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| '''4-1ZEBES''' || style="text-align:center"|065 || [[Brinstar]] || Adventure Mode || A clone of Brinstar used in Adventure Mode. The player fights Samus here. There is a chance that ''{{SSBMMusicLink|Brinstar Depths}}'' music will play. | | '''4-1ZEBES''' || style="text-align:center"|065 || [[Brinstar]] || Adventure Mode || A clone of Brinstar used in Adventure Mode. The player fights Samus here. There is a chance that ''{{SSBMMusicLink|Brinstar Depths}}'' music will play. | ||
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| '''4-2DASSYUT''' || style="text-align:center"|066 || [[Brinstar Escape Shaft]] || Adventure Mode || A vertical scrolling stage used in Adventure Mode. Touching the platform at the top ends the match. "DASSYUT" is most likely a shortening of {{ja|脱出|Dasshutsu}}, meaning " | | '''4-2DASSYUT''' || style="text-align:center"|066 || [[Brinstar Escape Shaft]] || Adventure Mode || A vertical scrolling stage used in Adventure Mode. Touching the platform at the top ends the match. "DASSYUT" is most likely a shortening of {{ja|脱出|Dasshutsu}}, meaning "Escape". | ||
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| '''5-1GREENS''' || style="text-align:center"|067 || [[Green Greens]] || Adventure Mode || A clone of Green Greens used in Adventure Mode. The player fights Kirby here. There is a chance that ''{{SSBMMusicLink|Fountain of Dreams}}'' music will play. | | '''5-1GREENS''' || style="text-align:center"|067 || [[Green Greens]] || Adventure Mode || A clone of Green Greens used in Adventure Mode. The player fights Kirby here. There is a chance that ''{{SSBMMusicLink|Fountain of Dreams}}'' music will play. | ||
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| '''12-2LAST''' || style="text-align:center"|081 || {{SSBM|Final Destination}} || Adventure Mode || A clone of Final Destination used in Adventure Mode. The player fights Giga Bowser here. Plays ''{{SSBMMusicLink|Giga Bowser}}'' music. | | '''12-2LAST''' || style="text-align:center"|081 || {{SSBM|Final Destination}} || Adventure Mode || A clone of Final Destination used in Adventure Mode. The player fights Giga Bowser here. Plays ''{{SSBMMusicLink|Giga Bowser}}'' music. | ||
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| '''TUKISUSUME''' || style="text-align:center"|082 || {{SSBM|Race to the Finish}} || Classic Mode || The stage race to the finish takes place in. Touching a door ends the match. | | '''TUKISUSUME''' || style="text-align:center"|082 || {{SSBM|Race to the Finish}} || Classic Mode || The stage race to the finish takes place in. Touching a door ends the match. "TUKISUSUME" is likely a mistranslation of "{{ja|つきすすめ|Tsukisusume}}", meaning "Push Forward" | ||
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| '''FIGUREGET''' || style="text-align:center"|083 || [[Trophy Collector]] || Classic Mode || The stage [[Snag the Trophies]] takes place in. The stage loads, but will crash when the first [[trophy]] spawns. There is a [[Debug menu (SSBM)/Codes#Trophy Collector crash prevent|code]] to prevent the trophies from spawning. | | '''FIGUREGET''' || style="text-align:center"|083 || [[Trophy Collector]] || Classic Mode || The stage [[Snag the Trophies]] takes place in. The stage loads, but will crash when the first [[trophy]] spawns. There is a [[Debug menu (SSBM)/Codes#Trophy Collector crash prevent|code]] to prevent the trophies from spawning. |
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