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Display title | PAL50 |
Default sort key | PAL50 |
Page length (in bytes) | 615 |
Page ID | 58336 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Kadano (talk | contribs) |
Date of page creation | 03:43, June 2, 2015 |
Latest editor | Amber Blackstar (talk | contribs) |
Date of latest edit | 08:49, September 24, 2018 |
Total number of edits | 8 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded template (1) | Template used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | PAL50 is a video mode in Super Smash Bros. Melee that allows the game to run on PAL-region TVs that don’t support NTSC frame rates. The game still runs at 60 frames per second internally, but every sixth frame is skipped visually, reducing the... |
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