Editing Match timer

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<gallery widths="200px">
<gallery widths="200px">
MarioOnScreenAppearanceSSB.gif|In ''Smash 64''.
LuigiOnScreenAppearanceSSB.gif|In ''Smash 64''.
OnScreenAppearanceMelee.gif|In ''Melee'' and single-player modes since ''Brawl''.
OnScreenAppearanceMelee.gif|In ''Melee'' and single-player modes since ''Brawl''.
MarioOnScreenAppearanceSSBB.gif|In ''Brawl''.
CaptainFalconOnScreenAppearanceSSBB.gif|In ''Brawl''.
Smash3DSPreMatchTimer.jpg|In {{for3ds}}.
Smash3DSPreMatchTimer.jpg|In {{for3ds}}.
MarioOnScreenAppearanceSSB4.gif|In {{forwiiu}}.
NessOnScreenAppearanceSSB4.gif|In {{forwiiu}}.
MarioOnScreenAppearanceSSBU.gif|In ''Ultimate''.
JigglypuffOnScreenAppearanceSSBU.gif|In ''Ultimate''.
</gallery>
</gallery>
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==Trivia==
==Trivia==
*Some stages play unique music tracks when only thirty seconds on the timer remain:
*When there are only thirty seconds left, the current music changes on some stages. This applies to five stages: {{SSB|Mushroom Kingdom}}, {{SSBM|Mushroom Kingdom}}, [[Mushroom Kingdom II]], [[Suzaku Castle]], and [[Moray Towers]].
** {{SSB|Mushroom Kingdom}} (SSB), {{SSBM|Mushroom Kingdom}} (Melee), and [[Mushroom Kingdom II]] play the "Hurry Up!" theme from {{iw|mariowiki|Super Mario Bros.}}
**In Suzaku Castle's case, this applies to music taken directly from ''Street Fighter II'' or ''Super Street Fighter II'' (barring ''Player Select Type A'' and ''B'' in ''Ultimate'').
**[[Suzaku Castle]] changes to the "low health" version of tracks taken directly from ''Street Fighter II'' or ''Super Street Fighter II'' (barring ''Player Select Type A'' and ''B'' in ''Ultimate'').
**In Moray Towers' case, this applies to music taken directly from ''Splatoon'' or ''Splatoon 2'' (with the exceptions of ''{{SSBUMusicLink|Splatoon|Split & Splat}}'', ''{{SSBUMusicLink|Splatoon|Octoweaponry}}'', ''{{SSBUMusicLink|Splatoon|I Am Octavio}}'', ''{{SSBUMusicLink|Splatoon|Calamari Inkantation}}'', and ''{{SSBUMusicLink|Splatoon|Deluge Dirge}}'').
**[[Moray Towers]] changes to an abridged version of "Now or Never!"  (with the exceptions of ''{{SSBUMusicLink|Splatoon|Split & Splat}}'', ''{{SSBUMusicLink|Splatoon|Octoweaponry}}'', ''{{SSBUMusicLink|Splatoon|I Am Octavio}}'', ''{{SSBUMusicLink|Splatoon|Calamari Inkantation}}'', and ''{{SSBUMusicLink|Splatoon|Deluge Dirge}}'').
**In version {{h2|List of updates (SSBU)|8.1.0}} of ''Ultimate''; Battlefield, Final Destination, Small Battlefield, and Big Battlefield share the same trait when using stage music from ''Street Fighter'', ''Splatoon'' or ''Super Mario''.
**As of version {{h2|List of updates (SSBU)|8.1.0}} of ''Ultimate''; Battlefield, Final Destination, Small Battlefield, and Big Battlefield also play these unique tracks if an applicable song happens to play and the timer reduces to thirty seconds.
**Additionally, [[Hollow Bastion]] will change to Dive to the Heart when there are only thirty seconds left.
**The timer reaching thirty seconds also triggers [[Hollow Bastion]] to change to Dive to the Heart.
[[Category:Gameplay]]
[[Category:Gameplay]]

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