Samus (SSBU)/Grab
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Overview[edit]
Update History[edit]
- Samus no longer launches herself off screen when grab and Bomb occur at the same time.
- However, the phantom knockback would still occur at the exact frame of the hitbox and the explosion.
Grabbox Data[edit]
Standing Grab[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 | ||||||||||||||||||
1 | 3.0 | top | 0.0 | 7.5 | 13.0 to 5.0 | ||||||||||||||||||
Late | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 |
Dash Grab[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 | ||||||||||||||||||
1 | 3.0 | top | 0.0 | 7.5 | 13.0 to 5.0 | ||||||||||||||||||
Late | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 |
Pivot Grab[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 3.0 | throw | 0.0 | 0.0 | 0.0 | ||||||||||||||||||
1 | 3.0 | top | 0.0 | 7.5 | -18.0 to -5.0 | ||||||||||||||||||
Late | |||||||||||||||||||||||
0 | 3.0 | throw | 0.0 | 0.0 | 0.0 |
Timing[edit]
The arm cannon grabbox is only active for the first 3 frames.
Standing grab[edit]
Grab | 15-17, 18-22 |
---|---|
Interruptible | 60 |
Animation length | 78 |
Dash grab[edit]
Grab | 17-19, 20-24 |
---|---|
Interruptible | 68 |
Animation length | 80 |
Pivot grab[edit]
Grab | 18-20, 21-25 |
---|---|
Interruptible | 63 |
Animation length | 81 |
Lag time |
Grab |
Interruptible |
|