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This page is part of SW:1226. The original page is located here. Hover over a piece of text to see the original Japanese. If you think you can improve a translation, do so. Believed translation accuracy is shown by coloured highlights, ranging through high, medium-high, medium, medium-low, and low/untranslated.
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Sheik
Updated October 30, 2001
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Sheik, one of the descendants of the Sheikah tribe. I've kept this a secret until now, but "Sheik can transform into Zelda"!
To put it another way, "Zelda" exists as a fighter you can choose. Rather, Zelda is the character, and she can transform into Sheik as one of her special moves. The input is Down + B. So with her down special, you can transform between Zelda/Sheik.
When you Transform, everything from her traits, to her attacks, and specials, change. That's great. And Sheik’s elegant, flowing moves are so fun. You can have 3 bowls of rice alone.
The reason her specials are written in kanji is because I wanted to reinforce her image as a "warrior from another world". Her moves are ninja-like as well, and a lot of them require a lot of flexibility.
When I was trying to communicate her movements, “twist her body more!” might have been a catchphrase of mine… It was also difficult for the motion team to understand her character, so it was pretty difficult overall.
Zelda will be covered in the next reveal.
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SW:1226 Note
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Descriptions from images in this gallery are written here instead of on individual pages.
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▲Sheik appears!
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▲Vanish. A teleport move that leaves behind an explosion.
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▲The 2 shot.
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▲Chain. Control it and elegantly keep your enemies away!
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▲Needle Storm. Even seeing them is pretty difficult.
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▲And the transformation into Zelda! We’ll cover Zelda next time.
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(Screenshots under development)
Table of Sheik's special moves
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Normal special move
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Needle Storm
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Side special move
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Chain
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Up special move
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Vanish
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Down special move
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Transform
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