in front of Ganondorf. | *{{buff|Up Smash/Warlock Punt: Bigger hitbox in front of Ganondorf.}} | ||
*Down Smash/Wizard's Sweep: First hit deals 1% more damage. | *{{buff|Down Smash/Wizard's Sweep: First hit deals 1% more damage.}} | ||
===Aerials=== | ===Aerials=== | ||
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===Other attacks=== | ===Other attacks=== | ||
*{{buff|Grab: Range improved.}} | *{{buff|Grab: Range improved.}} | ||
*{{buff|Forward Throw: KOs 15% sooner.}} | |||
*{{buff|Back throw: KOs 40% sooner and deals 1% more damage.}} | *{{buff|Back throw: KOs 40% sooner and deals 1% more damage.}} | ||
*{{buff|Up Throw: Crumbles the opponent, like Ryu's down special. Also has less end lag.}} | *{{buff|Up Throw: Crumbles the opponent, like Ryu's down special. Also has less end lag.}} | ||
*{{buff|Down Throw: A little less endlag.}} | |||
===Specials=== | ===Specials=== | ||
*Warlock Punch: Slightly greater knockback growth plus 1% more damage for grounded version. | *{{buff|Warlock Punch: Slightly greater knockback growth plus 1% more damage for grounded version.}} | ||
*Warlock Thrust: Both Sweetspot and sourspot deal 1% more damage. KOs 105% sooner. | *{{buff|Warlock Thrust: Both Sweetspot and sourspot deal 1% more damage. KOs 105% sooner.}} | ||
*Flame Choke: Follow-ups are more reliable. Aerial version grants him more horizontal recovery. | *{{buff|Flame Choke: Follow-ups are more reliable. Aerial version grants him more horizontal recovery.}} | ||
*Dark Dive: Can latch onto opponents even at the beginning of the move. The move now deals 13% damage. Uppercut deals 2% more damage plus greater knockback. | *{{buff|Dark Dive: Can latch onto opponents even at the beginning of the move. The move now deals 13% damage. Uppercut deals 2% more damage plus greater knockback.}} | ||
*Dark Vault: Much greater horizontal distance. Less start-up. Grab damage does .5% more each hit. | *{{buff|Dark Vault: Much greater horizontal distance. Less start-up. Grab damage does .5% more each hit.}} | ||
*Wizard's Foot (Grounded): Larger hit box. KOs 15% sooner. | *{{buff|Wizard's Foot (Grounded): Larger hit box. KOs 15% sooner.}} | ||
*Wizard's Assault: Less ending lag. Sour spot removed. Deals 3% more damage for both grounded and aerial versions. Slightly more knockback. More powerful spike. | *{{buff|Wizard's Assault: Less ending lag. Sour spot removed. Deals 3% more damage for both grounded and aerial versions. Slightly more knockback. More powerful spike.}} |
edits