SmashWiki:12TP/1P Game
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The 1-Player Game! |
In the 1P Game, there is a set order of stages that must be cleared.
There are 11 stages, plus 3 bonus stages.
Stage | VS | Item frequency |
Very Easy | Easy | Normal | Hard | Very Hard |
---|---|---|---|---|---|---|---|
1 | Link | Low | 1 | 1 | 3 | 6 | 8 |
2 | Yoshi Team (18) | Middle | 1 | 2 | 3 | 5 | 6 |
3 | Fox McCloud | Middle | 2 | 3 | 4 | 6 | 8 |
BONUS | Break the Targets! | - | - | - | - | - | - |
4 | Mario Bros. | Middle | 2 | 3 | 5 | 6 | 7 |
5 | Pikachu | Middle | 3 | 4 | 5 | 7 | 9 |
6 | Giant Donkey Kong | High | 2 | 3 | 4 | 6 | 7 |
BONUS | Board the Platforms! | - | - | - | - | - | - |
7 | Kirby Team (8) | Middle | 2 | 3 | 4 | 5 | 7 |
8 | Samus Aran | Middle | 4 | 5 | 7 | 8 | 9 |
9 | Metal Mario | Very Low | 1 | 2 | 3 | 4 | 6 |
BONUS | Race to the Finish! | - | - | - | - | - | - |
10 | Fighting Polygon Team (30) | High | 2 | 2 | 3 | 4 | 5 |
11 | Master Hand | Nothing | 6 | 7 | 7 | 7 | 8 |
The numbers on the right show the CPU level for each computer player,
which is the same number (from 1 to 9) as the CPU levels in VS matches.
However, for Teams and Giant DK, this also affects how easily they can be knocked back.
which is the same number (from 1 to 9) as the CPU levels in VS matches.
However, for Teams and Giant DK, this also affects how easily they can be knocked back.
1P Game scoring
Scoring is based on the following simple factors and clear bonuses.
Damage done to opponents | (Damage done) × 10 |
Opponents KO'd | +1000 |
Time remaining | (Seconds remaining) × 100 (×200 for Bonus 1 and Bonus 2; ×500 for Bonus 3) |
Used a continue | Score is halved |
List of clear bonuses (51 in total)
Cheap Shot | -99 |
Used the same attack more than 35% of the time (unless Single Move, Special Move, or Hawk is earned) | |
Star Finish | 2000 |
KO'd all enemies off the top of the screen, except for Team battles (stages 2, 7, and 10) | |
No Item | 5000 |
Cleared without using any items | |
Shield Breaker | 5000 |
Broke an opponent's shield at least once | |
Judo Warrior | 4000 |
Cleared with only throws (grab, forward throw, back throw) | |
Hawk | 10000 |
Cleared with only aerial attacks | |
Shooter | 5000 |
Cleared with only projectiles | |
Heavy Damage | 10000 |
Cleared with an accumulated damage of 300% or more | |
All Variations | 15000 |
Cleared with hitting all types of normal attacks | |
Item Strike | 10000 |
Cleared with only items (using normal attacks is OK if they do not hit) | |
Trickster | 8000 |
KO'd all enemies off the top of the screen in Team battles (stages 2, 7, and 10) | |
Speedster | 8000 |
Cleared within 30 seconds | |
Item Throw | 10000 |
Cleared with only thrown items | |
Pacifist | 30000 |
Cleared without hitting any attacks | |
No Miss | 1500 × number of stages |
Cleared without losing a stock; the bonus increases the more stages are cleared | |
No Damage | 10000 |
Cleared without taking any damage | |
Full Power | 5000 |
Cleared at 0% damage | |
Star Clear | 8000 |
Cleared while invincible from a Star | |
Vegetarian | 5000 |
Ate 3 or more Maxim Tomatoes | |
Heartthrob | 8000 |
Got 3 or more Heart Containers | |
Mew Catch | 8000 |
Got the Pokémon Mew to appear | |
Throw Finish | 2000 |
KO'd the last enemy with a throw | |
Smash Mania | 3000 |
Cleared with only smash attacks | |
Smash-less | 3000 |
Cleared without any smash attacks | |
Special Move | 5000 |
Only used special moves | |
Single Move | 8000 |
Only used one move | |
Pokémon Finish | 8000 |
Cleared with a Pokémon (hitting with the Poké Ball itself does not count) | |
Booby Trap | 8000 |
Cleared with a Motion-Sensor Bomb (throwing the bomb does not count) | |
Fighter Stance | 100 |
Cleared while in the taunt pose (L button) | |
Mystic | 6000 |
Cleared after being KO'd but before being revived | |
Comet Mystic | 7000 |
Cleared while being Star KO'd | |
Acid Clear | 1000 |
Cleared Samus's stage with the acid | |
Bumper Clear | 3000 |
Cleared with a Bumper item | |
Tornado Clear | 3000 |
Cleared Link's stage with the tornado | |
Arwing Clear | 3000 |
Cleared Fox's stage with the Arwing | |
Last Second | 10000 |
Cleared with 1 second remaining | |
Lucky 3 | 8000 |
Cleared with 3:33 remaining | |
Jackpot | 5000 |
Cleared with current damage being a repdigit. | |
Yoshi Rainbow | 15000 |
Defeated the 18 Yoshis of stage 2 in colour order (the order in which they appeared) | |
Kirby Ranks | 12000 |
Defeated the Kirbys of stage 7 in the following order: (Mario, Donkey Kong, Link, Samus, Yoshi, Fox, Pikachu, last one) (the same order they appear on the character selection screen, which is the order of their first appearance in their games) | |
Bros. Calamity | 12000 |
Cleared stage 4 against the Mario Bros. by defeating Luigi without attacking Mario, and then defeating Mario | |
DK Defender | 7000 |
Cleared stage 6 against Giant Donkey Kong without any allies being KO'd | |
DK Perfect | 50000 |
Cleared stage 6 against Giant Donkey Kong without any allies being damaged | |
Good Friend | 5000 |
Cleared stage 4 against the Mario Bros. without any allies being KO'd | |
True Friend | 30000 |
Cleared stage 4 against the Mario Bros. without any allies being damaged | |
Perfect | 10000 |
Perfect bonus for bonus stages 1 and 2 |
Game Clear | 40000 × difficulty level |
Defeated the final boss Master Hand | |
Speed King | 20000 |
Defeated the final boss in under 12 minutes | |
Speed Demon | 60000 |
Defeated the final boss in under 8 minutes | |
No Miss Clear | 40000 |
Defeated the final boss without losing a stock across the entire game | |
No Damage Clear | 300000 |
Defeated the final boss without taking any damage across the entire game |
Clearing the 1P game is the first step towards competing for a high score.
Whether this is enjoyable or not depends on the skill of the player and their competition.
Whether this is enjoyable or not depends on the skill of the player and their competition.