Boss Battles: Revision history

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  • curprev 06:1206:12, September 2, 202279.44.80.223 talk 8,549 bytes −96 →‎Changes from other modes: Rewording: if bosses attacks were really THAT powerful (just 1 difficulty difference), they would still be overpowered and even OHKO or near OHKO, but they don’t. Also, their damage is severely reduced (over 60%) at the same difficulty. Judging from YouTube and experience, the difference is much higher, possibly 3-4 difficulties (like Very Hard in SSE is like Easy in BB and so) undo

December 6, 2021

  • curprev 22:1022:10, December 6, 2021CanvasK talk contribsm 8,645 bytes −239 Removed double links, moved some links to earlier points, removed several OHKO mentions as they're effectively fluff when Tabuu's Off Waves trivium covers everything. Also, again with "past the blast line for a guaranteed KO" as if that wasn't the purpose of a blast line undo

November 17, 2021

October 30, 2021

  • curprev 15:0615:06, October 30, 2021CanvasK talk contribs 8,885 bytes −168 Removed physics change per Alex's summary. Modified one of the OHKO points based on what is currently on the OHKO page. I'll do more to this after I verify the other pages undo
  • curprev 14:4814:48, October 30, 2021Alex the weeb talk contribs 9,053 bytes −10 This will sound really weird, but I have a favour to ask. For reasons I am not willing to divulge, I am unable to scroll down on this particular page, so I need someone to edit something for me. The page mentions something about the heavier physics from SSE not being present in this mode unlike when fighting bosses in SSE, but they are not present when fighting bosses in SSE either, so this should be removed. undo

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