Editing Planking

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 39: Line 39:


''Super Smash Bros. Ultimate'' introduced other changes to further combat planking. Ledge recovery options grant fewer intangibility frames with each regrab, granting no intangibility at all after the fourth ledge grab. Additionally, a player can only grab the ledge a maximum of 6 times before having to land on stage. Attempts to regrab the ledge after this limit will show the particle effect, but the player will not snap to the ledge at all, leaving them in a huge disadvantage. However, if the player is put into hitstun, the 6 grab limit is reset, allowing 6 more regrabs. Interestingly, regrabbing the edge with [[tether recoveries]] will still grant intangibility on ledge hanging while decreasing the intangibility on getups.<ref>https://www.twitter.com/Tilted_as_fuck/status/1222252893249601536</ref> Unlike other special moves, [[Extreme Speed]] can grab the ledge after {{SSBU|Lucario}} has grabbed the edge 6 times. However, this will not restore normal edge grabbing outside of Extreme Speed.<ref>https://youtu.be/qELOV3Yh7Og?t=721</ref>
''Super Smash Bros. Ultimate'' introduced other changes to further combat planking. Ledge recovery options grant fewer intangibility frames with each regrab, granting no intangibility at all after the fourth ledge grab. Additionally, a player can only grab the ledge a maximum of 6 times before having to land on stage. Attempts to regrab the ledge after this limit will show the particle effect, but the player will not snap to the ledge at all, leaving them in a huge disadvantage. However, if the player is put into hitstun, the 6 grab limit is reset, allowing 6 more regrabs. Interestingly, regrabbing the edge with [[tether recoveries]] will still grant intangibility on ledge hanging while decreasing the intangibility on getups.<ref>https://www.twitter.com/Tilted_as_fuck/status/1222252893249601536</ref> Unlike other special moves, [[Extreme Speed]] can grab the ledge after {{SSBU|Lucario}} has grabbed the edge 6 times. However, this will not restore normal edge grabbing outside of Extreme Speed.<ref>https://youtu.be/qELOV3Yh7Og?t=721</ref>
==See also==
*[[Ledgestall]]


==References==
==References==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)