Page history
November 24, 2020
October 27, 2020
removed the request for a rebound section
m−104
→Normal priority: added a section about rebound. Found the melee calculation from the youtube video "Priority, spacing, clanging and rebound | Hitbox interaction in Super Smash Bros. Melee." link is here https://www.youtube.com/watch?reload=9&v=MOlQv-9S1zE&feature=emb_title. Found the smash 4 calculation from Kurogane Hammer. Link is here https://kuroganehammer.com/Smash4/Formulas. Was not able to find the formulas for the other games.
+805
October 22, 2020
October 19, 2020
October 14, 2020
August 14, 2020
July 17, 2020
July 3, 2020
March 23, 2020
August 15, 2019
July 27, 2019
June 11, 2019
Reverted edits by 124.6.132.70 (talk) to last version by JRJ007.
m+3,669
→Considered both airborne and grounded
−3,669
May 16, 2019
April 26, 2019
April 10, 2019
March 19, 2019
→Attacks with transcendent priority: added undocumented moves in Ultimate
+34
→Attacks with transcendent priority: added undocumented moves in Ultimate
+169
→Attacks with transcendent priority: included Ultimate for Cloud, because Limit Blade Beam is still transcendent
+17