Editing Mr. Game & Watch (SSBM)/Neutral aerial

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==Overview==
==Overview==
{{Competitive expertise}}
{{Competitive expertise}}
Mr. Game and Watch opens a Parachute, referencing the game Parachute. It's his second most used aerial aside from his [[Mr. Game & Watch (SSBM)/Forward aerial|Forward Aerial]]. Despite its inability to be L-cancelled, the move sees frequent use as the hitbox lingers a long time while still retaining its decent power the whole way through. It's a staple edgeguarding move and combo finisher, reliably comboing out of down tilt, down throw, and up throw, as well as forward and back throw with DI mixups.
Mr. Game and Watch opens a Parachute, referencing the game Parachute. It his his second most used aerial aside from his [[Mr. Game & Watch (SSBM)/Forward aerial|Forward Aerial]]. Despite its inability to be L-cancelled due to being coded as a special move, the hitbox is really big unlike every fighter from Melee. The move is very strong, but it starts way slow. It is used for Edgeguarding purposes and can KO opponents way early.


==Hitboxes==
==Hitboxes==

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