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Talk:Crouch cancel: Difference between revisions
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Crouch cancelling is actually mentioned in Brawl's manual (not by name), so yes it would apply. And it's not just another form of DI; sure it does affect your trajectory, but it also affects the actual knockback (unlike DI, which influences only the direction). [[User:Toomai|Toomai]] ([[User talk:Toomai|talk]]) 01:50, 16 December 2008 (UTC) | Crouch cancelling is actually mentioned in Brawl's manual (not by name), so yes it would apply. And it's not just another form of DI; sure it does affect your trajectory, but it also affects the actual knockback (unlike DI, which influences only the direction). [[User:Toomai|Toomai]] ([[User talk:Toomai|talk]]) 01:50, 16 December 2008 (UTC) | ||
== SSB4 Crouch Cancel? == | |||
I've heard people mentioning that it's in, but how does it function in SSB4? [[User:FirstaLasto|<font color="pink">♡</font>'''Firsta'''Lasto<font color="pink">♥</font>]] 19:52, 19 November 2014 (EST) |
Revision as of 20:52, November 19, 2014
But isn't this applicable to SSBB too as crouching would still reduce knockback? Rhetticus (talk) 13:21, 7 November 2008 (UTC)
Myself I think this is almost as DIing. – Smiddle ( Talk • Conts ) 21:12, January 23, 2007 (GMT)
Crouch cancelling is actually mentioned in Brawl's manual (not by name), so yes it would apply. And it's not just another form of DI; sure it does affect your trajectory, but it also affects the actual knockback (unlike DI, which influences only the direction). Toomai (talk) 01:50, 16 December 2008 (UTC)
SSB4 Crouch Cancel?
I've heard people mentioning that it's in, but how does it function in SSB4? ♡FirstaLasto♥ 19:52, 19 November 2014 (EST)