13,185
edits
m (work on spelling "forward") |
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*{{buff|Neutral attack has a finisher.}} | *{{buff|Neutral attack has a finisher.}} | ||
*{{buff|Dimensional Cape is much stronger.}} | *{{buff|Dimensional Cape is much stronger.}} | ||
*{{buff| | *{{buff|Forward smash is stronger.}} | ||
*{{buff|[[Drill Rush]] connects better and is much stronger.}} | *{{buff|[[Drill Rush]] connects better and is much stronger.}} | ||
**{{nerf|[[Drill Rush]] has more startup lag.}} | **{{nerf|[[Drill Rush]] has more startup lag.}} | ||
Line 20: | Line 20: | ||
*{{nerf|Mach Tornado has slightly less damage potential.}} | *{{nerf|Mach Tornado has slightly less damage potential.}} | ||
**{{buff|However, it is much harder to SDI out of.}} | **{{buff|However, it is much harder to SDI out of.}} | ||
*{{nerf| | *{{nerf|Forward air deals less damage.}} | ||
*{{nerf|Down throw does less damage.}} | *{{nerf|Down throw does less damage.}} | ||
*{{nerf| | *{{nerf|Forward tilt combo is less damaging.}} | ||
*{{nerf|Meta Knight can no longer [[glide]] out of [[Shuttle Loop]].}} | *{{nerf|Meta Knight can no longer [[glide]] out of [[Shuttle Loop]].}} | ||
**{{buff|To compensate, Meta Knight now slashes the opponent twice whilst spinning in a large loop, which deals more damage than brawl.}} | **{{buff|To compensate, Meta Knight now slashes the opponent twice whilst spinning in a large loop, which deals more damage than brawl.}} |