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Snake (SSBB)/Up smash: Difference between revisions
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{{FrameIconLegend|lag=y|hitbox=y|charge=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|charge=y|prop=y}} | ||
==Notes== | |||
Mortar collision hitbox data | |||
{| class="wikitable" | |||
! ID | |||
| 0 | |||
|- | |||
! Bone | |||
| 0 | |||
|- | |||
! Size | |||
| 3.5 | |||
|- | |||
! X Offset | |||
| 0 | |||
|- | |||
! Y Offset | |||
| 0 | |||
|- | |||
! Z Offset | |||
| 0 | |||
|- | |||
! Ground/Air | |||
| Both | |||
|- | |||
! Self-Terminate | |||
| False | |||
|} | |||
{{MvSubNavSnake|g=SSBB}} | {{MvSubNavSnake|g=SSBB}} | ||
[[Category:Snake (SSBB)]] | [[Category:Snake (SSBB)]] | ||
[[Category:Up smashes (SSBB)]] | [[Category:Up smashes (SSBB)]] |
Revision as of 16:36, April 20, 2020
Overview
Hitboxes
Launcher
Mortar exolpsion
Timing
The mortar has a detection hitbox that comes out 1 frame before the actual hitbox.
Hitboxes | 11-12 |
---|---|
Charges between | 24-25 |
Mortar generated | 30 |
Animation length | 51 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() ![]() Prop event |
Notes
Mortar collision hitbox data
ID | 0 |
---|---|
Bone | 0 |
Size | 3.5 |
X Offset | 0 |
Y Offset | 0 |
Z Offset | 0 |
Ground/Air | Both |
Self-Terminate | False |
|