User contributions for 108.56.206.144
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August 26, 2016
- 18:3418:34, August 26, 2016 diff hist +57 Diddy Kong (SSB4) No edit summary
August 19, 2016
- 12:4212:42, August 19, 2016 diff hist +52 Luigi (SSBM) →Attributes
July 30, 2016
- 07:0007:00, July 30, 2016 diff hist −31 Ganondorf (SSBM) →Attributes
- 06:4506:45, July 30, 2016 diff hist +2 Link (SSBM) →Special moves
- 06:4206:42, July 30, 2016 diff hist +104 Link (SSBM) →Special moves
- 06:3606:36, July 30, 2016 diff hist +36 Bowser (SSBM) →Attributes
- 06:3206:32, July 30, 2016 diff hist +6 Bowser (SSBM) →Attributes
July 29, 2016
- 19:1119:11, July 29, 2016 diff hist −73 Sacrificial KO →Grab-based sacrificial KOs: :False, Charizard's also causes the user to win.
July 20, 2016
- 11:1311:13, July 20, 2016 diff hist +7 Luigi →As a playable character
July 17, 2016
- 14:2814:28, July 17, 2016 diff hist +152 Luigi (SSBB) →Throws/other attacks
- 14:2214:22, July 17, 2016 diff hist +11 Luigi It's actually based on SMW, hinted at by the fact his overalls are purple.
July 16, 2016
- 17:0117:01, July 16, 2016 diff hist +33 Fox (PM) →Ground Attacks
July 12, 2016
- 08:0708:07, July 12, 2016 diff hist +29 Green Missile Random-ass question: I've heard that, while possibliy a coincidence, the Green Missle resembles how Weegee flys out of pipe cannons in SMW. is it okay if I add that to Origins as a possible origination for the move?
July 4, 2016
- 06:3606:36, July 4, 2016 diff hist +96 Roy (SSB4) No edit summary
June 23, 2016
- 09:4109:41, June 23, 2016 diff hist +52 Captain Falcon (SSBM) It actually deals less knockback, but yeah, it's stronger relative to the cast.
June 22, 2016
June 19, 2016
- 13:0813:08, June 19, 2016 diff hist −62 Fox (SSBM) →Changes from Smash 64 to Melee
- 08:3608:36, June 19, 2016 diff hist −43 Falco (SSBM) No edit summary
June 18, 2016
May 7, 2016
- 08:2008:20, May 7, 2016 diff hist +199 Ike (SSB4) →Attributes: : I love this one.
April 24, 2016
- 08:5808:58, April 24, 2016 diff hist +37 Mario (SSBM) →Grabs and throws
March 29, 2016
- 17:5817:58, March 29, 2016 diff hist +98 Corkscrew Undid edit by Aidanzapunk: That statement refered to the DEFAULT.
March 25, 2016
- 17:3717:37, March 25, 2016 diff hist −101 Mario (SSB4) Undid edit by Drill Blaster Mark 2: 1: I didn't use edgeguarding. 2: ??? I've seen a lot of articles mentioning "insert select attack KOs reliably with rage.
- 08:3308:33, March 25, 2016 diff hist −1 Falcon Dive →Super Smash Bros.: : Worst recovery move in Smash 64? Well pal, I exist. Love, Link's Smash 64 Spin Attack.
March 24, 2016
- 14:3914:39, March 24, 2016 diff hist +74 Mario (SSB4) Tested u-throw's KO power with Rage in VS Mode (no rage in Training). On the top platform of Battlefield, KOs at 150% with enough rage.
- 14:3314:33, March 24, 2016 diff hist −181 Mario (SSB4) →Attributes: : Mario's KOing isn't THAT bad.
March 20, 2016
- 10:1410:14, March 20, 2016 diff hist −54 Little Mac (SSB4) Meh, whatever. Regardless that I'm sure Tornado is the worst, the default is still better and more well rounded than both, so I'm removing both custom up-Bs. (And adding what I think is the best neutual B).
March 18, 2016
- 18:1818:18, March 18, 2016 diff hist +77 Bayonetta (SSB4) →Attributes: "Traditional" meaning jump, and use up special once. 😈
- 18:1318:13, March 18, 2016 diff hist +23 Little Mac (SSB4) →Attributes: Felt like adding cause I'm bored and tested KO percents in Training Mode.
- 17:4217:42, March 18, 2016 diff hist −4 Little Mac (SSB4) Fixed. So,the Smash CAN be considered the same way, but thing is, it STRENGTHENS Mac's only good air tool, and doesn't sacrifice something he desperately needs, which leads to me and most smashes seeing the Tornado as the worst u-special.
- 17:3317:33, March 18, 2016 diff hist +4 Little Mac (SSB4) You make a compelling argument. However. the default isn't just a typical KO move-it's Mac's only means of not getting slaughtered in midair, something you REALLY need when you're Mac, so removing it i
- 17:3317:33, March 18, 2016 diff hist −137 Little Mac (SSB4) You make a compelling argument. However. the default isn't just a typical KO move-it's Mac's only means of not getting slaughtered in midair, something you REALLY need when you're Mac, so removing it i
March 12, 2016
- 19:4519:45, March 12, 2016 diff hist −266 Little Mac (SSB4) No.. Guard Breaker is predictable, a lot slower, transforms his recovery from laughable to pitiful, and actually has LESS KO power despite dealing 4% more, among others.
- 19:3419:34, March 12, 2016 diff hist +23 Falco (SSB4) →Changes from Brawl
March 11, 2016
- 20:0620:06, March 11, 2016 diff hist +40 Donkey Kong (SSB4) →Attributes
March 7, 2016
- 15:4415:44, March 7, 2016 diff hist −192 Bowser (SSB4) Undid edit by Unowninator: Yeah, I can accept you liking it, but the General option is that both suck, and I think this is based on the majority.
February 27, 2016
- 17:3317:33, February 27, 2016 diff hist +54 Zelda (SSBM) Lol, couldn't resist.