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This page is part of SW:1226. The original page is located here. Hover over a piece of text to see the original Japanese. If you think you can improve a translation, do so. Believed translation accuracy is shown by coloured highlights, ranging through high, medium-high, medium, medium-low, and low/untranslated.
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Bowser
Updated July 24, 2001
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I have to write about the new characters too. And so, Bowser!
With a frame that’s several times larger than your average character, you can almost hear the ground shake as he walks and unleashes slow but destructive attacks. Now that I think about it, when I hosted the "If There Was a Smash 2 Poll", he was the runaway winner.
Balancing him has been very difficult. If I want to express his character, he ends up with a lot of attack power, a lot of defense, and he’s hard to launch, and he becomes way too strong.
Properly express the unique traits of a character, but make them balanced. It makes my head hurt a little. But, as of now, his Fire Breath feels really good to use.
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SW:1226 Note
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Descriptions from images in this gallery are written here instead of on individual pages.
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▲Bowser rises.
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▲Whirling Fortress. A spin attack that can also rise into the air.
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▲A terrifying full-body press. P– please stop!
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▲Bowser Bomb is from Super Mario Bros. 3.
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▲Koopa Klaw. Please don’t eat him.
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▲Fire Breath. You can keep holding the button to keep breathing fire.
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(Screenshots under development)
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There are already people saying that Bowser is the strongest character, but as is usually the case the character that’s the strongest at the beginning usually ends up pretty weak in the end.
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Table of Bowser's special moves
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Normal special move
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Fire Breath
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Side special move
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Koopa Klaw
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Up special move
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Whirling Fortress
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Down special move
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Bowser Bomb
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