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Sonic (SSB4)/Forward throw: Difference between revisions
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A stretch kick. Has very minimal utility, as it is only used to force the opponent into the air and function as a situational KOing option. KOs at 170%. It resembles the Top Kick from ''Sonic Battle''. | A stretch kick. Has very minimal utility, as it is only used to force the opponent into the air and function as a situational KOing option. KOs at 170%. It resembles the Top Kick from ''Sonic Battle''. | ||
== | ==Throw and Hitbox Data== | ||
{|class="wikitable | ===Throw=== | ||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=6% | |||
|af=3 | |||
|angle=70 | |||
|bk=70 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
===Collateral=== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=0 | |||
|damage=1% | |||
|angle=361 | |||
|af=3 | |||
|bk=70 | |||
|ks=190 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=0 | |||
|xpos=4.0 | |||
|ypos=0.0 | |||
|zpos=3.0 | |||
|trip=0 | |||
|type=Foot | |||
|effect=Normal | |||
|ff=1.5 | |||
|clang=f | |||
|rebound=f | |||
|slvl=M | |||
|sfx=Kick | |||
|i35=1 | |||
}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=1 | |||
|damage=1% | |||
|angle=361 | |||
|af=3 | |||
|bk=70 | |||
|ks=190 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=3.0 | |||
|trip=0 | |||
|type=Foot | |||
|effect=Normal | |||
|ff=1.5 | |||
|clang=f | |||
|rebound=f | |||
|slvl=M | |||
|sfx=Kick | |||
|i35=1 | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-18 | |||
|- | |- | ||
! Hitbox | !Hitbox | ||
|- | |10-11 | ||
|- | |||
!Throw Release | |||
|12 | |||
|- | |||
!Animation length | |||
|37 | |||
|- | |||
!Interruptible | |||
|38 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=19}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavSonic|g=SSB4}} | {{MvSubNavSonic|g=SSB4}} | ||
[[Category:Sonic (SSB4)]] | [[Category:Sonic (SSB4)]] | ||
[[Category:Forward throws (SSB4)]] | [[Category:Forward throws (SSB4)]] |
Revision as of 18:35, August 18, 2020
Overview
A stretch kick. Has very minimal utility, as it is only used to force the opponent into the air and function as a situational KOing option. KOs at 170%. It resembles the Top Kick from Sonic Battle.
Throw and Hitbox Data
Throw
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 6% | ![]() |
Forwards | 70 | 100 | 0 | 0 | None | ![]() |
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1 | 3% | ![]() |
Forwards | 60 | 100 | 0 | 0 | None | ![]() |
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Collateral
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 10-11 |
Throw Release | 12 |
Animation length | 37 |
Interruptible | 38 |
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![]() Lag time |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
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