Template:UpdateList (SSBU)/4.0.0: Revision history

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September 17, 2024

May 8, 2024

  • curprev 16:1616:16, May 8, 2024Alex the weeb talk contribs 18,251 bytes +147 So I guess the bit of code that re-enables the momentum addition doesn't re-disable falling friction during the fall. This is only really noticeable on ZSS since her falling friction is really high

July 16, 2022

  • curprev 12:3112:31, July 16, 2022DrakRoar talk contribs 18,104 bytes −45 Not sure why this was re-added but... no. There's no utility to using dair without falling; it's just a weak hitbox with long lag she can easily be punished for, with no gain whatsoever. It also requires specific timing, which is not what a mixup is. It's just a carryover from devs not wanting you to easily momentum cancel with it back in Brawl/S4.

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