Smash Bros. DOJO!! updates: Difference between revisions

→‎February: Updates (if you can call these that): I would like to apply some Stale-Update Negation myself.
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(→‎February: Updates (if you can call these that): I would like to apply some Stale-Update Negation myself.)
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*'''February 25: "Master Hand"''' [http://www.smashbros.com/en_us/gamemode/various/various28.html]: An update about [[Master Hand]] and [[Crazy Hand]] in their returning roles in ''[[Super Smash Bros. Brawl]]''. They pretty much serve the same role in the game's [[Classic Mode]] as the previous game, and Master Hand appears in the Subspace Emissary mode as a character and boss as well.
*'''February 25: "Master Hand"''' [http://www.smashbros.com/en_us/gamemode/various/various28.html]: An update about [[Master Hand]] and [[Crazy Hand]] in their returning roles in ''[[Super Smash Bros. Brawl]]''. They pretty much serve the same role in the game's [[Classic Mode]] as the previous game, and Master Hand appears in the Subspace Emissary mode as a character and boss as well.
*''February 26: "Pikachu: Special Moves"''' [http://www.smashbros.com/en_us/characters/pikachu.html#2nd]: This update is about special moves that Pikachu can perform, [[Quick Attack]] and [[Thunder]]. Pikachu's side smash does 20% damage the first time you hit, but then lowers down to 17% and then 14% the next time they are used, which is an example of Stale-Move Negation.
*''February 26: "Samus: Special Moves"''' [http://www.smashbros.com/en_us/characters/samus.html#2nd]: This update is about maneuvers Samus can perform, including using her [[Grapple Beam]] to grab opponents in midair, using her [[Charge Shot]], and using her [[Missile]]s in the form of guided normal Missiles and straight-flying Super Missiles.