Editing Octopus

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
|interwikipage=Octopus (Game & Watch)
|interwikipage=Octopus (Game & Watch)
}}
}}
{{cquote|''Mr. Game & Watch turns into a giant octopus, grabbing anyone he touches and dragging them off-screen. Button inputs control his four tentacles, which stretch and shrink. The octopus can also be moved up and down with the stick.''|cite=Description from ''Ultimate''{{'}}s Move List}}


'''Octopus''' ({{ja|オクトパス|Okutopasu}}, ''Octopus'') is [[Mr. Game & Watch]]'s [[Final Smash]] which is based on the [[nintendowiki:Octopus|''Game & Watch'' game of the same name]].
'''Octopus''' ({{ja|オクトパス|Okutopasu}}, ''Octopus'') is [[Mr. Game & Watch]]'s [[Final Smash]] which is based on the [[nintendowiki:Octopus|''Game & Watch'' game of the same name]].


==Overview==
==Overview==
In the attack, Mr. Game & Watch grows itself and transforms into a large octopus, the same color as the Mr. Game & Watch being played. It slowly float-crawls freely through the stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', and quickly drags players offscreen in a predefined path in ''[[Super Smash Bros. Ultimate]]''.
In the attack, Mr. Game & Watch transforms into a large octopus, the same color as the Mr. Game & Watch being played. It slowly float-crawls freely through the stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', and quickly drags players offscreen in a predefined path in ''[[Super Smash Bros. Ultimate]]''.
 
==Origin==
[[File:OctopusOrigin.jpg|thumb|An image of the ''Octopus'' Game & Watch.]]
''Octopus'' is a ''[[Game & Watch]]'' game where three treasure hunting divers avoided a giant octopus guarding a sunken pirate ship and collected its sunken treasure. The octopus's limbs would erratically expand and retract, like in the final smash, forcing the divers to move with precise timing.. If one of the divers got caught by the octopus, the next diver would come down and substitute. The octopus would keep watch over the ship until all of the divers were caught. Mr. Game & Watch's [[up smash]] also originates from ''Octopus'', where he uses his diver's helmet to headbutt his opponents.
 
In ''Ultimate'', the octopus drags the opponents to the blast zone, similar to how the octopus would grab ahold of the diver if they ran into a tentacle.
{{clear}}


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
Line 19: Line 27:


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
Octopus returns as {{SSB4|Mr. Game & Watch}}'s Final Smash in ''Super Smash Bros. 4''. It appears to act similarly to its appearance in ''Brawl'', but its damage output has been nerfed. Its appearance is mostly unchanged from ''Brawl'', though the outline has changed color, matching the fluctuating colors of the [[Smash Ball]].
Octopus returns as Mr. Game & Watch's Final Smash in ''Super Smash Bros. 4''. It appears to act similarly to its appearance in ''Brawl'', but its damage output has been nerfed. Its appearance is mostly unchanged from ''Brawl'', though the outline has changed color, matching the fluctuating colors of the [[Smash Ball]].


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
Octopus returns again as {{SSBU|Mr. Game & Watch}}'s Final Smash in ''Super Smash Bros. Ultimate'', but is no longer a fully controllable transformation. Once activated, it will automatically charge towards the direction Mr. Game & Watch was facing, passing through all obstacles. The player can control the Octopus vertically, but cannot affect its horizontal speed at all. Like in previous versions, mashing A or B will cause its tentacles to rapidly extend. Other players being hit by any part of the Octopus' body (barring its tentacle) will receive 15% and knockback. Players touching the tentacles will be caught as the Octopus charges forward, dealing a small amount of damage. They will be KOed if forced outside of the blast zones by the Final Smash. If a captured player ends up outside a certain region around the tentacle, due to an obstruction like a wall or floor, 30% damage and moderate knockback will be dealt to the player, with the launch direction being perpendicular to the surface they are touching. This can also be triggered by the Octopus moving too quickly after traveling a long distance on very large stages; the captured fighter will fall behind of the Octopus and be launched straight up. Players are only trapped for a certain amount of time before escaping depending on their percent and this time can be shortened by [[mashing]]. It ends as soon as the Octopus is beyond the blast line, and Mr. Game & Watch is taken back to the location where the Final Smash was activated. While its great speed increase raises its KO potential compared to earlier incarnations, it has reduced range, being limited to a predefined path once it's activated.
Octopus returns again as Mr. Game & Watch's Final Smash in ''Super Smash Bros. Ultimate'', but is no longer a fully controllable transformation. It now works similarly to Ganondorf's Final Smash. Once activated, it will automatically charge towards the direction Mr. Game & Watch was facing, passing through all obstacles. The player can control the Octopus vertically, but cannot affect its horizontal speed at all. Like in previous versions, mashing A or B will cause its tentacles to rapidly extend. Other players being hit by any part of the Octopus' body (barring its tentacle) will deal 15% and knockback to them. Players touching the tentacles will be caught as the Octopus charges forward, dealing a small amount of damage. They will be KOed if forced outside of the blast zones by the Final Smash. Alternatively, they will be dealt 40% damage and high knockback if the Octopus passes through a wall while they are grabbed. Players can escape from this, however, depending on their current damage, with higher damage making it increasingly difficult to escape. It ends as soon as the Octopus is beyond the blast line, and Mr. Game & Watch is taken back to the location where the Final Smash was activated. While its great speed increase raises its KO potential compared to earlier incarnations, it has reduced range, being limited to a predefined path once it's activated.
 
==Instructional quotes==
{{InstructionalQuotes
|ssbuchar=Mr. Game & Watch
|ssbudesc=Mr. Game & Watch turns into a giant octopus, grabbing anyone he touches and dragging them off-screen. Button inputs control his four tentacles, which stretch and shrink. The octopus can also be moved up and down with the stick.
}}


==Trophies==
==Trophy Descriptions==
===In ''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
{{Trophy
[[File:Octopus - Brawl Trophy.png|left|thumb|125px|Octopus trophy in ''Brawl''.]]
|name=Octopus
;Octopus
|image=Octopus - Brawl Trophy.png
:''Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.''
|desc=Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.
{{clr}}
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}
 
===In ''Super Smash Bros. for Wii U''===
===In ''Super Smash Bros. for Wii U''===
{{Trophy
[[File:OctopusTrophyWiiU.png|left|thumb|125px|Octopus trophy in ''for Wii U''.]]
|name=Octopus
;Octopus
|image=OctopusTrophyWiiU.png
:''The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.''
|desc-ntsc=The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.
|desc-pal=The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Then ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change direction.
|game=ssb4-wiiu
}}
{{clrl}}
{{clrl}}


==Spirit==
==Spirit==
The Octopus appears in ''[[Super Smash Bros. Ultimate]]'' as a Legend-class [[primary spirit]]. It can be [[summon]]ed using the cores of {{h2|List of spirits (F-Zero series)|Octoman}}, {{h2|List of spirits (The Legend of Zelda series)|Octorok}}, {{h2|List of spirits (Game & Watch series)|Oil Panic}}, and two Shield types.
{| class="wikitable sortable"
 
|-
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Slot !! Ability !! Series
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
|-
| 698 || {{SpiritTableName|Octopus}} || {{SpiritType|Shield}} || ★★★★ || 3 || 4031 || 10079 || 1749 || 4374 || 2054 || 5135 || Strong Throw || ''Game & Watch'' Series
| 698 || [[File:Octopus Spirit.png|center|108x108px]] || Octopus || [[File:SpiritTypeShield.png|20px|center|Shield]] || ★★★★ || 3 || Throw Power ↑ || ''Game & Watch'' Series
|}
|}
{{clrl}}
{{clrl}}
==Origin==
[[File:OctopusOrigin.jpg|thumb|An image of the ''Octopus'' Game & Watch.]]
''Octopus'' is a ''[[Game & Watch]]'' game, released on July 16, 1981 as part of the Wide Screen series, where three treasure hunting divers avoid a giant octopus guarding a sunken pirate ship and collect its sunken treasure. The octopus's limbs would erratically expand and retract, like in the Final Smash, forcing the divers to move with precise timing. If one of the divers got caught by the octopus, the next diver would come down and substitute. The octopus would keep watch over the ship until all of the divers were caught. Mr. Game & Watch's [[up smash]] also originates from ''Octopus'', where he uses his diver's helmet to headbutt his opponents.
In ''Ultimate'', the octopus drags the opponents to the blast zone, similar to how the octopus would grab ahold of the diver if they ran into a tentacle.
{{clr}}


==Gallery==
==Gallery==
Line 79: Line 57:
Octopus.jpg|Octopus in ''Brawl''.
Octopus.jpg|Octopus in ''Brawl''.
Octopus SSB4.png|Octopus in {{for3ds}}.
Octopus SSB4.png|Octopus in {{for3ds}}.
SSB4_-_Mr._Game_&_Watch_Screen-8.jpg|Octopus in {{forwiiu}}.
SSB4_-_Mr._Game_%26_Watch_Screen-8.jpg|Octopus in {{forwiiu}}.
Mr Game & Watch SSBU Skill Preview Final Smash.png|Octopus as shown by the [[Move List]] in ''Ultimate''.
Mr Game & Watch SSBU Skill Preview Final Smash.png|Octopus as shown by a Skill Preview in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|オクトパス|Okutopasu}}, ''Octopus''
|en=Octopus
|fr=Octopus
|es=Pulpo
|de=Octopus
|it=Octopus
|nl=Octopus
|ru={{rollover|Осьмиог|Osmiog|?}}
|ko={{rollover|옥토퍼스|Oktopeoseu|?}}, ''Octopus''
|zh_cn={{rollover|章鱼|Zhāngyú|?}}, ''Octopus''
|zh_tw={{rollover|章魚|Zhāngyú|?}}, ''Octopus''
}}
==Trivia==
*Very strangely, if Octopus is used on [[Ice Climbers]], one of them will take an extremely high amount of damage. This is probably because the grab only works on the first one Mr. Game & Watch comes into contact with, and the second one keeps repeatedly taking damage very quickly.
*Octopus was Mr. Game & Watch's only move that changed his appearance prior to ''Ultimate''.
*Characters that get KO'd by Octopus in ''Ultimate'' will occasionally have a grey-colored explosion, the same color that CPUs use, even if they are human players. It is unknown what causes this issue to happen.


{{Special Moves|char=Mr. Game & Watch}}
{{Special Moves|char=Mr. Game & Watch}}
Line 118: Line 76:
[[Category:Final Smashes (SSB4)]]
[[Category:Final Smashes (SSB4)]]
[[Category:Final Smashes (SSBU)]]
[[Category:Final Smashes (SSBU)]]
[[es:Pulpo]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)