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Bayonetta (SSBU)/Forward smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
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Raul Retana (talk | contribs) m (Added update history, timing updated) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{buff|Forward smash has more base knockback (26 → 34/35) and a longer hitbox duration (frames 17-19 → 17-21).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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|- | |- | ||
!Hitboxes | !Hitboxes | ||
|17- | |17-21 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 303: | Line 306: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2|e=LagChargeS}}{{FrameStrip|t=Lag|c=14|s=LagChargeE}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=2|e=LagChargeS}}{{FrameStrip|t=Lag|c=14|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=45}}{{FrameStrip|t=Interruptible|c=7}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} |
Revision as of 07:26, July 8, 2020
Bayonetta forward smash hitbox visualizations | ||||
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→ | ![]() | |||
↘ | ![]() |
Bayonetta forward smash bullet arts | ||||
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↗ | ![]() | |||
→ | ![]() | |||
↘ | ![]() |
Overview
Update History
Forward smash has more base knockback (26 → 34/35) and a longer hitbox duration (frames 17-19 → 17-21).
Hitboxes
Timing
Charges between | 2-3 |
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Hitboxes | 17-21 |
Interruptible | 67 |
Animation length | 73 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() Interruptible |
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