Editing Meta Knight (SSB4)
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Latest revision | Your text | ||
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**{{nerf|Forward smash has a shorter duration (frames 24-25 → 24).}} | **{{nerf|Forward smash has a shorter duration (frames 24-25 → 24).}} | ||
**{{nerf|Forward smash has smaller hitboxes (7u/6u/6u/6u → 6.2u/5.2u), with the upper/lower hitboxes being removed. This significantly reduces forward smash's vertical range.}} | **{{nerf|Forward smash has smaller hitboxes (7u/6u/6u/6u → 6.2u/5.2u), with the upper/lower hitboxes being removed. This significantly reduces forward smash's vertical range.}} | ||
**{{nerf|The near hitbox has been | **{{nerf|The near hitbox has been move further away from Meta Knight (z offset: 5 → 9), considerably reducing the move's range behind Meta Knight.}} | ||
**{{nerf|The far hitbox is now extended and it has been positioned closer to Meta Knight (z offset: 19 → 13/z stretch: 17), reducing the move's range.}} | **{{nerf|The far hitbox is now extended and it has been positioned closer to Meta Knight (z offset: 19 → 13/z stretch: 17), reducing the move's range.}} | ||
**{{nerf|The near hitbox has a higher hitlag multiplier (1× → 1.5×), making it easier to DI.}} | **{{nerf|The near hitbox has a higher hitlag multiplier (1× → 1.5×), making it easier to DI.}} |